/* * Copyright © 2018 Intel Corporation * Copyright (c) 2021 Lima Project * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sub license, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. * */ #include "compiler/nir/nir.h" #include "util/blob.h" #include "util/build_id.h" #include "util/disk_cache.h" #include "util/mesa-sha1.h" #include "lima_context.h" #include "lima_screen.h" #include "lima_disk_cache.h" void lima_vs_disk_cache_store(struct disk_cache *cache, const struct lima_vs_key *key, const struct lima_vs_compiled_shader *shader) { if (!cache) return; cache_key cache_key; disk_cache_compute_key(cache, key, sizeof(*key), cache_key); if (lima_debug & LIMA_DEBUG_DISK_CACHE) { char sha1[41]; _mesa_sha1_format(sha1, cache_key); fprintf(stderr, "[mesa disk cache] storing %s\n", sha1); } struct blob blob; blob_init(&blob); blob_write_bytes(&blob, &shader->state, sizeof(shader->state)); blob_write_bytes(&blob, shader->shader, shader->state.shader_size); blob_write_bytes(&blob, shader->constant, shader->state.constant_size); disk_cache_put(cache, cache_key, blob.data, blob.size, NULL); blob_finish(&blob); } void lima_fs_disk_cache_store(struct disk_cache *cache, const struct lima_fs_key *key, const struct lima_fs_compiled_shader *shader) { if (!cache) return; cache_key cache_key; disk_cache_compute_key(cache, key, sizeof(*key), cache_key); if (lima_debug & LIMA_DEBUG_DISK_CACHE) { char sha1[41]; _mesa_sha1_format(sha1, cache_key); fprintf(stderr, "[mesa disk cache] storing %s\n", sha1); } struct blob blob; blob_init(&blob); blob_write_bytes(&blob, &shader->state, sizeof(shader->state)); blob_write_bytes(&blob, shader->shader, shader->state.shader_size); disk_cache_put(cache, cache_key, blob.data, blob.size, NULL); blob_finish(&blob); } struct lima_vs_compiled_shader * lima_vs_disk_cache_retrieve(struct disk_cache *cache, struct lima_vs_key *key) { struct lima_vs_compiled_shader *shader = NULL; if (!cache) return NULL; cache_key cache_key; disk_cache_compute_key(cache, key, sizeof(*key), cache_key); if (lima_debug & LIMA_DEBUG_DISK_CACHE) { char sha1[41]; _mesa_sha1_format(sha1, cache_key); fprintf(stderr, "[mesa disk cache] retrieving %s: ", sha1); } size_t size; void *buffer = disk_cache_get(cache, cache_key, &size); if (lima_debug & LIMA_DEBUG_DISK_CACHE) fprintf(stderr, "%s\n", buffer ? "found" : "missing"); if (!buffer) return NULL; shader = rzalloc(NULL, struct lima_vs_compiled_shader); if (!shader) goto out; struct blob_reader blob; blob_reader_init(&blob, buffer, size); blob_copy_bytes(&blob, &shader->state, sizeof(shader->state)); shader->shader = rzalloc_size(shader, shader->state.shader_size); if (!shader->shader) goto err; blob_copy_bytes(&blob, shader->shader, shader->state.shader_size); shader->constant = rzalloc_size(shader, shader->state.constant_size); if (!shader->constant) goto err; blob_copy_bytes(&blob, shader->constant, shader->state.constant_size); out: free(buffer); return shader; err: ralloc_free(shader); return NULL; } struct lima_fs_compiled_shader * lima_fs_disk_cache_retrieve(struct disk_cache *cache, struct lima_fs_key *key) { struct lima_fs_compiled_shader *shader = NULL; if (!cache) return NULL; cache_key cache_key; disk_cache_compute_key(cache, key, sizeof(*key), cache_key); if (lima_debug & LIMA_DEBUG_DISK_CACHE) { char sha1[41]; _mesa_sha1_format(sha1, cache_key); fprintf(stderr, "[mesa disk cache] retrieving %s: ", sha1); } size_t size; void *buffer = disk_cache_get(cache, cache_key, &size); if (lima_debug & LIMA_DEBUG_DISK_CACHE) fprintf(stderr, "%s\n", buffer ? "found" : "missing"); if (!buffer) return NULL; shader = rzalloc(NULL, struct lima_fs_compiled_shader); if (!shader) goto out; struct blob_reader blob; blob_reader_init(&blob, buffer, size); blob_copy_bytes(&blob, &shader->state, sizeof(shader->state)); shader->shader = rzalloc_size(shader, shader->state.shader_size); if (!shader->shader) goto err; blob_copy_bytes(&blob, shader->shader, shader->state.shader_size); out: free(buffer); return shader; err: ralloc_free(shader); return NULL; } void lima_disk_cache_init(struct lima_screen *screen) { const struct build_id_note *note = build_id_find_nhdr_for_addr(lima_disk_cache_init); assert(note && build_id_length(note) == 20); /* sha1 */ const uint8_t *id_sha1 = build_id_data(note); assert(id_sha1); char timestamp[41]; _mesa_sha1_format(timestamp, id_sha1); screen->disk_cache = disk_cache_create(screen->base.get_name(&screen->base), timestamp, 0); }