/* * Copyright (c) 2017 Lima Project * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sub license, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. * */ #include #include #include #include "main/mtypes.h" #include "compiler/glsl/standalone.h" #include "compiler/glsl/glsl_to_nir.h" #include "compiler/glsl/gl_nir.h" #include "compiler/nir_types.h" #include "lima_context.h" #include "lima_program.h" #include "ir/lima_ir.h" #include "standalone/glsl.h" static void print_usage(void) { printf("Usage: lima_compiler [OPTIONS]... FILE\n"); printf(" --help - show this message\n"); } static void insert_sorted(struct exec_list *var_list, nir_variable *new_var) { nir_foreach_variable_in_list(var, var_list) { if (var->data.location > new_var->data.location && new_var->data.location >= 0) { exec_node_insert_node_before(&var->node, &new_var->node); return; } } exec_list_push_tail(var_list, &new_var->node); } static void sort_varyings(nir_shader *nir, nir_variable_mode mode) { struct exec_list new_list; exec_list_make_empty(&new_list); nir_foreach_variable_with_modes_safe(var, nir, mode) { exec_node_remove(&var->node); insert_sorted(&new_list, var); } exec_list_append(&nir->variables, &new_list); } static void fixup_varying_slots(nir_shader *nir, nir_variable_mode mode) { nir_foreach_variable_with_modes(var, nir, mode) { if (var->data.location >= VARYING_SLOT_VAR0) { var->data.location += 9; } else if ((var->data.location >= VARYING_SLOT_TEX0) && (var->data.location <= VARYING_SLOT_TEX7)) { var->data.location += VARYING_SLOT_VAR0 - VARYING_SLOT_TEX0; } } } static nir_shader * load_glsl(unsigned num_files, char* const* files, gl_shader_stage stage) { static const struct standalone_options options = { .glsl_version = 110, .do_link = false, }; unsigned shader = 0; switch (stage) { case MESA_SHADER_FRAGMENT: shader = PIPE_SHADER_FRAGMENT; break; case MESA_SHADER_VERTEX: shader = PIPE_SHADER_VERTEX; break; default: unreachable("bad stage"); } struct gl_shader_program *prog; const nir_shader_compiler_options *nir_options = lima_program_get_compiler_options(shader); static struct gl_context local_ctx; prog = standalone_compile_shader(&options, num_files, files, &local_ctx); if (!prog) errx(1, "couldn't parse `%s'", files[0]); lima_do_glsl_optimizations(prog->_LinkedShaders[stage]->ir); nir_shader *nir = glsl_to_nir(&local_ctx, prog, stage, nir_options); /* required NIR passes: */ if (nir_options->lower_all_io_to_temps || nir->info.stage == MESA_SHADER_VERTEX || nir->info.stage == MESA_SHADER_GEOMETRY) { NIR_PASS_V(nir, nir_lower_io_to_temporaries, nir_shader_get_entrypoint(nir), true, true); } else if (nir->info.stage == MESA_SHADER_FRAGMENT) { NIR_PASS_V(nir, nir_lower_io_to_temporaries, nir_shader_get_entrypoint(nir), true, false); } NIR_PASS_V(nir, nir_lower_global_vars_to_local); NIR_PASS_V(nir, nir_split_var_copies); NIR_PASS_V(nir, nir_lower_var_copies); NIR_PASS_V(nir, nir_split_var_copies); NIR_PASS_V(nir, nir_lower_var_copies); nir_print_shader(nir, stdout); NIR_PASS_V(nir, gl_nir_lower_atomics, prog, true); NIR_PASS_V(nir, nir_lower_atomics_to_ssbo); nir_print_shader(nir, stdout); switch (stage) { case MESA_SHADER_VERTEX: nir_assign_var_locations(nir, nir_var_shader_in, &nir->num_inputs, st_glsl_type_size); /* Re-lower global vars, to deal with any dead VS inputs. */ NIR_PASS_V(nir, nir_lower_global_vars_to_local); sort_varyings(nir, nir_var_shader_out); nir_assign_var_locations(nir, nir_var_shader_out, &nir->num_outputs, st_glsl_type_size); fixup_varying_slots(nir, nir_var_shader_out); break; case MESA_SHADER_FRAGMENT: sort_varyings(nir, nir_var_shader_in); nir_assign_var_locations(nir, nir_var_shader_in, &nir->num_inputs, st_glsl_type_size); fixup_varying_slots(nir, nir_var_shader_in); nir_assign_var_locations(nir, nir_var_shader_out, &nir->num_outputs, st_glsl_type_size); break; default: errx(1, "unhandled shader stage: %d", stage); } nir_assign_var_locations(nir, nir_var_uniform, &nir->num_uniforms, st_glsl_type_size); NIR_PASS_V(nir, nir_lower_system_values); NIR_PASS_V(nir, nir_lower_frexp); NIR_PASS_V(nir, gl_nir_lower_samplers, prog); return nir; } int main(int argc, char **argv) { int n; lima_debug = LIMA_DEBUG_GP | LIMA_DEBUG_PP; if (argc < 2) { print_usage(); return 1; } for (n = 1; n < argc; n++) { if (!strcmp(argv[n], "--help")) { print_usage(); return 1; } break; } char *filename[10] = {0}; filename[0] = argv[n]; char *ext = rindex(filename[0], '.'); unsigned stage = 0; if (!strcmp(ext, ".frag")) { stage = MESA_SHADER_FRAGMENT; } else if (!strcmp(ext, ".vert")) { stage = MESA_SHADER_VERTEX; } else { print_usage(); return -1; } struct nir_lower_tex_options tex_options = { .lower_txp = ~0u, }; nir_shader *nir = load_glsl(1, filename, stage); switch (stage) { case MESA_SHADER_VERTEX: lima_program_optimize_vs_nir(nir); nir_print_shader(nir, stdout); struct lima_vs_compiled_shader *vs = ralloc(nir, struct lima_vs_compiled_shader); gpir_compile_nir(vs, nir, NULL); break; case MESA_SHADER_FRAGMENT: lima_program_optimize_fs_nir(nir, &tex_options); nir_print_shader(nir, stdout); struct lima_fs_compiled_shader *so = rzalloc(NULL, struct lima_fs_compiled_shader); struct ra_regs *ra = ppir_regalloc_init(NULL); ppir_compile_nir(so, nir, ra, NULL); break; default: errx(1, "unhandled shader stage: %d", stage); } ralloc_free(nir); return 0; }