/* * Copyright (C) 2020 Collabora Ltd. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include "pan_context.h" #include "util/u_vbuf.h" void panfrost_analyze_sysvals(struct panfrost_shader_state *ss) { unsigned dirty = 0; unsigned dirty_shader = PAN_DIRTY_STAGE_RENDERER | PAN_DIRTY_STAGE_CONST; for (unsigned i = 0; i < ss->info.sysvals.sysval_count; ++i) { switch (PAN_SYSVAL_TYPE(ss->info.sysvals.sysvals[i])) { case PAN_SYSVAL_VIEWPORT_SCALE: case PAN_SYSVAL_VIEWPORT_OFFSET: dirty |= PAN_DIRTY_VIEWPORT; break; case PAN_SYSVAL_TEXTURE_SIZE: dirty_shader |= PAN_DIRTY_STAGE_TEXTURE; break; case PAN_SYSVAL_SSBO: dirty_shader |= PAN_DIRTY_STAGE_SSBO; break; case PAN_SYSVAL_SAMPLER: dirty_shader |= PAN_DIRTY_STAGE_SAMPLER; break; case PAN_SYSVAL_IMAGE_SIZE: dirty_shader |= PAN_DIRTY_STAGE_IMAGE; break; case PAN_SYSVAL_NUM_WORK_GROUPS: case PAN_SYSVAL_LOCAL_GROUP_SIZE: case PAN_SYSVAL_WORK_DIM: case PAN_SYSVAL_VERTEX_INSTANCE_OFFSETS: dirty |= PAN_DIRTY_PARAMS; break; case PAN_SYSVAL_DRAWID: dirty |= PAN_DIRTY_DRAWID; break; case PAN_SYSVAL_SAMPLE_POSITIONS: case PAN_SYSVAL_MULTISAMPLED: case PAN_SYSVAL_RT_CONVERSION: /* Nothing beyond the batch itself */ break; default: unreachable("Invalid sysval"); } } ss->dirty_3d = dirty; ss->dirty_shader = dirty_shader; } /* Gets a GPU address for the associated index buffer. Only gauranteed to be * good for the duration of the draw (transient), could last longer. Also get * the bounds on the index buffer for the range accessed by the draw. We do * these operations together because there are natural optimizations which * require them to be together. */ mali_ptr panfrost_get_index_buffer_bounded(struct panfrost_batch *batch, const struct pipe_draw_info *info, const struct pipe_draw_start_count_bias *draw, unsigned *min_index, unsigned *max_index) { struct panfrost_resource *rsrc = pan_resource(info->index.resource); struct panfrost_context *ctx = batch->ctx; off_t offset = draw->start * info->index_size; bool needs_indices = true; mali_ptr out = 0; if (info->index_bounds_valid) { *min_index = info->min_index; *max_index = info->max_index; needs_indices = false; } if (!info->has_user_indices) { /* Only resources can be directly mapped */ panfrost_batch_read_rsrc(batch, rsrc, PIPE_SHADER_VERTEX); out = rsrc->image.data.bo->ptr.gpu + offset; /* Check the cache */ needs_indices = !panfrost_minmax_cache_get(rsrc->index_cache, draw->start, draw->count, min_index, max_index); } else { /* Otherwise, we need to upload to transient memory */ const uint8_t *ibuf8 = (const uint8_t *) info->index.user; struct panfrost_ptr T = pan_pool_alloc_aligned(&batch->pool.base, draw->count * info->index_size, info->index_size); memcpy(T.cpu, ibuf8 + offset, draw->count * info->index_size); out = T.gpu; } if (needs_indices) { /* Fallback */ u_vbuf_get_minmax_index(&ctx->base, info, draw, min_index, max_index); if (!info->has_user_indices) panfrost_minmax_cache_add(rsrc->index_cache, draw->start, draw->count, *min_index, *max_index); } return out; }