// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0

#include "progressmanager_p.h"

#include "futureprogress.h"
#include "progressbar.h"
#include "progressview.h"
#include "../actionmanager/actionmanager.h"
#include "../actionmanager/command.h"
#include "../coreplugintr.h"
#include "../icontext.h"
#include "../icore.h"
#include "../statusbarmanager.h"

#include <extensionsystem/pluginmanager.h>

#include <utils/hostosinfo.h>
#include <utils/mathutils.h>
#include <utils/qtcassert.h>
#include <utils/stylehelper.h>
#include <utils/theme/theme.h>
#include <utils/utilsicons.h>

#include <QAction>
#include <QEvent>
#include <QFuture>
#include <QFutureInterfaceBase>
#include <QMouseEvent>
#include <QPainter>
#include <QPropertyAnimation>
#include <QStyle>
#include <QStyleOption>
#include <QTimer>
#include <QVariant>

using namespace Core::Internal;
using namespace Utils;

using namespace std::chrono;

static const char kSettingsGroup[] = "Progress";
static const char kDetailsPinned[] = "DetailsPinned";
static const bool kDetailsPinnedDefault = true;
static const milliseconds TimerInterval{100};

namespace Core {

class ProgressTimer : public QObject
{
public:
    ProgressTimer(const QFutureInterfaceBase &futureInterface,
                  seconds expectedDuration,
                  QObject *parent)
        : QObject(parent)
        , m_futureInterface(futureInterface)
        , m_expectedDuration(expectedDuration)
    {
        m_futureInterface.setProgressRange(0, 100);
        m_futureInterface.setProgressValue(0);

        m_timer.setInterval(TimerInterval);
        connect(&m_timer, &QTimer::timeout, this, &ProgressTimer::handleTimeout);
        m_timer.start();
    }

private:
    void handleTimeout()
    {
        ++m_currentTime;
        const int halfLife = m_expectedDuration / TimerInterval;
        const int progress = MathUtils::interpolateTangential(m_currentTime, halfLife, 0, 100);
        m_futureInterface.setProgressValue(progress);
    }

    QFutureInterfaceBase m_futureInterface;
    seconds m_expectedDuration;
    int m_currentTime = 0;
    QTimer m_timer;
};

/*!
    \class Core::ProgressManager
    \inheaderfile coreplugin/progressmanager/progressmanager.h
    \inmodule QtCreator
    \ingroup mainclasses

    \brief The ProgressManager class is used to show a user interface
    for running tasks in Qt Creator.

    The progress manager tracks the progress of a task that it is told
    about, and shows a progress indicator in the lower right corner
    of Qt Creator's main window to the user.
    The progress indicator also allows the user to cancel the task.

    You get the single instance of this class via the
    ProgressManager::instance() function.

    \section1 Registering a task
    The ProgressManager API uses QtConcurrent as the basis for defining
    tasks. A task consists of the following properties:

    \table
    \header
        \li Property
        \li Type
        \li Description
    \row
        \li Task abstraction
        \li \c QFuture<void>
        \li A \l QFuture object that represents the task which is
           responsible for reporting the state of the task. See below
           for coding patterns how to create this object for your
           specific task.
    \row
        \li Title
        \li \c QString
        \li A very short title describing your task. This is shown
           as a title over the progress bar.
    \row
        \li Type
        \li \c QString
        \li A string identifier that is used to group different tasks that
           belong together.
           For example, all the search operations use the same type
           identifier.
    \row
        \li Flags
        \li \l ProgressManager::ProgressFlags
        \li Additional flags that specify how the progress bar should
           be presented to the user.
    \endtable

    To register a task you create your \c QFuture<void> object, and call
    addTask(). This function returns a
    \l{Core::FutureProgress}{FutureProgress}
    object that you can use to further customize the progress bar's appearance.
    See the \l{Core::FutureProgress}{FutureProgress} documentation for
    details.

    In the following you will learn about two common patterns how to
    create the \c QFuture<void> object for your task.

    \section2 Create a threaded task with QtConcurrent
    The first option is to directly use QtConcurrent to actually
    start a task concurrently in a different thread.
    QtConcurrent has several different functions to run e.g.
    a class function in a different thread. Qt Creator itself
    adds a few more in \c{src/libs/utils/async.h}.
    The QtConcurrent functions to run a concurrent task return a
    \c QFuture object. This is what you want to give the
    ProgressManager in the addTask() function.

    Have a look at e.g Core::ILocatorFilter. Locator filters implement
    a function \c refresh() which takes a \c QFutureInterface object
    as a parameter. These functions look something like:
    \code
    void Filter::refresh(QFutureInterface<void> &future) {
        future.setProgressRange(0, MAX);
        ...
        while (!future.isCanceled()) {
            // Do a part of the long stuff
            ...
            future.setProgressValue(currentProgress);
            ...
        }
    }
    \endcode

    The actual refresh, which calls all the filters' refresh functions
    in a different thread, looks like this:
    \code
    QFuture<void> task = Utils::map(filters, &ILocatorFilter::refresh);
    Core::FutureProgress *progress = Core::ProgressManager::addTask(task, ::Core::Tr::tr("Indexing"),
                                                                    Locator::Constants::TASK_INDEX);
    \endcode
    First, we to start an asynchronous operation which calls all the filters'
    refresh function. After that we register the returned QFuture object
    with the ProgressManager.

    \section2 Manually create QtConcurrent objects for your thread
    If your task has its own means to create and run a thread,
    you need to create the necessary objects yourselves, and
    report the start/stop state.

    \code
    // We are already running in a different thread here
    QFutureInterface<void> *progressObject = new QFutureInterface<void>;
    progressObject->setProgressRange(0, MAX);
    Core::ProgressManager::addTask(progressObject->future(), ::Core::Tr::tr("DoIt"), MYTASKTYPE);
    progressObject->reportStarted();
    // Do something
    ...
    progressObject->setProgressValue(currentProgress);
    ...
    // We have done what we needed to do
    progressObject->reportFinished();
    delete progressObject;
    \endcode
    In the first line we create the QFutureInterface object that will be
    our way for reporting the task's state.
    The first thing we report is the expected range of the progress values.
    We register the task with the ProgressManager, using the internal
    QFuture object that has been created for our QFutureInterface object.
    Next we report that the task has begun and start doing our actual
    work, regularly reporting the progress via the functions
    in QFutureInterface. After the long taking operation has finished,
    we report so through the QFutureInterface object, and delete it
    afterwards.

    \section1 Customizing progress appearance

    You can set a custom widget to show below the progress bar itself,
    using the FutureProgress object returned by the addTask() function.
    Also use this object to get notified when the user clicks on the
    progress indicator.
*/

/*!
    \enum Core::ProgressManager::ProgressFlag
    Additional flags that specify details in behavior. The
    default for a task is to not have any of these flags set.
    \value KeepOnFinish
        The progress indicator stays visible after the task has finished.
    \value ShowInApplicationIcon
        The progress indicator for this task is additionally
        shown in the application icon in the system's task bar or dock, on
        platforms that support that (at the moment Windows 7 and Mac OS X).
*/

/*!
    \fn void Core::ProgressManager::taskStarted(Utils::Id type)

    Sent whenever a task of a given \a type is started.
*/

/*!
    \fn void Core::ProgressManager::allTasksFinished(Utils::Id type)

    Sent when all tasks of a \a type have finished.
*/

static ProgressManagerPrivate *m_instance = nullptr;

const int RASTER = 20;

class StatusDetailsWidgetContainer : public QWidget
{
public:
    StatusDetailsWidgetContainer(QWidget *parent)
        : QWidget(parent)
    {}

    QSize sizeHint() const override
    {
        // make size fit on raster, to avoid flickering in status bar
        // because the output pane buttons resize, if the widget changes a lot (like it is the case for
        // the language server indexing)
        const QSize preferredSize = layout()->sizeHint();
        const int preferredWidth = preferredSize.width();
        const int width = preferredWidth + (RASTER - preferredWidth % RASTER);
        return {width, preferredSize.height()};
    }
};

ProgressManagerPrivate::ProgressManagerPrivate()
    : m_opacityEffect(new QGraphicsOpacityEffect(this))
    , m_appLabelUpdateTimer(new QTimer(this))
{
    m_opacityEffect->setOpacity(.999);
    m_instance = this;
    m_progressView = new ProgressView;
    // withDelay, so the statusBarWidget has the chance to get the enter event
    connect(m_progressView.data(), &ProgressView::hoveredChanged, this, &ProgressManagerPrivate::updateVisibilityWithDelay);
    connect(ICore::instance(), &ICore::coreAboutToClose, this, &ProgressManagerPrivate::cancelAllRunningTasks);
    m_appLabelUpdateTimer->setSingleShot(true);
    m_appLabelUpdateTimer->callOnTimeout(this, &ProgressManagerPrivate::updateApplicationLabelNow);
}

ProgressManagerPrivate::~ProgressManagerPrivate()
{
    stopFadeOfSummaryProgress();
    qDeleteAll(m_taskList);
    m_taskList.clear();
    StatusBarManager::destroyStatusBarWidget(m_statusBarWidget);
    m_statusBarWidget = nullptr;
    cleanup();
    m_instance = nullptr;
}

void ProgressManagerPrivate::readSettings()
{
    QtcSettings *settings = ICore::settings();
    settings->beginGroup(kSettingsGroup);
    m_progressViewPinned = settings->value(kDetailsPinned, kDetailsPinnedDefault).toBool();
    settings->endGroup();
}

void ProgressManagerPrivate::init()
{
    readSettings();

    m_statusBarWidget = new QWidget;
    m_statusBarWidget->setObjectName("ProgressInfo"); // used for UI introduction
    auto layout = new QHBoxLayout(m_statusBarWidget);
    layout->setContentsMargins(0, 0, 0, 0);
    layout->setSpacing(0);
    m_statusBarWidget->setLayout(layout);
    m_summaryProgressWidget = new QWidget(m_statusBarWidget);
    m_summaryProgressWidget->setVisible(!m_progressViewPinned);
    m_summaryProgressWidget->setGraphicsEffect(m_opacityEffect);
    auto summaryProgressLayout = new QHBoxLayout(m_summaryProgressWidget);
    summaryProgressLayout->setContentsMargins(0, 0, 0, 2);
    summaryProgressLayout->setSpacing(0);
    m_summaryProgressWidget->setLayout(summaryProgressLayout);
    auto statusDetailsWidgetContainer = new StatusDetailsWidgetContainer(m_summaryProgressWidget);
    m_statusDetailsWidgetLayout = new QHBoxLayout(statusDetailsWidgetContainer);
    m_statusDetailsWidgetLayout->setContentsMargins(0, 0, 0, 0);
    m_statusDetailsWidgetLayout->setSpacing(0);
    m_statusDetailsWidgetLayout->addStretch(1);
    statusDetailsWidgetContainer->setLayout(m_statusDetailsWidgetLayout);
    summaryProgressLayout->addWidget(statusDetailsWidgetContainer);
    m_summaryProgressBar = new ProgressBar(m_summaryProgressWidget);
    m_summaryProgressBar->setMinimumWidth(70);
    m_summaryProgressBar->setTitleVisible(false);
    m_summaryProgressBar->setSeparatorVisible(false);
    m_summaryProgressBar->setCancelEnabled(false);
    summaryProgressLayout->addWidget(m_summaryProgressBar);
    layout->addWidget(m_summaryProgressWidget);
    auto toggleButton = new QToolButton(m_statusBarWidget);
    layout->addWidget(toggleButton);
    m_statusBarWidget->installEventFilter(this);
    StatusBarManager::addStatusBarWidget(m_statusBarWidget, StatusBarManager::RightCorner);

    QAction *toggleProgressView = new QAction(::Core::Tr::tr("Toggle Progress Details"), this);
    toggleProgressView->setCheckable(true);
    toggleProgressView->setChecked(m_progressViewPinned);
    toggleProgressView->setIcon(Utils::Icons::TOGGLE_PROGRESSDETAILS_TOOLBAR.icon());
    Command *cmd = ActionManager::registerAction(toggleProgressView,
                                                 "QtCreator.ToggleProgressDetails");

    connect(toggleProgressView, &QAction::toggled,
            this, &ProgressManagerPrivate::progressDetailsToggled);
    toggleButton->setDefaultAction(cmd->action());
    m_progressView->setReferenceWidget(toggleButton);

    updateVisibility();

    initInternal();
}

void ProgressManagerPrivate::doCancelTasks(Id type)
{
    bool found = false;
    auto it = m_runningTasks.cbegin();
    while (it != m_runningTasks.cend()) {
        if (it.value() != type) {
            ++it;
            continue;
        }
        found = true;
        if (m_applicationTask == it.key())
            disconnectApplicationTask();
        it.key()->disconnect();
        it.key()->cancel();
        delete it.key();
        it = m_runningTasks.erase(it);
    }
    if (found) {
        updateSummaryProgressBar();
        emit allTasksFinished(type);
    }
}

bool ProgressManagerPrivate::eventFilter(QObject *obj, QEvent *event)
{
    if (obj == m_statusBarWidget && event->type() == QEvent::Enter) {
        m_hovered = true;
        updateVisibility();
    } else if (obj == m_statusBarWidget && event->type() == QEvent::Leave) {
        m_hovered = false;
        // give the progress view the chance to get the mouse enter event
        updateVisibilityWithDelay();
    } else if (obj == m_statusBarWidget && event->type() == QEvent::MouseButtonPress
               && !m_taskList.isEmpty()) {
        auto me = static_cast<QMouseEvent *>(event);
        if (me->button() == Qt::LeftButton && !me->modifiers()) {
            FutureProgress *progress = m_currentStatusDetailsProgress;
            if (!progress)
                progress = m_taskList.last();
            // don't send signal directly from an event filter, event filters should
            // do as little a possible
            QMetaObject::invokeMethod(progress, &FutureProgress::clicked, Qt::QueuedConnection);
            event->accept();
            return true;
        }
    }
    return false;
}

void ProgressManagerPrivate::cancelAllRunningTasks()
{
    for (auto it = m_runningTasks.cbegin(); it != m_runningTasks.cend(); ++it) {
        if (m_applicationTask == it.key())
            disconnectApplicationTask();
        it.key()->disconnect();
        it.key()->cancel();
        delete it.key();
    }
    m_runningTasks.clear();
    updateSummaryProgressBar();
}

FutureProgress *ProgressManagerPrivate::doAddTask(const QFuture<void> &future, const QString &title,
                                                Id type, ProgressFlags flags)
{
    // watch
    auto watcher = new QFutureWatcher<void>();
    m_runningTasks.insert(watcher, type);
    connect(watcher, &QFutureWatcherBase::progressRangeChanged,
            this, &ProgressManagerPrivate::updateSummaryProgressBar);
    connect(watcher, &QFutureWatcherBase::progressValueChanged,
            this, &ProgressManagerPrivate::updateSummaryProgressBar);
    connect(watcher, &QFutureWatcherBase::finished, this, [this, watcher] {
        taskFinished(watcher);
    });

    // handle application task
    if (flags & ShowInApplicationIcon) {
        disconnectApplicationTask();
        m_applicationTask = watcher;
        setApplicationProgressRange(future.progressMinimum(), future.progressMaximum());
        setApplicationProgressValue(future.progressValue());
        connect(m_applicationTask, &QFutureWatcherBase::progressRangeChanged,
                this, &ProgressManagerPrivate::setApplicationProgressRange);
        connect(m_applicationTask, &QFutureWatcherBase::progressValueChanged,
                this, &ProgressManagerPrivate::setApplicationProgressValue);
        setApplicationProgressVisible(true);
    }

    watcher->setFuture(future);

    // create FutureProgress and manage task list
    removeOldTasks(type);
    if (m_taskList.size() == 10)
        removeOneOldTask();
    auto progress = new FutureProgress;
    progress->setTitle(title);
    progress->setFuture(future);

    m_progressView->addProgressWidget(progress);
    m_taskList.append(progress);
    progress->setType(type);
    if (flags.testFlag(ProgressManager::KeepOnFinish))
        progress->setKeepOnFinish(FutureProgress::KeepOnFinishTillUserInteraction);
    else
        progress->setKeepOnFinish(FutureProgress::HideOnFinish);
    connect(progress, &FutureProgress::hasErrorChanged,
            this, &ProgressManagerPrivate::updateSummaryProgressBar);
    connect(progress, &FutureProgress::removeMe, this, [this, progress] {
        const Id type = progress->type();
        removeTask(progress);
        removeOldTasks(type, true);
    });
    connect(progress, &FutureProgress::fadeStarted,
            this, &ProgressManagerPrivate::updateSummaryProgressBar);
    connect(progress, &FutureProgress::statusBarWidgetChanged,
            this, &ProgressManagerPrivate::updateStatusDetailsWidget);
    connect(progress, &FutureProgress::subtitleInStatusBarChanged,
            this, &ProgressManagerPrivate::updateStatusDetailsWidget);
    updateStatusDetailsWidget();

    emit taskStarted(type);
    return progress;
}

ProgressView *ProgressManagerPrivate::progressView()
{
    return m_progressView;
}

void ProgressManagerPrivate::taskFinished(QFutureWatcher<void> *task)
{
    const auto it = m_runningTasks.constFind(task);
    QTC_ASSERT(it != m_runningTasks.constEnd(), return);
    const Id type = *it;
    if (m_applicationTask == task)
        disconnectApplicationTask();
    task->disconnect();
    task->deleteLater();
    m_runningTasks.erase(it);
    updateSummaryProgressBar();

    if (!m_runningTasks.key(type, nullptr))
        emit allTasksFinished(type);
}

void ProgressManagerPrivate::disconnectApplicationTask()
{
    if (!m_applicationTask)
        return;

    disconnect(m_applicationTask, &QFutureWatcherBase::progressRangeChanged,
               this, &ProgressManagerPrivate::setApplicationProgressRange);
    disconnect(m_applicationTask, &QFutureWatcherBase::progressValueChanged,
               this, &ProgressManagerPrivate::setApplicationProgressValue);
    setApplicationProgressVisible(false);
    m_applicationTask = nullptr;
}

void ProgressManagerPrivate::updateSummaryProgressBar()
{
    m_summaryProgressBar->setError(hasError());
    updateVisibility();
    if (m_runningTasks.isEmpty()) {
        m_summaryProgressBar->setFinished(true);
        if (m_taskList.isEmpty() || isLastFading())
            fadeAwaySummaryProgress();
        return;
    }

    stopFadeOfSummaryProgress();

    m_summaryProgressBar->setFinished(false);
    static const int TASK_RANGE = 100;
    int value = 0;
    for (auto it = m_runningTasks.cbegin(); it != m_runningTasks.cend(); ++it) {
        QFutureWatcher<void> *watcher = it.key();
        int min = watcher->progressMinimum();
        int range = watcher->progressMaximum() - min;
        if (range > 0)
            value += TASK_RANGE * (watcher->progressValue() - min) / range;
    }
    m_summaryProgressBar->setRange(0, TASK_RANGE * m_runningTasks.size());
    m_summaryProgressBar->setValue(value);
}

void ProgressManagerPrivate::fadeAwaySummaryProgress()
{
    stopFadeOfSummaryProgress();
    m_opacityAnimation = new QPropertyAnimation(m_opacityEffect, "opacity");
    m_opacityAnimation->setDuration(StyleHelper::progressFadeAnimationDuration);
    m_opacityAnimation->setEndValue(0.);
    connect(m_opacityAnimation.data(), &QAbstractAnimation::finished, this, &ProgressManagerPrivate::summaryProgressFinishedFading);
    m_opacityAnimation->start(QAbstractAnimation::DeleteWhenStopped);
}

void ProgressManagerPrivate::stopFadeOfSummaryProgress()
{
    if (m_opacityAnimation) {
        m_opacityAnimation->stop();
        m_opacityEffect->setOpacity(.999);
        delete m_opacityAnimation;
    }
}

bool ProgressManagerPrivate::hasError() const
{
    for (const FutureProgress *progress : std::as_const(m_taskList))
        if (progress->hasError())
            return true;
    return false;
}

bool ProgressManagerPrivate::isLastFading() const
{
    if (m_taskList.isEmpty())
        return false;
    for (const FutureProgress *progress : std::as_const(m_taskList)) {
        if (!progress->isFading()) // we still have progress bars that are not fading
            return false;
    }
    return true;
}

void ProgressManagerPrivate::removeOldTasks(const Id type, bool keepOne)
{
    bool firstFound = !keepOne; // start with false if we want to keep one
    QList<FutureProgress *>::iterator i = m_taskList.end();
    while (i != m_taskList.begin()) {
        --i;
        if ((*i)->type() == type) {
            if (firstFound && ((*i)->future().isFinished() || (*i)->future().isCanceled())) {
                deleteTask(*i);
                i = m_taskList.erase(i);
            }
            firstFound = true;
        }
    }
    updateSummaryProgressBar();
    updateStatusDetailsWidget();
}

void ProgressManagerPrivate::removeOneOldTask()
{
    if (m_taskList.isEmpty())
        return;
    // look for oldest ended process
    for (QList<FutureProgress *>::iterator i = m_taskList.begin(); i != m_taskList.end(); ++i) {
        if ((*i)->future().isFinished()) {
            deleteTask(*i);
            i = m_taskList.erase(i);
            return;
        }
    }
    // no ended process, look for a task type with multiple running tasks and remove the oldest one
    for (QList<FutureProgress *>::iterator i = m_taskList.begin(); i != m_taskList.end(); ++i) {
        Id type = (*i)->type();

        int taskCount = 0;
        for (const FutureProgress *p : std::as_const(m_taskList))
            if (p->type() == type)
                ++taskCount;

        if (taskCount > 1) { // don't care for optimizations it's only a handful of entries
            deleteTask(*i);
            i = m_taskList.erase(i);
            return;
        }
    }

    // no ended process, no type with multiple processes, just remove the oldest task
    FutureProgress *task = m_taskList.takeFirst();
    deleteTask(task);
    updateSummaryProgressBar();
    updateStatusDetailsWidget();
}

void ProgressManagerPrivate::removeTask(FutureProgress *task)
{
    m_taskList.removeAll(task);
    deleteTask(task);
    updateSummaryProgressBar();
    updateStatusDetailsWidget();
}

void ProgressManagerPrivate::deleteTask(FutureProgress *progress)
{
    m_progressView->removeProgressWidget(progress);
    progress->hide();
    progress->deleteLater();
}

void ProgressManagerPrivate::updateVisibility()
{
    m_progressView->setVisible(m_progressViewPinned || m_hovered || m_progressView->isHovered());
    m_summaryProgressWidget->setVisible((!m_runningTasks.isEmpty() || !m_taskList.isEmpty())
                                     && !m_progressViewPinned);
}

void ProgressManagerPrivate::updateVisibilityWithDelay()
{
    QTimer::singleShot(150, this, &ProgressManagerPrivate::updateVisibility);
}

void ProgressManagerPrivate::updateStatusDetailsWidget()
{
    QWidget *candidateWidget = nullptr;
    // get newest progress with a status bar widget
    QList<FutureProgress *>::iterator i = m_taskList.end();
    while (i != m_taskList.begin()) {
        --i;
        FutureProgress *progress = *i;
        candidateWidget = progress->statusBarWidget();
        if (candidateWidget) {
            m_currentStatusDetailsProgress = progress;
            break;
        } else if (progress->isSubtitleVisibleInStatusBar() && !progress->subtitle().isEmpty()) {
            if (!m_statusDetailsLabel) {
                m_statusDetailsLabel = new QLabel(m_summaryProgressWidget);
                const QFont font = StyleHelper::uiFont(StyleHelper::UiElementCaptionStrong);
                m_statusDetailsLabel->setFont(font);
            }
            m_statusDetailsLabel->setText(progress->subtitle());
            candidateWidget = m_statusDetailsLabel;
            m_currentStatusDetailsProgress = progress;
            break;
        }
    }

    if (candidateWidget == m_currentStatusDetailsWidget)
        return;

    if (m_currentStatusDetailsWidget) {
        m_currentStatusDetailsWidget->hide();
        m_statusDetailsWidgetLayout->removeWidget(m_currentStatusDetailsWidget);
    }

    if (candidateWidget) {
        m_statusDetailsWidgetLayout->addWidget(candidateWidget);
        candidateWidget->show();
    }

    m_currentStatusDetailsWidget = candidateWidget;
}

void ProgressManagerPrivate::summaryProgressFinishedFading()
{
    m_summaryProgressWidget->setVisible(false);
    m_opacityEffect->setOpacity(.999);
}

void ProgressManagerPrivate::progressDetailsToggled(bool checked)
{
    m_progressViewPinned = checked;
    if (!checked)
        m_hovered = false; // make it take effect immediately even though the mouse is on the button
    updateVisibility();

    QtcSettings *settings = ICore::settings();
    settings->beginGroup(kSettingsGroup);
    settings->setValueWithDefault(kDetailsPinned, m_progressViewPinned, kDetailsPinnedDefault);
    settings->endGroup();
}

void ProgressManagerPrivate::doSetApplicationLabel(const QString &text)
{
    if (m_appLabelText == text)
        return;
    m_appLabelText = text;
    if (!m_appLabelUpdateTimer->isActive())
        m_appLabelUpdateTimer->start(20);
}

/*!
    \internal
*/
ProgressManager::ProgressManager() = default;

/*!
    \internal
*/
ProgressManager::~ProgressManager() = default;

/*!
    Returns a single progress manager instance.
*/
ProgressManager *ProgressManager::instance()
{
    return m_instance;
}

/*!
    Shows a progress indicator for the task given by the QFuture object
    \a future.

    The progress indicator shows the specified \a title along with the progress
    bar. The \a type of a task will specify a logical grouping with other
    running tasks. Via the \a flags parameter you can e.g. let the progress
    indicator stay visible after the task has finished.

    Returns an object that represents the created progress indicator, which
    can be used to further customize. The FutureProgress object's life is
    managed by the ProgressManager and is guaranteed to live only until
    the next event loop cycle, or until the next call of addTask.

    If you want to use the returned FutureProgress later than directly after
    calling this function, you will need to use protective functions (like
    wrapping the returned object in QPointer and checking for 0 whenever you
    use it).
*/
FutureProgress *ProgressManager::addTask(const QFuture<void> &future, const QString &title, Id type, ProgressFlags flags)
{
    return m_instance->doAddTask(future, title, type, flags);
}

/*!
    Shows a progress indicator for task given by the QFutureInterface object
    \a futureInterface.
    The progress indicator shows the specified \a title along with the progress bar.
    The progress indicator will increase monotonically with time, at \a expectedDuration
    it will reach about 80%, and continue to increase with a decreasingly slower rate.

    The \a type of a task will specify a logical grouping with other
    running tasks. Via the \a flags parameter you can e.g. let the
    progress indicator stay visible after the task has finished.

    \sa addTask
*/

FutureProgress *ProgressManager::addTimedTask(const QFutureInterface<void> &futureInterface,
                                              const QString &title,
                                              Id type,
                                              seconds expectedDuration,
                                              ProgressFlags flags)
{
    QFutureInterface<void> dummy(futureInterface); // Need mutable to access .future()
    FutureProgress *fp = m_instance->doAddTask(dummy.future(), title, type, flags);
    (void) new ProgressTimer(futureInterface, expectedDuration, fp);
    return fp;
}

FutureProgress *ProgressManager::addTimedTask(const QFuture<void> &future,
                                              const QString &title,
                                              Id type,
                                              seconds expectedDuration,
                                              ProgressFlags flags)
{
    QFutureInterface<void> dummyFutureInterface;
    QFuture<void> dummyFuture = dummyFutureInterface.future();
    FutureProgress *fp = m_instance->doAddTask(dummyFuture, title, type, flags);
    (void) new ProgressTimer(dummyFutureInterface, expectedDuration, fp);

    QFutureWatcher<void> *dummyWatcher = new QFutureWatcher<void>(fp);
    connect(dummyWatcher, &QFutureWatcher<void>::canceled, dummyWatcher, [future] {
        QFuture<void> mutableFuture = future;
        mutableFuture.cancel();
    });
    dummyWatcher->setFuture(dummyFuture);

    QFutureWatcher<void> *origWatcher = new QFutureWatcher<void>(fp);
    connect(origWatcher, &QFutureWatcher<void>::finished, origWatcher, [future, dummyFutureInterface] {
        QFutureInterface<void> mutableDummyFutureInterface = dummyFutureInterface;
        if (future.isCanceled())
            mutableDummyFutureInterface.reportCanceled();
        mutableDummyFutureInterface.reportFinished();
    });
    origWatcher->setFuture(future);

    return fp;
}

/*!
    Shows the given \a text in a platform dependent way in the application
    icon in the system's task bar or dock. This is used to show the number
    of build errors on Windows and \macos.
*/
void ProgressManager::setApplicationLabel(const QString &text)
{
    m_instance->doSetApplicationLabel(text);
}

/*!
    Schedules the cancellation of all running tasks of the given \a type.
    The cancellation functionality depends on the running task actually
    checking the \l QFuture::isCanceled property.
*/

void ProgressManager::cancelTasks(Id type)
{
    if (m_instance)
        m_instance->doCancelTasks(type);
}

} // Core
