/** * $Id:$ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** * * The contents of this file may be used under the terms of either the GNU * General Public License Version 2 or later (the "GPL", see * http://www.gnu.org/licenses/gpl.html ), or the Blender License 1.0 or * later (the "BL", see http://www.blender.org/BL/ ) which has to be * bought from the Blender Foundation to become active, in which case the * above mentioned GPL option does not apply. * * The Original Code is Copyright (C) 2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL/BL DUAL LICENSE BLOCK ***** */ /* * renderfg_ext.h * * Version: $Id: renderfg.h,v 1.4 2000/09/08 16:41:20 nzc Exp $ */ #ifndef RENDERFG_EXT_H #define RENDERFG_EXT_H "$Id: renderfg.h,v 1.4 2000/09/08 16:41:20 nzc Exp $" /** * Clear the active render context and swap display buffers, if * needed. */ void clear_render_display(void); void display_scanline(View3D *vd, uint *rect, int starty, int endy); /** * Set up a rendering context under the relevant windowing system. */ void init_render_display(); /** * Prints framenumber, number of vertices, faces and lamps, memory * usage, and duration of the last frame calculation in the header of * the blender-window. * @param mode Number to display as sample. */ void printrenderinfo(int mode); void redraw_render_display(); #endif