/* graphics.h dec 93 */ #include #include #include #include #define LINE2S(v1, v2) {bgnline(); v2s((short *)(v1)); v2s((short *)(v2)); endline();} #define LINE3S(v1, v2) {bgnline(); v3s((short *)(v1)); v3s((short *)(v2)); endline();} #define LINE2I(v1, v2) {bgnline(); v2i((int *)(v1)); v2i((int *)(v2)); endline();} #define LINE3I(v1, v2) {bgnline(); v3i((int *)(v1)); v3i((int *)(v2)); endline();} #define LINE2F(v1, v2) {bgnline(); v2f((float *)(v1)); v2f((float *)(v2)); endline();} #define LINE3F(v1, v2) {bgnline(); v3f((float *)(v1)); v3f((float *)(v2)); endline();} typedef struct vec2s { short x, y; } vec2s; typedef struct vec2i { int x, y; } vec2i; typedef struct vec2f { float x, y; } vec2f; typedef struct vec2d { double x, y; } vec2d; typedef struct vec3i { int x, y, z; } vec3i; typedef struct vec3f { float x, y, z; } vec3f; typedef struct vec3d { double x, y, z; } vec3d; typedef struct vec4i { int x, y, z, w; } vec4i; typedef struct vec4f { float x, y, z, w; } vec4f; typedef struct vec4d { double x, y, z, w; } vec4d; typedef struct rcti { int xmin, xmax; int ymin, ymax; } rcti;