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Contents of README:colem (ColecoVision emulator) ColEm is a portable emulator of the old ColecoVision videogame console. It should run most ColecoVision games and supports Coleco's SuperAction controllers with spin wheels. ColEm uses OSS for audio, so you'll have to either load the OSS emulation modules (via /etc/rc.d/rc.alsa-oss), run it as "aoss colem" from the command line, or launch it from your desktop by opening a .cv or .col file (which will use aoss automatically). In order to run ColecoVision games, you will need a copy of the system ROM image, but for copyright reasons, no ROM image is included. The file is generally called "coleco.rom" or "coleco.zip" (which contains "coleco.rom"). If you own a ColecoVision console, depending on the laws where you live, it may or may not be legal for you to use a copy of the ROM. If it's legal, you can either crack open your console, remove the ROM chip, and read the data from it... or use google-fu to find an already-dumped image file. Legal issues aside, you have 2 ways to provide the ROM image for the emulator to use: 1. Buld the package with the ROM image: Place either "coleco.rom" or "coleco.zip" (containing "coleco.rom") in the directory with the SlackBuild script. The resulting package will include the ROM image in "usr/share/colem/coleco.rom". If you do this, DO NOT give anyone a copy of the package! Using the ROM might possibly be legal, but bundling it with ColEm is against the ColEm license. 2. Build the package without the ROM image: After installing the package, manually place a copy of "coleco.rom" in "/usr/share/colem/" or "~/.colem/". |
Name Last modified Size
Parent Directory - README 10-May-2015 02:10 1.6K colem.6 10-May-2015 02:10 10K colem.SlackBuild 10-May-2015 02:10 6.0K colem.desktop 30-Aug-2014 09:29 260 colem.info 10-May-2015 02:10 278 colem.png 30-Aug-2014 09:29 1.5K colem.pod 10-May-2015 02:10 4.7K colem.xml 30-Aug-2014 09:29 380 doinst.sh 26-Nov-2013 10:57 242 rom_path.diff 10-May-2015 02:10 2.4K slack-desc 26-Nov-2013 10:57 767
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