/* Copyright (c) Mark J. Kilgard, 1996. */ /* This program is freely distributable without licensing fees and is provided without guarantee or warrantee expressed or implied. This program is -not- in the public domain. */ #include #include #include "glutint.h" int __glutMesaSwapHackSupport = 0; /* Not supported until proven otherwise. */ /* Use the "Mesa swap hack" if reasonable if and only if MESA_SWAP_HACK is set to something whose first character is not "N" or "n" AND "Brian Paul" is the vendor string AND "Mesa X11"* (or "Mesa" for backward compatibility) is the renderer string. Anyone who modifies Mesa so that glXSwapBuffers does not simply blit the previously rendered back buffer should change either their vendor or renderer string to avoid confusing GLUT. */ void __glutDetermineMesaSwapHackSupport(void) { static int doneAlready = 0; char *env, *vendor, *renderer; if (doneAlready) return; env = getenv("MESA_SWAP_HACK"); if (env) { if ((env[0] != 'n') && (env[0] != 'N')) { vendor = (char *) glGetString(GL_VENDOR); renderer = (char *) glGetString(GL_RENDERER); /* Old versions of X11 Mesa uses the renderer string "Mesa"; Brian plans to start using "Mesa X11" to distinguish the X version of Mesa from other flavor such as Windows or 3Dfx. */ #define MESA_X11 "Mesa X11" /* XXX At some point in the future, eliminate the backward compatibility for the old "Mesa" renderer string. */ if (!strcmp(vendor, "Brian Paul") && (!strcmp(renderer, "Mesa") || !strncmp(renderer, MESA_X11, sizeof(MESA_X11) - 1))) __glutMesaSwapHackSupport = 1; } } doneAlready = 1; }