//===----------------------------------------------------------------------===// // // The LLVM Compiler Infrastructure // // This file is dual licensed under the MIT and the University of Illinois Open // Source Licenses. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // unique_ptr // Example move-only deleter #ifndef DELETER_H #define DELETER_H #include #include #include #include "test_macros.h" #if TEST_STD_VER >= 11 template class Deleter { int state_; Deleter(const Deleter&); Deleter& operator=(const Deleter&); public: Deleter(Deleter&& r) : state_(r.state_) {r.state_ = 0;} Deleter& operator=(Deleter&& r) { state_ = r.state_; r.state_ = 0; return *this; } Deleter() : state_(0) {} explicit Deleter(int s) : state_(s) {} ~Deleter() {assert(state_ >= 0); state_ = -1;} template Deleter(Deleter&& d, typename std::enable_if::value>::type* = 0) : state_(d.state()) {d.set_state(0);} private: template Deleter(const Deleter& d, typename std::enable_if::value>::type* = 0); public: int state() const {return state_;} void set_state(int i) {state_ = i;} void operator()(T* p) {delete p;} }; template class Deleter { int state_; Deleter(const Deleter&); Deleter& operator=(const Deleter&); public: Deleter(Deleter&& r) : state_(r.state_) {r.state_ = 0;} Deleter& operator=(Deleter&& r) { state_ = r.state_; r.state_ = 0; return *this; } Deleter() : state_(0) {} explicit Deleter(int s) : state_(s) {} ~Deleter() {assert(state_ >= 0); state_ = -1;} int state() const {return state_;} void set_state(int i) {state_ = i;} void operator()(T* p) {delete [] p;} }; #else // TEST_STD_VER < 11 template class Deleter { mutable int state_; public: Deleter() : state_(0) {} explicit Deleter(int s) : state_(s) {} Deleter(Deleter const & other) : state_(other.state_) { other.state_ = 0; } Deleter& operator=(Deleter const& other) { state_ = other.state_; other.state_ = 0; return *this; } ~Deleter() {assert(state_ >= 0); state_ = -1;} template Deleter(Deleter d, typename std::enable_if::value>::type* = 0) : state_(d.state()) {} public: int state() const {return state_;} void set_state(int i) {state_ = i;} void operator()(T* p) {delete p;} }; template class Deleter { mutable int state_; public: Deleter(Deleter const& other) : state_(other.state_) { other.state_ = 0; } Deleter& operator=(Deleter const& other) { state_ = other.state_; other.state_ = 0; return *this; } Deleter() : state_(0) {} explicit Deleter(int s) : state_(s) {} ~Deleter() {assert(state_ >= 0); state_ = -1;} int state() const {return state_;} void set_state(int i) {state_ = i;} void operator()(T* p) {delete [] p;} }; #endif template void swap(Deleter& x, Deleter& y) { Deleter t(std::move(x)); x = std::move(y); y = std::move(t); } template class CDeleter { int state_; public: CDeleter() : state_(0) {} explicit CDeleter(int s) : state_(s) {} ~CDeleter() {assert(state_ >= 0); state_ = -1;} template CDeleter(const CDeleter& d) : state_(d.state()) {} int state() const {return state_;} void set_state(int i) {state_ = i;} void operator()(T* p) {delete p;} }; template class CDeleter { int state_; public: CDeleter() : state_(0) {} explicit CDeleter(int s) : state_(s) {} ~CDeleter() {assert(state_ >= 0); state_ = -1;} int state() const {return state_;} void set_state(int i) {state_ = i;} void operator()(T* p) {delete [] p;} }; template void swap(CDeleter& x, CDeleter& y) { CDeleter t(std::move(x)); x = std::move(y); y = std::move(t); } // Non-copyable deleter template class NCDeleter { int state_; NCDeleter(NCDeleter const&); NCDeleter& operator=(NCDeleter const&); public: NCDeleter() : state_(0) {} explicit NCDeleter(int s) : state_(s) {} ~NCDeleter() {assert(state_ >= 0); state_ = -1;} int state() const {return state_;} void set_state(int i) {state_ = i;} void operator()(T* p) {delete p;} }; template class NCDeleter { int state_; NCDeleter(NCDeleter const&); NCDeleter& operator=(NCDeleter const&); public: NCDeleter() : state_(0) {} explicit NCDeleter(int s) : state_(s) {} ~NCDeleter() {assert(state_ >= 0); state_ = -1;} int state() const {return state_;} void set_state(int i) {state_ = i;} void operator()(T* p) {delete [] p;} }; // Non-copyable deleter template class NCConstDeleter { int state_; NCConstDeleter(NCConstDeleter const&); NCConstDeleter& operator=(NCConstDeleter const&); public: NCConstDeleter() : state_(0) {} explicit NCConstDeleter(int s) : state_(s) {} ~NCConstDeleter() {assert(state_ >= 0); state_ = -1;} int state() const {return state_;} void set_state(int i) {state_ = i;} void operator()(T* p) const {delete p;} }; template class NCConstDeleter { int state_; NCConstDeleter(NCConstDeleter const&); NCConstDeleter& operator=(NCConstDeleter const&); public: NCConstDeleter() : state_(0) {} explicit NCConstDeleter(int s) : state_(s) {} ~NCConstDeleter() {assert(state_ >= 0); state_ = -1;} int state() const {return state_;} void set_state(int i) {state_ = i;} void operator()(T* p) const {delete [] p;} }; // Non-copyable deleter template class CopyDeleter { int state_; public: CopyDeleter() : state_(0) {} explicit CopyDeleter(int s) : state_(s) {} ~CopyDeleter() {assert(state_ >= 0); state_ = -1;} CopyDeleter(CopyDeleter const& other) : state_(other.state_) {} CopyDeleter& operator=(CopyDeleter const& other) { state_ = other.state_; return *this; } int state() const {return state_;} void set_state(int i) {state_ = i;} void operator()(T* p) {delete p;} }; template class CopyDeleter { int state_; public: CopyDeleter() : state_(0) {} explicit CopyDeleter(int s) : state_(s) {} ~CopyDeleter() {assert(state_ >= 0); state_ = -1;} CopyDeleter(CopyDeleter const& other) : state_(other.state_) {} CopyDeleter& operator=(CopyDeleter const& other) { state_ = other.state_; return *this; } int state() const {return state_;} void set_state(int i) {state_ = i;} void operator()(T* p) {delete [] p;} }; #endif // DELETER_H