/* * bitstream.c * * Copyright (C) Aaron Holtzman - Dec 1999 * * This file is part of ac3dec, a free AC-3 audio decoder * * ac3dec is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * ac3dec is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with GNU Make; see the file COPYING. If not, write to * the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. * */ #include #include #include #include "ac3.h" #include "ac3_internal.h" #include "bitstream.h" #define BUFFER_SIZE 4096 static uint_8 buffer[BUFFER_SIZE]; static uint_32 *buffer_start, *buffer_end; static uint_8 *chunk_start, *chunk_end; uint_32 bits_left; uint_32 current_word; ssize_t (*bitstream_fill_buffer)(uint_8**,uint_8**); int bitstream_get_byte(void) { if(chunk_start == chunk_end) if (bitstream_fill_buffer(&chunk_start,&chunk_end) <= 0) return EOF; return (*chunk_start++); } uint_8 *bitstream_get_buffer_start(void) { return (uint_8 *) buffer_start; } int bitstream_buffer_frame(uint_32 frame_size) { uint_32 bytes_read; uint_32 num_bytes; bytes_read = 0; do { if(chunk_start > chunk_end) printf("argh!\n"); if(chunk_start == chunk_end) if (bitstream_fill_buffer(&chunk_start,&chunk_end) <= 0) return EOF; num_bytes = chunk_end - chunk_start; if(bytes_read + num_bytes > frame_size) num_bytes = frame_size - bytes_read; memcpy(&buffer[bytes_read], chunk_start, num_bytes); bytes_read += num_bytes; chunk_start += num_bytes; } while (bytes_read != frame_size); buffer_start = (uint_32 *) buffer; buffer_end = (uint_32 *) (buffer + frame_size); bits_left = 0; return 0; } static inline void bitstream_fill_current() { current_word = *buffer_start++; current_word = swab32(current_word); } // // The fast paths for _get is in the // bitstream.h header file so it can be inlined. // // The "bottom half" of this routine is suffixed _bh // // -ah // uint_32 bitstream_get_bh(uint_32 num_bits) { uint_32 result; num_bits -= bits_left; result = (current_word << (32 - bits_left)) >> (32 - bits_left); bitstream_fill_current(); if(num_bits != 0) result = (result << num_bits) | (current_word >> (32 - num_bits)); bits_left = 32 - num_bits; return result; } void bitstream_init(ssize_t(*fill_function)(uint_8**,uint_8**)) { // Setup the buffer fill callback bitstream_fill_buffer = fill_function; }