/* * Copyright (c) 2019 Andreas Baierl * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sub license, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. * */ #include "util/u_math.h" #include #include #include #include "lima_context.h" #include "lima_parser.h" #include "lima_texture.h" #include "lima/ir/gp/codegen.h" #include "lima/ir/pp/codegen.h" typedef struct { char *info; } render_state_info; static render_state_info render_state_infos[] = { { .info = "BLEND_COLOR_BG", }, { .info = "BLEND_COLOR_RA", }, { .info = "ALPHA_BLEND", }, { .info = "DEPTH_TEST", }, { .info = "DEPTH_RANGE", }, { .info = "STENCIL_FRONT", }, { .info = "STENCIL_BACK", }, { .info = "STENCIL_TEST", }, { .info = "MULTI_SAMPLE", }, { .info = "SHADER_ADDRESS (FS)", }, { .info = "VARYING_TYPES", }, { .info = "UNIFORMS_ADDRESS (PP)", }, { .info = "TEXTURES_ADDRESS", }, { .info = "AUX0", }, { .info = "AUX1", }, { .info = "VARYINGS_ADDRESS", }, }; /* VS CMD stream parser functions */ static void parse_vs_draw(FILE *fp, uint32_t *value1, uint32_t *value2) { if ((*value1 == 0x00000000) && (*value2 == 0x00000000)) fprintf(fp, "\t/* ---EMPTY CMD */\n"); else fprintf(fp, "\t/* DRAW: num: %d, index_draw: %s */\n", (*value1 & 0xff000000) >> 24 | (*value2 & 0x000000ff) << 8, (*value1 & 0x00000001) ? "true" : "false"); } static void parse_vs_shader_info(FILE *fp, uint32_t *value1, uint32_t *value2) { fprintf(fp, "\t/* SHADER_INFO: prefetch: %d, size: %d */\n", (*value1 & 0xfff00000) >> 20, (((*value1 & 0x000fffff) >> 10) + 1) << 4); } static void parse_vs_unknown1(FILE *fp, uint32_t *value1, uint32_t *value2) { fprintf(fp, "\t/* UNKNOWN_1 */\n"); } static void parse_vs_varying_attribute_count(FILE *fp, uint32_t *value1, uint32_t *value2) { fprintf(fp, "\t/* VARYING_ATTRIBUTE_COUNT: nr_vary: %d, nr_attr: %d */\n", ((*value1 & 0x00ffffff) >> 8) + 1, (*value1 >> 24) + 1); } static void parse_vs_attributes_address(FILE *fp, uint32_t *value1, uint32_t *value2) { fprintf(fp, "\t/* ATTRIBUTES_ADDRESS: address: 0x%08x, size: %d */\n", *value1, (*value2 & 0x0fffffff) >> 17); } static void parse_vs_varyings_address(FILE *fp, uint32_t *value1, uint32_t *value2) { fprintf(fp, "\t/* VARYINGS_ADDRESS: varying info @ 0x%08x, size: %d */\n", *value1, (*value2 & 0x0fffffff) >> 17); } static void parse_vs_uniforms_address(FILE *fp, uint32_t *value1, uint32_t *value2) { fprintf(fp, "\t/* UNIFORMS_ADDRESS (GP): address: 0x%08x, size: %d */\n", *value1, (*value2 & 0x0fffffff) >> 12); } static void parse_vs_shader_address(FILE *fp, uint32_t *value1, uint32_t *value2) { fprintf(fp, "\t/* SHADER_ADDRESS (VS): address: 0x%08x, size: %d */\n", *value1, (*value2 & 0x0fffffff) >> 12); } static void parse_vs_semaphore(FILE *fp, uint32_t *value1, uint32_t *value2) { if (*value1 == 0x00028000) fprintf(fp, "\t/* SEMAPHORE_BEGIN_1 */\n"); else if (*value1 == 0x00000001) fprintf(fp, "\t/* SEMAPHORE_BEGIN_2 */\n"); else if (*value1 == 0x00000000) fprintf(fp, "\t/* SEMAPHORE_END: index_draw disabled */\n"); else if (*value1 == 0x00018000) fprintf(fp, "\t/* SEMAPHORE_END: index_draw enabled */\n"); else fprintf(fp, "\t/* SEMAPHORE - cmd unknown! */\n"); } static void parse_vs_unknown2(FILE *fp, uint32_t *value1, uint32_t *value2) { fprintf(fp, "\t/* UNKNOWN_2 */\n"); } static void parse_vs_continue(FILE *fp, uint32_t *value1, uint32_t *value2) { fprintf(fp, "\t/* CONTINUE: at 0x%08x */\n", *value1); } void lima_parse_vs(FILE *fp, uint32_t *data, int size, uint32_t start) { uint32_t *value1; uint32_t *value2; fprintf(fp, "\n"); fprintf(fp, "/* ============ VS CMD STREAM BEGIN ============= */\n"); for (int i = 0; i * 4 < size; i += 2) { value1 = &data[i]; value2 = &data[i + 1]; fprintf(fp, "/* 0x%08x (0x%08x) */\t0x%08x 0x%08x", start + i * 4, i * 4, *value1, *value2); if ((*value2 & 0xffff0000) == 0x00000000) parse_vs_draw(fp, value1, value2); else if ((*value2 & 0xff0000ff) == 0x10000040) parse_vs_shader_info(fp, value1, value2); else if ((*value2 & 0xff0000ff) == 0x10000041) parse_vs_unknown1(fp, value1, value2); else if ((*value2 & 0xff0000ff) == 0x10000042) parse_vs_varying_attribute_count(fp, value1, value2); else if ((*value2 & 0xff0000ff) == 0x20000000) parse_vs_attributes_address(fp, value1, value2); else if ((*value2 & 0xff0000ff) == 0x20000008) parse_vs_varyings_address(fp, value1, value2); else if ((*value2 & 0xff000000) == 0x30000000) parse_vs_uniforms_address(fp, value1, value2); else if ((*value2 & 0xff000000) == 0x40000000) parse_vs_shader_address(fp, value1, value2); else if ((*value2 & 0xff000000)== 0x50000000) parse_vs_semaphore(fp, value1, value2); else if ((*value2 & 0xff000000) == 0x60000000) parse_vs_unknown2(fp, value1, value2); else if ((*value2 & 0xff000000) == 0xf0000000) parse_vs_continue(fp, value1, value2); else fprintf(fp, "\t/* --- unknown cmd --- */\n"); } fprintf(fp, "/* ============ VS CMD STREAM END =============== */\n"); fprintf(fp, "\n"); } /* PLBU CMD stream parser functions */ static void parse_plbu_block_step(FILE *fp, uint32_t *value1, uint32_t *value2) { fprintf(fp, "\t/* BLOCK_STEP: shift_min: %d, shift_h: %d, shift_w: %d */\n", (*value1 & 0xf0000000) >> 28, (*value1 & 0x0fff0000) >> 16, *value1 & 0x0000ffff); } static void parse_plbu_tiled_dimensions(FILE *fp, uint32_t *value1, uint32_t *value2) { fprintf(fp, "\t/* TILED_DIMENSIONS: tiled_w: %d, tiled_h: %d */\n", ((*value1 & 0xff000000) >> 24) + 1, ((*value1 & 0x00ffff00) >> 8) + 1); } static void parse_plbu_block_stride(FILE *fp, uint32_t *value1, uint32_t *value2) { fprintf(fp, "\t/* BLOCK_STRIDE: block_w: %d */\n", *value1 & 0x000000ff); } static void parse_plbu_array_address(FILE *fp, uint32_t *value1, uint32_t *value2) { fprintf(fp, "\t/* ARRAY_ADDRESS: gp_stream: 0x%08x, block_num (block_w * block_h): %d */\n", *value1, (*value2 & 0x00ffffff) + 1); } static void parse_plbu_viewport_left(FILE *fp, float *value1, uint32_t *value2) { fprintf(fp, "\t/* VIEWPORT_LEFT: viewport_left: %f */\n", *value1); } static void parse_plbu_viewport_right(FILE *fp, float *value1, uint32_t *value2) { fprintf(fp, "\t/* VIEWPORT_RIGHT: viewport_right: %f */\n", *value1); } static void parse_plbu_viewport_bottom(FILE *fp, float *value1, uint32_t *value2) { fprintf(fp, "\t/* VIEWPORT_BOTTOM: viewport_bottom: %f */\n", *value1); } static void parse_plbu_viewport_top(FILE *fp, float *value1, uint32_t *value2) { fprintf(fp, "\t/* VIEWPORT_TOP: viewport_top: %f */\n", *value1); } static void parse_plbu_semaphore(FILE *fp, uint32_t *value1, uint32_t *value2) { if (*value1 == 0x00010002) fprintf(fp, "\t/* ARRAYS_SEMAPHORE_BEGIN */\n"); else if (*value1 == 0x00010001) fprintf(fp, "\t/* ARRAYS_SEMAPHORE_END */\n"); else fprintf(fp, "\t/* SEMAPHORE - cmd unknown! */\n"); } static void parse_plbu_primitive_setup(FILE *fp, uint32_t *value1, uint32_t *value2) { if (*value1 == 0x00000200) fprintf(fp, "\t/* UNKNOWN_2 (PRIMITIVE_SETUP INIT?) */\n"); else fprintf(fp, "\t/* PRIMITIVE_SETUP: %scull: %d (0x%x), index_size: %d */\n", (*value1 & 0x1000) ? "force point size, " : "", (*value1 & 0x000f0000) >> 16, (*value1 & 0x000f0000) >> 16, (*value1 & 0x00000e00) >> 9); } static void parse_plbu_rsw_vertex_array(FILE *fp, uint32_t *value1, uint32_t *value2) { fprintf(fp, "\t/* RSW_VERTEX_ARRAY: rsw: 0x%08x, gl_pos: 0x%08x */\n", *value1, (*value2 & 0x0fffffff) << 4); } static void parse_plbu_scissors(FILE *fp, uint32_t *value1, uint32_t *value2) { float minx = (*value1 & 0xc0000000) >> 30 | (*value2 & 0x00001fff) << 2; float maxx = ((*value2 & 0x0fffe000) >> 13) + 1; float miny = *value1 & 0x00003fff; float maxy = ((*value1 & 0x3fff8000) >> 15) + 1; fprintf(fp, "\t/* SCISSORS: minx: %f, maxx: %f, miny: %f, maxy: %f */\n", minx, maxx, miny, maxy); } static void parse_plbu_unknown_1(FILE *fp, uint32_t *value1, uint32_t *value2) { fprintf(fp, "\t/* UNKNOWN_1 */\n"); } static void parse_plbu_low_prim_size(FILE *fp, float *value1, uint32_t *value2) { fprintf(fp, "\t/* LOW_PRIM_SIZE: size: %f */\n", *value1); } static void parse_plbu_depth_range_near(FILE *fp, float *value1, uint32_t *value2) { fprintf(fp, "\t/* DEPTH_RANG_NEAR: depth_range: %f */\n", *value1); } static void parse_plbu_depth_range_far(FILE *fp, float *value1, uint32_t *value2) { fprintf(fp, "\t/* DEPTH_RANGE_FAR: depth_range: %f */\n", *value1); } static void parse_plbu_indexed_dest(FILE *fp, uint32_t *value1, uint32_t *value2) { fprintf(fp, "\t/* INDEXED_DEST: gl_pos: 0x%08x */\n", *value1); } static void parse_plbu_indexed_pt_size(FILE *fp, uint32_t *value1, uint32_t *value2) { fprintf(fp, "\t/* INDEXED_PT_SIZE: pt_size: 0x%08x */\n", *value1); } static void parse_plbu_indices(FILE *fp, uint32_t *value1, uint32_t *value2) { fprintf(fp, "\t/* INDICES: indices: 0x%08x */\n", *value1); } static void parse_plbu_draw_arrays(FILE *fp, uint32_t *value1, uint32_t *value2) { if ((*value1 == 0x00000000) && (*value2 == 0x00000000)) { fprintf(fp, "\t/* ---EMPTY CMD */\n"); return; } uint32_t count = (*value1 & 0xff000000) >> 24 | (*value2 & 0x000000ff) << 8; uint32_t start = *value1 & 0x00ffffff; uint32_t mode = (*value2 & 0x001f0000) >> 16; fprintf(fp, "\t/* DRAW_ARRAYS: count: %d, start: %d, mode: %d (0x%x) */\n", count, start, mode, mode); } static void parse_plbu_draw_elements(FILE *fp, uint32_t *value1, uint32_t *value2) { uint32_t count = (*value1 & 0xff000000) >> 24 | (*value2 & 0x000000ff) << 8; uint32_t start = *value1 & 0x00ffffff; uint32_t mode = (*value2 & 0x001f0000) >> 16; fprintf(fp, "\t/* DRAW_ELEMENTS: count: %d, start: %d, mode: %d (0x%x) */\n", count, start, mode, mode); } static void parse_plbu_continue(FILE *fp, uint32_t *value1, uint32_t *value2) { fprintf(fp, "\t/* CONTINUE: continue at 0x%08x */\n", *value1); } static void parse_plbu_end(FILE *fp, uint32_t *value1, uint32_t *value2) { fprintf(fp, "\t/* END (FINISH/FLUSH) */\n"); } void lima_parse_plbu(FILE *fp, uint32_t *data, int size, uint32_t start) { uint32_t *value1; uint32_t *value2; fprintf(fp, "/* ============ PLBU CMD STREAM BEGIN ============= */\n"); for (int i = 0; i * 4 < size; i += 2) { value1 = &data[i]; value2 = &data[i + 1]; fprintf(fp, "/* 0x%08x (0x%08x) */\t0x%08x 0x%08x", start + i * 4, i * 4, *value1, *value2); if ((*value2 & 0xffe00000) == 0x00000000) parse_plbu_draw_arrays(fp, value1, value2); else if ((*value2 & 0xffe00000) == 0x00200000) parse_plbu_draw_elements(fp, value1, value2); else if ((*value2 & 0xff000fff) == 0x10000100) parse_plbu_indexed_dest(fp, value1, value2); else if ((*value2 & 0xff000fff) == 0x10000101) parse_plbu_indices(fp, value1, value2); else if ((*value2 & 0xff000fff) == 0x10000102) parse_plbu_indexed_pt_size(fp, value1, value2); else if ((*value2 & 0xff000fff) == 0x10000105) parse_plbu_viewport_bottom(fp, (float *)value1, value2); else if ((*value2 & 0xff000fff) == 0x10000106) parse_plbu_viewport_top(fp, (float *)value1, value2); else if ((*value2 & 0xff000fff) == 0x10000107) parse_plbu_viewport_left(fp, (float *)value1, value2); else if ((*value2 & 0xff000fff) == 0x10000108) parse_plbu_viewport_right(fp, (float *)value1, value2); else if ((*value2 & 0xff000fff) == 0x10000109) parse_plbu_tiled_dimensions(fp, value1, value2); else if ((*value2 & 0xff000fff) == 0x1000010a) parse_plbu_unknown_1(fp, value1, value2); else if ((*value2 & 0xff000fff) == 0x1000010b) /* also unknown_2 */ parse_plbu_primitive_setup(fp, value1, value2); else if ((*value2 & 0xff000fff) == 0x1000010c) parse_plbu_block_step(fp, value1, value2); else if ((*value2 & 0xff000fff) == 0x1000010d) parse_plbu_low_prim_size(fp, (float *)value1, value2); else if ((*value2 & 0xff000fff) == 0x1000010e) parse_plbu_depth_range_near(fp, (float *)value1, value2); else if ((*value2 & 0xff000fff) == 0x1000010f) parse_plbu_depth_range_far(fp, (float *)value1, value2); else if ((*value2 & 0xff000000) == 0x28000000) parse_plbu_array_address(fp, value1, value2); else if ((*value2 & 0xf0000000) == 0x30000000) parse_plbu_block_stride(fp, value1, value2); else if (*value2 == 0x50000000) parse_plbu_end(fp, value1, value2); else if ((*value2 & 0xf0000000)== 0x60000000) parse_plbu_semaphore(fp, value1, value2); else if ((*value2 & 0xf0000000)== 0x70000000) parse_plbu_scissors(fp, value1, value2); else if ((*value2 & 0xf0000000)== 0x80000000) parse_plbu_rsw_vertex_array(fp, value1, value2); else if ((*value2 & 0xf0000000)== 0xf0000000) parse_plbu_continue(fp, value1, value2); else fprintf(fp, "\t/* --- unknown cmd --- */\n"); } fprintf(fp, "/* ============ PLBU CMD STREAM END =============== */\n"); fprintf(fp, "\n"); } void lima_parse_shader(FILE *fp, uint32_t *data, int size, bool is_frag) { uint32_t *value = &data[0]; if (is_frag) { uint32_t *bin = value; uint32_t offt = 0; uint32_t next_instr_length = 0; fprintf(fp, "/* ============ FS DISASSEMBLY BEGIN ============== */\n"); do { ppir_codegen_ctrl *ctrl = (ppir_codegen_ctrl *)bin; fprintf(fp, "@%6d: ", offt); ppir_disassemble_instr(bin, offt, fp); bin += ctrl->count; offt += ctrl->count; next_instr_length = ctrl->next_count; } while (next_instr_length); fprintf(fp, "/* ============ FS DISASSEMBLY END ================= */\n"); } else { fprintf(fp, "/* ============ VS DISASSEMBLY BEGIN ============== */\n"); gpir_disassemble_program((gpir_codegen_instr *)value, size / sizeof(gpir_codegen_instr), fp); fprintf(fp, "/* ============ VS DISASSEMBLY END ================= */\n"); } } static void parse_rsw(FILE *fp, uint32_t *value, int i, uint32_t *helper) { fprintf(fp, "\t/* %s", render_state_infos[i].info); switch (i) { case 0: /* BLEND COLOR BG */ fprintf(fp, ": blend_color.color[1] = %f, blend_color.color[2] = %f */\n", (float)(ubyte_to_float((*value & 0xffff0000) >> 16)), (float)(ubyte_to_float(*value & 0x0000ffff))); break; case 1: /* BLEND COLOR RA */ fprintf(fp, ": blend_color.color[3] = %f, blend_color.color[0] = %f */\n", (float)(ubyte_to_float((*value & 0xffff0000) >> 16)), (float)(ubyte_to_float(*value & 0x0000ffff))); break; case 2: /* ALPHA BLEND */ fprintf(fp, "(1): colormask 0x%02x, rgb_func %d (%s), alpha_func %d (%s) */\n", (*value & 0xf0000000) >> 28, /* colormask */ (*value & 0x00000007), lima_get_blend_func_string((*value & 0x00000007)), /* rgb_func */ (*value & 0x00000038) >> 3, lima_get_blend_func_string((*value & 0x00000038) >> 3)); /* alpha_func */ /* add a few tabs for alignment */ fprintf(fp, "\t\t\t\t\t\t/* %s(2)", render_state_infos[i].info); fprintf(fp, ": rgb_src_factor %d (%s), rbg_dst_factor %d (%s) */\n", (*value & 0x000007c0) >> 6, lima_get_blendfactor_string((*value & 0x000007c0) >> 6), /* rgb_src_factor */ (*value & 0x0000f800) >> 11, lima_get_blendfactor_string((*value & 0x0000f800) >> 11)); /* rgb_dst_factor */ fprintf(fp, "\t\t\t\t\t\t/* %s(3)", render_state_infos[i].info); fprintf(fp, ": alpha_src_factor %d (%s), alpha_dst_factor %d (%s), bits 24-27 0x%02x */\n", (*value & 0x000f0000) >> 16, lima_get_blendfactor_string((*value & 0x000f0000) >> 16), /* alpha_src_factor */ (*value & 0x00f00000) >> 20, lima_get_blendfactor_string((*value & 0x00f00000) >> 20), /* alpha_dst_factor */ (*value & 0x0f000000) >> 24); /* bits 24-27 */ break; case 3: /* DEPTH TEST */ if ((*value & 0x00000001) == 0x00000001) fprintf(fp, "(1): depth test enabled && writes allowed"); else fprintf(fp, "(1): depth test disabled || writes not allowed"); fprintf(fp, "\n\t\t\t\t\t\t/* %s(2)", render_state_infos[i].info); fprintf(fp, ": depth_func %d (%s)", ((*value & 0x0000000e) >> 1), lima_get_compare_func_string((*value & 0x0000000e) >> 1)); fprintf(fp, ", offset_scale: %d", (*value & 0x00ff0000) >> 16); fprintf(fp, ", offset_units: %d", (*value & 0xff000000) >> 24); if (*value & 0x400) fprintf(fp, ", shader writes depth or stencil"); if (*value & 0x800) fprintf(fp, ", shader writes depth"); if (*value & 0x1000) fprintf(fp, ", shader writes stencil"); fprintf(fp, " */\n\t\t\t\t\t\t/* %s(3)", render_state_infos[i].info); if ((*value & 0x00000010) == 0x00000010) fprintf(fp, ": ignore depth clip near"); if ((*value & 0x00000020) == 0x00000020) fprintf(fp, ", ignore depth clip far"); fprintf(fp, ", unknown bits 6-9: 0x%08x", *value & 0x000003c0); fprintf(fp, ", unknown bits 13-15: 0x%08x */\n", *value & 0x00000e000); break; case 4: /* DEPTH RANGE */ fprintf(fp, ": viewport.far = %f, viewport.near = %f */\n", (float)(ushort_to_float((*value & 0xffff0000) >> 16)), (float)(ushort_to_float(*value & 0x0000ffff))); break; case 5: /* STENCIL FRONT */ fprintf(fp, "(1): valuemask 0x%02x, ref value %d (0x%02x), stencil_func %d (%s)*/\n", (*value & 0xff000000) >> 24, /* valuemask */ (*value & 0x00ff0000) >> 16, (*value & 0x00ff0000) >> 16, /* ref value */ (*value & 0x00000007), lima_get_compare_func_string((*value & 0x00000007))); /* stencil_func */ /* add a few tabs for alignment */ fprintf(fp, "\t\t\t\t\t\t/* %s(2)", render_state_infos[i].info); fprintf(fp, ": fail_op %d (%s), zfail_op %d (%s), zpass_op %d (%s), unknown (12-15) 0x%02x */\n", (*value & 0x00000038) >> 3, lima_get_stencil_op_string((*value & 0x00000038) >> 3), /* fail_op */ (*value & 0x000001c0) >> 6, lima_get_stencil_op_string((*value & 0x000001c0) >> 6), /* zfail_op */ (*value & 0x00000e00) >> 9, lima_get_stencil_op_string((*value & 0x00000e00) >> 9), /* zpass_op */ (*value & 0x0000f000) >> 12); /* unknown */ break; case 6: /* STENCIL BACK */ fprintf(fp, "(1): valuemask 0x%02x, ref value %d (0x%02x), stencil_func %d (%s)*/\n", (*value & 0xff000000) >> 24, /* valuemask */ (*value & 0x00ff0000) >> 16, (*value & 0x00ff0000) >> 16, /* ref value */ (*value & 0x00000007), lima_get_compare_func_string((*value & 0x00000007))); /* stencil_func */ /* add a few tabs for alignment */ fprintf(fp, "\t\t\t\t\t\t/* %s(2)", render_state_infos[i].info); fprintf(fp, ": fail_op %d (%s), zfail_op %d (%s), zpass_op %d (%s), unknown (12-15) 0x%02x */\n", (*value & 0x00000038) >> 3, lima_get_stencil_op_string((*value & 0x00000038) >> 3), /* fail_op */ (*value & 0x000001c0) >> 6, lima_get_stencil_op_string((*value & 0x000001c0) >> 6), /* zfail_op */ (*value & 0x00000e00) >> 9, lima_get_stencil_op_string((*value & 0x00000e00) >> 9), /* zpass_op */ (*value & 0x0000f000) >> 12); /* unknown */ break; case 7: /* STENCIL TEST */ fprintf(fp, "(1): stencil_front writemask 0x%02x, stencil_back writemask 0x%02x */\n", (*value & 0x000000ff), /* front writemask */ (*value & 0x0000ff00) >> 8); /* back writemask */ /* add a few tabs for alignment */ fprintf(fp, "\t\t\t\t\t\t/* %s(2)", render_state_infos[i].info); fprintf(fp, ": alpha_ref_value: 0x%02x */\n", (*value & 0x00ff0000) >> 16); fprintf(fp, "\t\t\t\t\t\t/* %s(3)", render_state_infos[i].info); fprintf(fp, ": unknown (bits 24-31) 0x%02x */\n", (*value & 0xff000000) >> 24); /* unknown */ break; case 8: /* MULTI SAMPLE */ if ((*value & 0x00000f00) == 0x00000000) fprintf(fp, ": points"); else if ((*value & 0x00000f00) == 0x00000400) fprintf(fp, ": lines"); else if ((*value & 0x00000f00) == 0x00000800) fprintf(fp, ": triangles"); else fprintf(fp, ": unknown"); if ((*value & 0x00000078) == 0x00000068) fprintf(fp, ", fb_samples */\n"); else if ((*value & 0x00000078) == 0x00000000) fprintf(fp, " */\n"); else fprintf(fp, ", UNKNOWN\n"); fprintf(fp, "\t\t\t\t\t\t/* %s(2)", render_state_infos[i].info); fprintf(fp, ": alpha_test_func: %d (%s) */\n", (*value & 0x00000007), lima_get_compare_func_string((*value & 0x00000007))); /* alpha_test_func */ break; case 9: /* SHADER ADDRESS */ fprintf(fp, ": fs shader @ 0x%08x, first instr length %d */\n", *value & 0xffffffe0, *value & 0x0000001f); break; case 10: /* VARYING TYPES */ fprintf(fp, "(1): "); int val, j; /* 0 - 5 */ for (j = 0; j < 6; j++) { val = (*value >> (j * 3)) & 0x07; fprintf(fp, "val %d-%d, ", j, val); } /* 6 - 9 */ /* add a few tabs for alignment */ fprintf(fp, "\n\t\t\t\t\t\t/* %s(2): ", render_state_infos[i].info); for (j = 6; j < 10; j++) { val = (*value >> (j * 3)) & 0x07; fprintf(fp, "val %d-%d, ", j, val); } /* 10 */ val = ((*value & 0xc0000000) >> 30) | ((*helper & 0x00000001) << 2); fprintf(fp, "val %d-%d, ", j, val); j++; /* 11 */ val = (*helper & 0x0000000e) >> 1; fprintf(fp, "val %d-%d */\n", j, val); break; case 11: /* UNIFORMS ADDRESS */ fprintf(fp, ": pp uniform info @ 0x%08x, bits: 0x%01x */\n", *value & 0xfffffff0, *value & 0x0000000f); break; case 12: /* TEXTURES ADDRESS */ fprintf(fp, ": address: 0x%08x */\n", *value); break; case 13: /* AUX0 */ fprintf(fp, "(1): varying_stride: %d", /* bits 0 - 4 varying stride, 8 aligned */ (*value & 0x0000001f) << 3); if ((*value & 0x00000020) == 0x00000020) /* bit 5 has num_samplers */ fprintf(fp, ", num_samplers %d", (*value & 0xffffc000) >> 14); /* bits 14 - 31 num_samplers */ if ((*value & 0x00000080) == 0x00000080) /* bit 7 has_fs_uniforms */ fprintf(fp, ", has_fs_uniforms */"); else fprintf(fp, " */"); fprintf(fp, "\n\t\t\t\t\t\t/* %s(2):", render_state_infos[i].info); if ((*value & 0x00000200) == 0x00000200) /* bit 9 early-z */ fprintf(fp, " early-z enabled"); else fprintf(fp, " early-z disabled"); if ((*value & 0x00001000) == 0x00001000) /* bit 12 pixel-kill */ fprintf(fp, ", pixel kill enabled"); else fprintf(fp, ", pixel kill disabled"); if ((*value & 0x00000040) == 0x00000040) /* bit 6 unknown */ fprintf(fp, ", bit 6 set"); if ((*value & 0x00000100) == 0x00000100) /* bit 8 unknown */ fprintf(fp, ", bit 8 set"); if (((*value & 0x00000c00) >> 10) > 0) /* bit 10 - 11 unknown */ fprintf(fp, ", bit 10 - 11: %d", ((*value & 0x00000c00) >> 10)); if ((*value & 0x00002000) == 0x00002000) /* bit 13 unknown */ fprintf(fp, ", bit 13 set"); fprintf(fp, " */\n"); break; case 14: /* AUX1 */ fprintf(fp, ": "); if ((*value & 0x00002000) == 0x00002000) fprintf(fp, "blend->base.dither true, "); if ((*value & 0x00001000) == 0x00001000) fprintf(fp, "glFrontFace(GL_CCW), "); else fprintf(fp, "glFrontFace(GL_CW), "); if ((*value & 0x00010000) == 0x00010000) fprintf(fp, "ctx->const_buffer[PIPE_SHADER_FRAGMENT].buffer true "); fprintf(fp, "*/\n"); break; case 15: /* VARYINGS ADDRESS */ fprintf(fp, ": varyings @ 0x%08x */\n", *value & 0xfffffff0); break; default: /* should never be executed! */ fprintf(fp, ": something went wrong!!! */\n"); break; } } void lima_parse_render_state(FILE *fp, uint32_t *data, int size, uint32_t start) { uint32_t *value; fprintf(fp, "/* ============ RSW BEGIN ========================= */\n"); for (int i = 0; i * 4 < size; i++) { value = &data[i]; fprintf(fp, "/* 0x%08x (0x%08x) */\t0x%08x", start + i * 4, i * 4, *value); if (i == 10) parse_rsw(fp, value, i, &data[15]); else parse_rsw(fp, value, i, NULL); } fprintf(fp, "/* ============ RSW END =========================== */\n"); } static void parse_texture(FILE *fp, uint32_t *data, uint32_t start, uint32_t offset) { uint32_t i = 0; offset /= 4; lima_tex_desc *desc = (lima_tex_desc *)&data[offset]; /* Word 0 */ fprintf(fp, "/* 0x%08x (0x%08x) */\t0x%08x\n", start + i * 4, i * 4, *(&data[i + offset])); i++; fprintf(fp, "\t format: 0x%x (%d)\n", desc->format, desc->format); fprintf(fp, "\t flag1: 0x%x (%d)\n", desc->flag1, desc->flag1); fprintf(fp, "\t swap_r_b: 0x%x (%d)\n", desc->swap_r_b, desc->swap_r_b); fprintf(fp, "\t unknown_0_1: 0x%x (%d)\n", desc->unknown_0_1, desc->unknown_0_1); fprintf(fp, "\t stride: 0x%x (%d)\n", desc->stride, desc->stride); fprintf(fp, "\t unknown_0_2: 0x%x (%d)\n", desc->unknown_0_2, desc->unknown_0_2); /* Word 1 - 3 */ fprintf(fp, "/* 0x%08x (0x%08x) */\t0x%08x 0x%08x 0x%08x\n", start + i * 4, i * 4, *(&data[i + offset]), *(&data[i + 1 + offset]), *(&data[i + 2 + offset])); i += 3; fprintf(fp, "\t unknown_1_1: 0x%x (%d)\n", desc->unknown_1_1, desc->unknown_1_1); fprintf(fp, "\t unnorm_coords: 0x%x (%d)\n", desc->unnorm_coords, desc->unnorm_coords); fprintf(fp, "\t unknown_1_2: 0x%x (%d)\n", desc->unknown_1_2, desc->unknown_1_2); fprintf(fp, "\t texture_type: 0x%x (%d)\n", desc->texture_type, desc->texture_type); fprintf(fp, "\t min_lod: 0x%x (%d) (%f)\n", desc->min_lod, desc->min_lod, lima_fixed8_to_float(desc->min_lod)); fprintf(fp, "\t max_lod: 0x%x (%d) (%f)\n", desc->max_lod, desc->max_lod, lima_fixed8_to_float(desc->max_lod)); fprintf(fp, "\t lod_bias: 0x%x (%d) (%f)\n", desc->lod_bias, desc->lod_bias, lima_fixed8_to_float(desc->lod_bias)); fprintf(fp, "\t unknown_2_1: 0x%x (%d)\n", desc->unknown_2_1, desc->unknown_2_1); fprintf(fp, "\t has_stride: 0x%x (%d)\n", desc->has_stride, desc->has_stride); fprintf(fp, "\t min_mipfilter_2: 0x%x (%d)\n", desc->min_mipfilter_2, desc->min_mipfilter_2); fprintf(fp, "\t min_img_filter_nearest: 0x%x (%d)\n", desc->min_img_filter_nearest, desc->min_img_filter_nearest); fprintf(fp, "\t mag_img_filter_nearest: 0x%x (%d)\n", desc->mag_img_filter_nearest, desc->mag_img_filter_nearest); fprintf(fp, "\t wrap_s_clamp_to_edge: 0x%x (%d)\n", desc->wrap_s_clamp_to_edge, desc->wrap_s_clamp_to_edge); fprintf(fp, "\t wrap_s_clamp: 0x%x (%d)\n", desc->wrap_s_clamp, desc->wrap_s_clamp); fprintf(fp, "\t wrap_s_mirror_repeat: 0x%x (%d)\n", desc->wrap_s_mirror_repeat, desc->wrap_s_mirror_repeat); fprintf(fp, "\t wrap_t_clamp_to_edge: 0x%x (%d)\n", desc->wrap_t_clamp_to_edge, desc->wrap_t_clamp_to_edge); fprintf(fp, "\t wrap_t_clamp: 0x%x (%d)\n", desc->wrap_t_clamp, desc->wrap_t_clamp); fprintf(fp, "\t wrap_t_mirror_repeat: 0x%x (%d)\n", desc->wrap_t_mirror_repeat, desc->wrap_t_mirror_repeat); fprintf(fp, "\t unknown_2_2: 0x%x (%d)\n", desc->unknown_2_2, desc->unknown_2_2); fprintf(fp, "\t width: 0x%x (%d)\n", desc->width, desc->width); fprintf(fp, "\t height: 0x%x (%d)\n", desc->height, desc->height); fprintf(fp, "\t unknown_3_1: 0x%x (%d)\n", desc->unknown_3_1, desc->unknown_3_1); fprintf(fp, "\t unknown_3_2: 0x%x (%d)\n", desc->unknown_3_2, desc->unknown_3_2); /* Word 4 */ fprintf(fp, "/* 0x%08x (0x%08x) */\t0x%08x\n", start + i * 4, i * 4, *(&data[i + offset])); i++; fprintf(fp, "\t unknown_4: 0x%x (%d)\n", desc->unknown_4, desc->unknown_4); /* Word 5 */ fprintf(fp, "/* 0x%08x (0x%08x) */\t0x%08x\n", start + i * 4, i * 4, *(&data[i + offset])); i++; fprintf(fp, "\t unknown_5: 0x%x (%d)\n", desc->unknown_5, desc->unknown_5); /* Word 6 - */ fprintf(fp, "/* 0x%08x (0x%08x) */", start + i * 4, i * 4); fprintf(fp, "\t"); int miplevels = (int)lima_fixed8_to_float(desc->max_lod); for (int k = 0; k < ((((miplevels + 1) * 26) + 64) / 32); k++) fprintf(fp, "0x%08x ", *(&data[i + offset + k])); fprintf(fp, "\n"); i++; fprintf(fp, "\t unknown_6_1: 0x%x (%d)\n", desc->va_s.unknown_6_1, desc->va_s.unknown_6_1); fprintf(fp, "\t layout: 0x%x (%d)\n", desc->va_s.layout, desc->va_s.layout); fprintf(fp, "\t unknown_6_2: 0x%x (%d)\n", desc->va_s.unknown_6_2, desc->va_s.unknown_6_2); fprintf(fp, "\t unknown_6_3: 0x%x (%d)\n", desc->va_s.unknown_6_3, desc->va_s.unknown_6_3); /* first level */ fprintf(fp, "\t va_0: 0x%x \n", desc->va_s.va_0 << 6); /* second level up to desc->miplevels */ int j; unsigned va_bit_idx; unsigned va_idx; uint32_t va; uint32_t va_1; uint32_t va_2; for (j = 1; j <= miplevels; j++) { va = 0; va_1 = 0; va_2 = 0; va_bit_idx = VA_BIT_OFFSET + (VA_BIT_SIZE * j); va_idx = va_bit_idx / 32; va_bit_idx %= 32; /* the first (32 - va_bit_idx) bits */ va_1 |= (*(&data[i + offset + va_idx - 1]) >> va_bit_idx); /* do we need some bits from the following word? */ if (va_bit_idx > 6) { /* shift left and right again to erase the unneeded bits, keep space for va1 */ va_2 |= (*(&data[i + offset + va_idx]) << (2 * 32 - VA_BIT_SIZE - va_bit_idx)); va_2 >>= ((2 * 32 - VA_BIT_SIZE - va_bit_idx) - (32 - va_bit_idx)); va |= va_2; } va |= va_1; va <<= 6; fprintf(fp, "\t va_%d: 0x%x \n", j, va); } } void lima_parse_texture_descriptor(FILE *fp, uint32_t *data, int size, uint32_t start, uint32_t offset) { fprintf(fp, "/* ============ TEXTURE BEGIN ===================== */\n"); parse_texture(fp, data, start, offset); fprintf(fp, "/* ============ TEXTURE END ======================= */\n"); }