/* * Copyright (c) 2017-2019 Lima Project * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sub license, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. * */ #ifndef H_LIMA_SCREEN #define H_LIMA_SCREEN #include #include "util/slab.h" #include "util/list.h" #include "util/disk_cache.h" #include "os/os_thread.h" #include "pipe/p_screen.h" #define LIMA_DEBUG_GP (1 << 0) #define LIMA_DEBUG_PP (1 << 1) #define LIMA_DEBUG_DUMP (1 << 2) #define LIMA_DEBUG_SHADERDB (1 << 3) #define LIMA_DEBUG_NO_BO_CACHE (1 << 4) #define LIMA_DEBUG_BO_CACHE (1 << 5) #define LIMA_DEBUG_NO_TILING (1 << 6) #define LIMA_DEBUG_NO_GROW_HEAP (1 << 7) #define LIMA_DEBUG_SINGLE_JOB (1 << 8) #define LIMA_DEBUG_PRECOMPILE (1 << 9) #define LIMA_DEBUG_DISK_CACHE (1 << 10) extern uint32_t lima_debug; extern int lima_ctx_num_plb; extern int lima_plb_max_blk; extern int lima_ppir_force_spilling; extern int lima_plb_pp_stream_cache_size; struct ra_regs; #define MIN_BO_CACHE_BUCKET (12) /* 2^12 = 4KB */ #define MAX_BO_CACHE_BUCKET (22) /* 2^22 = 4MB */ #define NR_BO_CACHE_BUCKETS (MAX_BO_CACHE_BUCKET - MIN_BO_CACHE_BUCKET + 1) struct lima_screen { struct pipe_screen base; struct renderonly *ro; int refcnt; void *winsys_priv; int fd; int gpu_type; int num_pp; uint32_t plb_max_blk; /* bo table */ mtx_t bo_table_lock; mtx_t bo_cache_lock; struct hash_table *bo_handles; struct hash_table *bo_flink_names; struct list_head bo_cache_buckets[NR_BO_CACHE_BUCKETS]; struct list_head bo_cache_time; struct slab_parent_pool transfer_pool; struct ra_regs *pp_ra; struct lima_bo *pp_buffer; #define pp_frame_rsw_offset 0x0000 #define pp_clear_program_offset 0x0040 #define pp_reload_program_offset 0x0080 #define pp_shared_index_offset 0x00c0 #define pp_clear_gl_pos_offset 0x0100 #define pp_buffer_size 0x1000 bool has_growable_heap_buffer; struct disk_cache *disk_cache; }; static inline struct lima_screen * lima_screen(struct pipe_screen *pscreen) { return (struct lima_screen *)pscreen; } struct pipe_screen * lima_screen_create(int fd, struct renderonly *ro); #endif