/* * Copyright (C) 2019 Collabora, Ltd. * Copyright (C) 2019 Red Hat Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * Authors (Collabora): * Alyssa Rosenzweig * */ #include "pan_context.h" #include "panfrost-quirks.h" #include "pan_bo.h" #include "pan_shader.h" #include "util/u_memory.h" #include "nir_serialize.h" /* Compute CSOs are tracked like graphics shader CSOs, but are * considerably simpler. We do not implement multiple * variants/keying. So the CSO create function just goes ahead and * compiles the thing. */ static void * panfrost_create_compute_state( struct pipe_context *pctx, const struct pipe_compute_state *cso) { struct panfrost_context *ctx = pan_context(pctx); struct panfrost_screen *screen = pan_screen(pctx->screen); struct panfrost_shader_variants *so = CALLOC_STRUCT(panfrost_shader_variants); so->cbase = *cso; so->is_compute = true; struct panfrost_shader_state *v = calloc(1, sizeof(*v)); so->variants = v; so->variant_count = 1; so->active_variant = 0; if (cso->ir_type == PIPE_SHADER_IR_NIR_SERIALIZED) { struct blob_reader reader; const struct pipe_binary_program_header *hdr = cso->prog; blob_reader_init(&reader, hdr->blob, hdr->num_bytes); const struct nir_shader_compiler_options *options = screen->vtbl.get_compiler_options(); so->cbase.prog = nir_deserialize(NULL, options, &reader); so->cbase.ir_type = PIPE_SHADER_IR_NIR; } panfrost_shader_compile(pctx->screen, &ctx->shaders, &ctx->descs, so->cbase.ir_type, so->cbase.prog, MESA_SHADER_COMPUTE, v); /* There are no variants so we won't need the NIR again */ ralloc_free((void *)so->cbase.prog); so->cbase.prog = NULL; return so; } static void panfrost_bind_compute_state(struct pipe_context *pipe, void *cso) { struct panfrost_context *ctx = pan_context(pipe); ctx->shader[PIPE_SHADER_COMPUTE] = cso; } static void panfrost_delete_compute_state(struct pipe_context *pipe, void *cso) { struct panfrost_shader_variants *so = (struct panfrost_shader_variants *)cso; free(so->variants); free(cso); } static void panfrost_set_compute_resources(struct pipe_context *pctx, unsigned start, unsigned count, struct pipe_surface **resources) { /* TODO */ } static void panfrost_set_global_binding(struct pipe_context *pctx, unsigned first, unsigned count, struct pipe_resource **resources, uint32_t **handles) { if (!resources) return; struct panfrost_context *ctx = pan_context(pctx); struct panfrost_batch *batch = panfrost_get_batch_for_fbo(ctx); for (unsigned i = first; i < first + count; ++i) { struct panfrost_resource *rsrc = pan_resource(resources[i]); panfrost_batch_write_rsrc(batch, rsrc, PIPE_SHADER_COMPUTE); util_range_add(&rsrc->base, &rsrc->valid_buffer_range, 0, rsrc->base.width0); /* The handle points to uint32_t, but space is allocated for 64 bits */ memcpy(handles[i], &rsrc->image.data.bo->ptr.gpu, sizeof(mali_ptr)); } } static void panfrost_memory_barrier(struct pipe_context *pctx, unsigned flags) { /* TODO: Be smart and only flush the minimum needed, maybe emitting a * cache flush job if that would help */ panfrost_flush_all_batches(pan_context(pctx), "Memory barrier"); } void panfrost_compute_context_init(struct pipe_context *pctx) { pctx->create_compute_state = panfrost_create_compute_state; pctx->bind_compute_state = panfrost_bind_compute_state; pctx->delete_compute_state = panfrost_delete_compute_state; pctx->set_compute_resources = panfrost_set_compute_resources; pctx->set_global_binding = panfrost_set_global_binding; pctx->memory_barrier = panfrost_memory_barrier; }