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by Katja Socher <katja/at/linuxfocus.org> About the author: Katja is the German editor of LinuxFocus. She likes Tux, computer graphics, film & photography and the sea. Her homepage can be found here. |
Going 3D with Blender: A toy trainAbstract:
In this second article in our series about modeling with
Blender we create a little toy train. We assume that you have
read the first article Going 3D with Blender: Very
first steps and built that little stage yourself as we are
now using it as our starting point.
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Look at the illustration picture above and imagine it
without the Tux penguin. We are now going to create a similar
toy train.
Open the default.blend file with our stage settings that we
created last time as the starting point for our toy train. (In
case you saved them with the sphere and the cube select them by
a right click while holding shift down and press x to delete
them.) We will begin with modeling the last wagon. I still
used Blender version 2.27 when writing this article.
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© Katja Socher "some rights reserved" see linuxfocus.org/license/ http://www.LinuxFocus.org |
Translation information:
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2005-01-14, generated by lfparser_pdf version 2.51