gogol-games-management-0.3.0: Google Play Game Services Management SDK.

Copyright(c) 2015-2016 Brendan Hay
LicenseMozilla Public License, v. 2.0.
MaintainerBrendan Hay <brendan.g.hay@gmail.com>
Stabilityauto-generated
Portabilitynon-portable (GHC extensions)
Safe HaskellNone
LanguageHaskell2010

Network.Google.Resource.GamesManagement.Achievements.ResetForAllPlayers

Contents

Description

Resets the achievement with the given ID for all players. This method is only available to user accounts for your developer console. Only draft achievements can be reset.

See: Google Play Game Services Management API Reference for gamesManagement.achievements.resetForAllPlayers.

Synopsis

REST Resource

type AchievementsResetForAllPlayersResource = "games" :> ("v1management" :> ("achievements" :> (Capture "achievementId" Text :> ("resetForAllPlayers" :> (QueryParam "alt" AltJSON :> Post '[JSON] ()))))) #

A resource alias for gamesManagement.achievements.resetForAllPlayers method which the AchievementsResetForAllPlayers request conforms to.

Creating a Request

achievementsResetForAllPlayers #

Creates a value of AchievementsResetForAllPlayers with the minimum fields required to make a request.

Use one of the following lenses to modify other fields as desired:

data AchievementsResetForAllPlayers #

Resets the achievement with the given ID for all players. This method is only available to user accounts for your developer console. Only draft achievements can be reset.

See: achievementsResetForAllPlayers smart constructor.

Instances

Eq AchievementsResetForAllPlayers # 
Data AchievementsResetForAllPlayers # 

Methods

gfoldl :: (forall d b. Data d => c (d -> b) -> d -> c b) -> (forall g. g -> c g) -> AchievementsResetForAllPlayers -> c AchievementsResetForAllPlayers #

gunfold :: (forall b r. Data b => c (b -> r) -> c r) -> (forall r. r -> c r) -> Constr -> c AchievementsResetForAllPlayers #

toConstr :: AchievementsResetForAllPlayers -> Constr #

dataTypeOf :: AchievementsResetForAllPlayers -> DataType #

dataCast1 :: Typeable (* -> *) t => (forall d. Data d => c (t d)) -> Maybe (c AchievementsResetForAllPlayers) #

dataCast2 :: Typeable (* -> * -> *) t => (forall d e. (Data d, Data e) => c (t d e)) -> Maybe (c AchievementsResetForAllPlayers) #

gmapT :: (forall b. Data b => b -> b) -> AchievementsResetForAllPlayers -> AchievementsResetForAllPlayers #

gmapQl :: (r -> r' -> r) -> r -> (forall d. Data d => d -> r') -> AchievementsResetForAllPlayers -> r #

gmapQr :: (r' -> r -> r) -> r -> (forall d. Data d => d -> r') -> AchievementsResetForAllPlayers -> r #

gmapQ :: (forall d. Data d => d -> u) -> AchievementsResetForAllPlayers -> [u] #

gmapQi :: Int -> (forall d. Data d => d -> u) -> AchievementsResetForAllPlayers -> u #

gmapM :: Monad m => (forall d. Data d => d -> m d) -> AchievementsResetForAllPlayers -> m AchievementsResetForAllPlayers #

gmapMp :: MonadPlus m => (forall d. Data d => d -> m d) -> AchievementsResetForAllPlayers -> m AchievementsResetForAllPlayers #

gmapMo :: MonadPlus m => (forall d. Data d => d -> m d) -> AchievementsResetForAllPlayers -> m AchievementsResetForAllPlayers #

Show AchievementsResetForAllPlayers # 
Generic AchievementsResetForAllPlayers # 
GoogleRequest AchievementsResetForAllPlayers # 
type Rep AchievementsResetForAllPlayers # 
type Rep AchievementsResetForAllPlayers = D1 (MetaData "AchievementsResetForAllPlayers" "Network.Google.Resource.GamesManagement.Achievements.ResetForAllPlayers" "gogol-games-management-0.3.0-LfVudryVd2B6iSguo6UyGI" True) (C1 (MetaCons "AchievementsResetForAllPlayers'" PrefixI True) (S1 (MetaSel (Just Symbol "_arfapAchievementId") NoSourceUnpackedness NoSourceStrictness DecidedLazy) (Rec0 Text)))
type Scopes AchievementsResetForAllPlayers # 
type Scopes AchievementsResetForAllPlayers = (:) Symbol "https://www.googleapis.com/auth/games" ((:) Symbol "https://www.googleapis.com/auth/plus.login" ([] Symbol))
type Rs AchievementsResetForAllPlayers # 

Request Lenses

arfapAchievementId :: Lens' AchievementsResetForAllPlayers Text #

The ID of the achievement used by this method.