gogol-games-management-0.3.0: Google Play Game Services Management SDK.

Copyright(c) 2015-2016 Brendan Hay
LicenseMozilla Public License, v. 2.0.
MaintainerBrendan Hay <brendan.g.hay@gmail.com>
Stabilityauto-generated
Portabilitynon-portable (GHC extensions)
Safe HaskellNone
LanguageHaskell2010

Network.Google.Resource.GamesManagement.Quests.ResetMultipleForAllPlayers

Contents

Description

Resets quests with the given IDs for all players. This method is only available to user accounts for your developer console. Only draft quests may be reset.

See: Google Play Game Services Management API Reference for gamesManagement.quests.resetMultipleForAllPlayers.

Synopsis

REST Resource

type QuestsResetMultipleForAllPlayersResource = "games" :> ("v1management" :> ("quests" :> ("resetMultipleForAllPlayers" :> (QueryParam "alt" AltJSON :> (ReqBody '[JSON] QuestsResetMultipleForAllRequest :> Post '[JSON] ()))))) #

A resource alias for gamesManagement.quests.resetMultipleForAllPlayers method which the QuestsResetMultipleForAllPlayers request conforms to.

Creating a Request

questsResetMultipleForAllPlayers #

Creates a value of QuestsResetMultipleForAllPlayers with the minimum fields required to make a request.

Use one of the following lenses to modify other fields as desired:

data QuestsResetMultipleForAllPlayers #

Resets quests with the given IDs for all players. This method is only available to user accounts for your developer console. Only draft quests may be reset.

See: questsResetMultipleForAllPlayers smart constructor.

Instances

Eq QuestsResetMultipleForAllPlayers # 
Data QuestsResetMultipleForAllPlayers # 

Methods

gfoldl :: (forall d b. Data d => c (d -> b) -> d -> c b) -> (forall g. g -> c g) -> QuestsResetMultipleForAllPlayers -> c QuestsResetMultipleForAllPlayers #

gunfold :: (forall b r. Data b => c (b -> r) -> c r) -> (forall r. r -> c r) -> Constr -> c QuestsResetMultipleForAllPlayers #

toConstr :: QuestsResetMultipleForAllPlayers -> Constr #

dataTypeOf :: QuestsResetMultipleForAllPlayers -> DataType #

dataCast1 :: Typeable (* -> *) t => (forall d. Data d => c (t d)) -> Maybe (c QuestsResetMultipleForAllPlayers) #

dataCast2 :: Typeable (* -> * -> *) t => (forall d e. (Data d, Data e) => c (t d e)) -> Maybe (c QuestsResetMultipleForAllPlayers) #

gmapT :: (forall b. Data b => b -> b) -> QuestsResetMultipleForAllPlayers -> QuestsResetMultipleForAllPlayers #

gmapQl :: (r -> r' -> r) -> r -> (forall d. Data d => d -> r') -> QuestsResetMultipleForAllPlayers -> r #

gmapQr :: (r' -> r -> r) -> r -> (forall d. Data d => d -> r') -> QuestsResetMultipleForAllPlayers -> r #

gmapQ :: (forall d. Data d => d -> u) -> QuestsResetMultipleForAllPlayers -> [u] #

gmapQi :: Int -> (forall d. Data d => d -> u) -> QuestsResetMultipleForAllPlayers -> u #

gmapM :: Monad m => (forall d. Data d => d -> m d) -> QuestsResetMultipleForAllPlayers -> m QuestsResetMultipleForAllPlayers #

gmapMp :: MonadPlus m => (forall d. Data d => d -> m d) -> QuestsResetMultipleForAllPlayers -> m QuestsResetMultipleForAllPlayers #

gmapMo :: MonadPlus m => (forall d. Data d => d -> m d) -> QuestsResetMultipleForAllPlayers -> m QuestsResetMultipleForAllPlayers #

Show QuestsResetMultipleForAllPlayers # 
Generic QuestsResetMultipleForAllPlayers # 
GoogleRequest QuestsResetMultipleForAllPlayers # 
type Rep QuestsResetMultipleForAllPlayers # 
type Rep QuestsResetMultipleForAllPlayers = D1 (MetaData "QuestsResetMultipleForAllPlayers" "Network.Google.Resource.GamesManagement.Quests.ResetMultipleForAllPlayers" "gogol-games-management-0.3.0-LfVudryVd2B6iSguo6UyGI" True) (C1 (MetaCons "QuestsResetMultipleForAllPlayers'" PrefixI True) (S1 (MetaSel (Just Symbol "_qrmfapPayload") NoSourceUnpackedness NoSourceStrictness DecidedLazy) (Rec0 QuestsResetMultipleForAllRequest)))
type Scopes QuestsResetMultipleForAllPlayers # 
type Scopes QuestsResetMultipleForAllPlayers = (:) Symbol "https://www.googleapis.com/auth/games" ((:) Symbol "https://www.googleapis.com/auth/plus.login" ([] Symbol))
type Rs QuestsResetMultipleForAllPlayers # 

Request Lenses