/* * Copyright © 2014 Broadcom * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #include "v3d_query.h" int v3d_get_driver_query_group_info(struct pipe_screen *pscreen, unsigned index, struct pipe_driver_query_group_info *info) { struct v3d_screen *screen = v3d_screen(pscreen); return v3d_get_driver_query_group_info_perfcnt(screen, index, info); } int v3d_get_driver_query_info(struct pipe_screen *pscreen, unsigned index, struct pipe_driver_query_info *info) { struct v3d_screen *screen = v3d_screen(pscreen); return v3d_get_driver_query_info_perfcnt(screen, index, info); } static struct pipe_query * v3d_create_query(struct pipe_context *pctx, unsigned query_type, unsigned index) { struct v3d_context *v3d = v3d_context(pctx); return v3d_create_query_pipe(v3d, query_type, index); } static struct pipe_query * v3d_create_batch_query(struct pipe_context *pctx, unsigned num_queries, unsigned *query_types) { return v3d_create_batch_query_perfcnt(v3d_context(pctx), num_queries, query_types); } static void v3d_destroy_query(struct pipe_context *pctx, struct pipe_query *query) { struct v3d_context *v3d = v3d_context(pctx); struct v3d_query *q = (struct v3d_query *)query; q->funcs->destroy_query(v3d, q); } static bool v3d_begin_query(struct pipe_context *pctx, struct pipe_query *query) { struct v3d_context *v3d = v3d_context(pctx); struct v3d_query *q = (struct v3d_query *)query; return q->funcs->begin_query(v3d, q); } static bool v3d_end_query(struct pipe_context *pctx, struct pipe_query *query) { struct v3d_context *v3d = v3d_context(pctx); struct v3d_query *q = (struct v3d_query *)query; return q->funcs->end_query(v3d, q); } static bool v3d_get_query_result(struct pipe_context *pctx, struct pipe_query *query, bool wait, union pipe_query_result *vresult) { struct v3d_context *v3d = v3d_context(pctx); struct v3d_query *q = (struct v3d_query *)query; return q->funcs->get_query_result(v3d, q, wait, vresult); } static void v3d_set_active_query_state(struct pipe_context *pctx, bool enable) { struct v3d_context *v3d = v3d_context(pctx); v3d->active_queries = enable; v3d->dirty |= V3D_DIRTY_OQ; v3d->dirty |= V3D_DIRTY_STREAMOUT; } void v3d_query_init(struct pipe_context *pctx) { pctx->create_query = v3d_create_query; pctx->create_batch_query = v3d_create_batch_query; pctx->destroy_query = v3d_destroy_query; pctx->begin_query = v3d_begin_query; pctx->end_query = v3d_end_query; pctx->get_query_result = v3d_get_query_result; pctx->set_active_query_state = v3d_set_active_query_state; }