/** * $Id:$ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** * * The contents of this file may be used under the terms of either the GNU * General Public License Version 2 or later (the "GPL", see * http://www.gnu.org/licenses/gpl.html ), or the Blender License 1.0 or * later (the "BL", see http://www.blender.org/BL/ ) which has to be * bought from the Blender Foundation to become active, in which case the * above mentioned GPL option does not apply. * * The Original Code is Copyright (C) 2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL/BL DUAL LICENSE BLOCK ***** */ /* buttons.c aug 94 GRAPHICS * * maart 95 * * Version: $Id: buttons.c,v 1.54 2000/09/26 10:00:31 frank Exp $ */ #include #include "blender.h" #include "graphics.h" #include "edit.h" #include "effect.h" #include "ika.h" #include "plugin.h" #include "interface.h" #include "game.h" #include "packedFile.h" #include "group.h" /* Modules used */ #include "render.h" short bgpicmode=0, near=1000, far=1000; short degr= 90, step= 9, turn= 1, editbutflag= 1; float hspeed=.1, prspeed=0.0, prlen=0.0, doublimit= 0.001; float extr_offs= 1.0, editbutweight=1.0, editbutsize=0.1, cumapsize= 1.0; MTex emptytex; char texstr[15][8]= {"None","Clouds","Wood","Marble","Magic","Blend","Stucci","Noise","Image","Plugin","EnvMap","","",""}; #define MAX_IKA_LINES 9 /* *********************** */ /* event for buttons (ROW) to indicate the backbuffer isn't OK (ogl) */ #define B_DIFF 1 /* *********************** */ /* *********************** */ #define B_VIEWBUTS 1100 #define B_LOADBGPIC 1001 #define B_BLENDBGPIC 1002 #define B_BGPICBROWSE 1003 #define B_BGPICTEX 1004 /* *********************** */ #define B_LAMPBUTS 1200 #define B_LAMPREDRAW 1101 #define B_COLLAMP 1102 #define B_TEXCLEARLAMP 1103 /* *********************** */ #define B_MATBUTS 1300 #define B_MATCOL 1201 #define B_SPECCOL 1202 #define B_MIRCOL 1203 #define B_ACTCOL 1204 #define B_MATFROM 1205 #define B_MATPRV 1206 #define B_MTEXCOL 1207 #define B_TEXCLEAR 1208 #define B_MATPRV_DRAW 1209 #define B_MTEXPASTE 1210 #define B_MTEXCOPY 1211 #define B_MATLAY 1212 /* *********************** */ #define B_TEXBUTS 1400 #define B_TEXTYPE 1301 #define B_DEFTEXVAR 1302 #define B_LOADTEXIMA 1303 #define B_NAMEIMA 1304 #define B_TEXCHANNEL 1305 #define B_TEXREDR_PRV 1306 #define B_TEXIMABROWSE 1307 #define B_IMAPTEST 1308 #define B_RELOADIMA 1309 #define B_LOADPLUGIN 1310 #define B_NAMEPLUGIN 1311 #define B_COLORBAND 1312 #define B_ADDCOLORBAND 1313 #define B_DELCOLORBAND 1314 #define B_CALCCBAND 1315 #define B_CALCCBAND2 1316 #define B_DOCOLORBAND 1317 #define B_REDRAWCBAND 1318 #define B_BANDCOL 1319 #define B_LOADTEXIMA1 1320 #define B_PLUGBUT 1321 /* plugbut reserves 24 buttons at least! */ #define B_ENV_MAKE 1350 #define B_ENV_FREE 1351 #define B_ENV_DELETE 1352 #define B_ENV_SAVE 1353 #define B_ENV_OB 1354 #define B_PACKIMA 1355 /* *********************** */ #define B_ANIMBUTS 1500 #define B_RECALCPATH 1401 #define B_MUL_IPO 1402 #define B_AUTOTIMEOFS 1403 #define B_FRAMEMAP 1404 #define B_NEWEFFECT 1405 #define B_PREVEFFECT 1406 #define B_NEXTEFFECT 1407 #define B_CHANGEEFFECT 1408 #define B_CALCEFFECT 1409 #define B_DELEFFECT 1410 #define B_RECALCAL 1411 #define B_SETSPEED 1412 #define B_PRINTSPEED 1413 #define B_PRINTLEN 1414 #define B_RELKEY 1415 /* heeft MAX_EFFECT standen! Volgende pas 1450... */ #define B_SELEFFECT 1430 /* *********************** */ #define B_WORLDBUTS 1600 #define B_TEXCLEARWORLD 1501 /* *********************** */ #define B_RENDERBUTS 1700 #define B_FS_PIC 1601 #define B_FS_BACKBUF 1602 #define B_FS_FTYPE 1604 #define B_DORENDER 1605 #define B_DOANIM 1606 #define B_PLAYANIM 1607 #define B_PR_PAL 1608 #define B_PR_FULL 1609 #define B_PR_PRV 1610 #define B_PR_CDI 1611 #define B_PR_PAL169 1612 #define B_PR_D2MAC 1613 #define B_PR_MPEG 1614 #define B_REDRAWDISP 1615 #define B_SETBROWSE 1616 #define B_CLEARSET 1617 #define B_PR_PRESET 1618 #define B_PR_PANO 1619 #define B_FS_MOVIE 1620 #define B_INFOMOVIE 1621 #define B_IS_FTYPE 1622 #define B_IS_BACKBUF 1623 #define B_PR_PC 1624 #define B_OSA_BLUR1 1625 #define B_OSA_BLUR2 1626 #define B_PR_PANO360 1627 #define B_PR_HALFFIELDS 1628 #define B_NEWRENDERPIPE 1629 #define B_R_SCALE 1630 #define B_G_SCALE 1631 #define B_B_SCALE 1632 #define B_USE_R_SCALE 1633 #define B_USE_G_SCALE 1634 #define B_USE_B_SCALE 1635 /* *********************** */ #define B_COMMONEDITBUTS 2049 #define B_MATWICH 2003 #define B_MATNEW 2004 #define B_MATDEL 2005 #define B_MATASS 2006 #define B_MATSEL 2007 #define B_MATDESEL 2008 #define B_HIDE 2009 #define B_REVEAL 2010 #define B_SELSWAP 2011 #define B_SETSMOOTH 2012 #define B_SETSOLID 2013 #define B_AUTOTEX 2014 /* 32 getallen! */ #define B_OBLAY 2018 #define B_MESHBUTS 2100 #define B_FLIPNORM 2050 #define B_SPIN 2051 #define B_SPINDUP 2052 #define B_EXTR 2053 #define B_SCREW 2054 #define B_EXTREP 2055 #define B_SPLIT 2056 #define B_REMDOUB 2057 #define B_SUBDIV 2058 #define B_FRACSUBDIV 2059 #define B_XSORT 2060 #define B_HASH 2061 #define B_DELSTICKY 2062 #define B_DELVERTCOL 2063 #define B_MAKE_TFACES 2064 #define B_TOSPHERE 2065 #define B_DEL_TFACES 2066 /* *********************** */ #define B_CURVEBUTS 2200 #define B_CONVERTPOLY 2101 #define B_CONVERTBEZ 2102 #define B_CONVERTBSPL 2103 #define B_CONVERTCARD 2104 #define B_CONVERTNURB 2105 #define B_UNIFU 2106 #define B_ENDPU 2107 #define B_BEZU 2108 #define B_UNIFV 2109 #define B_ENDPV 2110 #define B_BEZV 2111 #define B_SETWEIGHT 2112 #define B_SETW1 2113 #define B_SETW2 2114 #define B_SETW3 2115 #define B_SETORDER 2116 #define B_MAKEDISP 2117 #define B_SUBDIVCURVE 2118 #define B_SPINNURB 2119 #define B_CU3D 2120 #define B_SETRESOLU 2121 #define B_SETW4 2122 /* *********************** */ #define B_FONTBUTS 2300 #define B_MAKEFONT 2201 #define B_TOUPPER 2202 #define B_SETFONT 2203 #define B_LOADFONT 2204 #define B_TEXTONCURVE 2205 #define B_PACKFONT 2206 /* *********************** */ #define B_IKABUTS 2400 #define B_IKASETREF 2301 #define B_IKARECALC 2302 /* *********************** */ #define B_CAMBUTS 2500 /* *********************** */ #define B_MBALLBUTS 2600 #define B_RECALCMBALL 2501 /* *********************** */ #define B_LATTBUTS 2700 #define B_RESIZELAT 2601 #define B_DRAWLAT 2602 #define B_LATTCHANGED 2603 /* *********************** */ #define B_GAMEBUTS 2800 /* in editsca.c */ /* *********************** */ #define B_FPAINTBUTS 2900 #define B_VPCOLSLI 2801 #define B_VPGAMMA 2802 #define B_COPY_TF_MODE 2804 #define B_COPY_TF_UV 2805 #define B_COPY_TF_COL 2806 #define B_REDR_3D_IMA 2807 #define B_COPY_TF_TEX 2814 #define B_SHOWTEX 2832 #define B_ASSIGNMESH 2833 /* *********************** */ #define B_RADIOBUTS 3000 #define B_RAD_GO 2901 #define B_RAD_INIT 2902 #define B_RAD_LIMITS 2903 #define B_RAD_FAC 2904 #define B_RAD_NODELIM 2905 #define B_RAD_NODEFILT 2906 #define B_RAD_FACEFILT 2907 #define B_RAD_ADD 2908 #define B_RAD_DELETE 2909 #define B_RAD_COLLECT 2910 #define B_RAD_SHOOTP 2911 #define B_RAD_SHOOTE 2912 #define B_RAD_REPLACE 2913 #define B_RAD_DRAW 2914 #define B_RAD_FREE 2915 #define B_RAD_ADDMESH 2916 /* *********************** */ #define B_SCRIPTBUTS 3100 #define B_SCRIPT_ADD 3001 #define B_SCRIPT_DEL 3002 #define B_SCRIPT_TYPE 3003 /* Scene script buttons */ #define B_SSCRIPT_ADD 3004 #define B_SSCRIPT_DEL 3005 #define B_SSCRIPT_TYPE 3006 /* *********************** */ /* BUTTON BUT: > 4000 */ /* BUTTON 4001-4032: layers */ void draw_buttons_edge(float asp, float x1) { cpack(0x0); fdrawline(x1, -1000, x1, 2000); cpack(0xFFFFFF); fdrawline(x1+asp, -1000, x1+asp, 2000); } static int packdummy = 0; void test_scriptpoin_but(char *name, ID **idpp) { ID *id; id= G.main->text.first; while(id) { if(id->lib==0) { if( strcmp(name, id->name+2)==0 ) { *idpp= id; return; } } id= id->next; } *idpp= 0; } void test_obpoin_but(char *name, ID **idpp) { ID *id; if(idpp == (ID **)&(emptytex.object)) { error("Add texture first"); *idpp= 0; return; } id= G.main->object.first; while(id) { if(id->lib==0) { if( strcmp(name, id->name+2)==0 ) { *idpp= id; return; } } id= id->next; } *idpp= 0; } void test_obcurpoin_but(char *name, ID **idpp) { ID *id; if(idpp == (ID **)&(emptytex.object)) { error("Add texture first"); *idpp= 0; return; } id= G.main->object.first; while(id) { if(id->lib==0) { if( strcmp(name, id->name+2)==0 ) { if (((Object *)id)->type != OB_CURVE) { error ("Bevel object must be a Curve"); break; } *idpp= id; return; } } id= id->next; } *idpp= 0; } void test_meshpoin_but(char *name, ID **idpp) { ID *id; if( *idpp ) (*idpp)->us--; id= G.main->mesh.first; while(id) { if(id->lib==0) { if( strcmp(name, id->name+2)==0 ) { *idpp= id; id_us_plus(id); return; } } id= id->next; } *idpp= 0; } void test_matpoin_but(char *name, ID **idpp) { ID *id; if( *idpp ) (*idpp)->us--; id= G.main->mat.first; while(id) { if(id->lib==0) { if( strcmp(name, id->name+2)==0 ) { *idpp= id; id_us_plus(id); return; } } id= id->next; } *idpp= 0; } void test_scenepoin_but(char *name, ID **idpp) { ID *id; if( *idpp ) (*idpp)->us--; id= G.main->scene.first; while(id) { if(id->lib==0) { if( strcmp(name, id->name+2)==0 ) { *idpp= id; id_us_plus(id); return; } } id= id->next; } *idpp= 0; } /* ************************************* */ void do_common_editbuts(ushort event) { EditVlak *evl; Base *base; Object *ob; Mesh *me; Nurb *nu; Curve *cu; MFace *mface; BezTriple *bezt; BPoint *bp; uint local; int a, bit, index= -1; switch(event) { case B_MATWICH: if(G.obedit && G.obedit->actcol>0) { if(G.obedit->type == OB_MESH) { evl= G.edvl.first; while(evl) { if( vlakselectedAND(evl, 1) ) { if(index== -1) index= evl->mat_nr; else if(index!=evl->mat_nr) { error("Mixed colors"); return; } } evl= evl->next; } } else if ELEM(G.obedit->type, OB_CURVE, OB_SURF) { nu= editNurb.first; while(nu) { if( isNurbsel(nu) ) { if(index== -1) index= nu->mat_nr; else if(index!=nu->mat_nr) { error("Mixed colors"); return; } } nu= nu->next; } } if(index>=0) { G.obedit->actcol= index+1; addqueue(curarea->win, REDRAW, 1); } } break; case B_MATNEW: new_material_to_objectdata(OBACT); addqueue(curarea->win, REDRAW, 1); break; case B_MATDEL: delete_material_index(); addqueue(curarea->win, REDRAW, 1); break; case B_MATASS: if(G.obedit && G.obedit->actcol>0) { if(G.obedit->type == OB_MESH) { evl= G.edvl.first; while(evl) { if( vlakselectedAND(evl, 1) ) evl->mat_nr= G.obedit->actcol-1; evl= evl->next; } allqueue(REDRAWVIEW3D_Z, 0); } else if ELEM(G.obedit->type, OB_CURVE, OB_SURF) { nu= editNurb.first; while(nu) { if( isNurbsel(nu) ) nu->mat_nr= G.obedit->actcol-1; nu= nu->next; } } } break; case B_MATSEL: case B_MATDESEL: if(G.obedit) { if(G.obedit->type == OB_MESH) { evl= G.edvl.first; while(evl) { if(evl->mat_nr== G.obedit->actcol-1) { if(event==B_MATSEL) { if(evl->v1->h==0) evl->v1->f |= 1; if(evl->v2->h==0) evl->v2->f |= 1; if(evl->v3->h==0) evl->v3->f |= 1; if(evl->v4 && evl->v4->h==0) evl->v4->f |= 1; } else { if(evl->v1->h==0) evl->v1->f &= ~1; if(evl->v2->h==0) evl->v2->f &= ~1; if(evl->v3->h==0) evl->v3->f &= ~1; if(evl->v4 && evl->v4->h==0) evl->v4->f &= ~1; } } evl= evl->next; } tekenvertices_ext( event==B_MATSEL ); } else if ELEM(G.obedit->type, OB_CURVE, OB_SURF) { nu= editNurb.first; while(nu) { if(nu->mat_nr==G.obedit->actcol-1) { if(nu->bezt) { a= nu->pntsu; bezt= nu->bezt; while(a--) { if(bezt->hide==0) { if(event==B_MATSEL) { bezt->f1 |= 1; bezt->f2 |= 1; bezt->f3 |= 1; } else { bezt->f1 &= ~1; bezt->f2 &= ~1; bezt->f3 &= ~1; } } bezt++; } } else if(nu->bp) { a= nu->pntsu*nu->pntsv; bp= nu->bp; while(a--) { if(bp->hide==0) { if(event==B_MATSEL) bp->f1 |= 1; else bp->f1 &= ~1; } bp++; } } } nu= nu->next; } allqueue(REDRAWVIEW3D, 0); } } break; case B_HIDE: if(G.obedit) { if(G.obedit->type == OB_MESH) hide_mesh(0); else if ELEM(G.obedit->type, OB_CURVE, OB_SURF) hideNurb(0); } break; case B_REVEAL: if(G.obedit) { if(G.obedit->type == OB_MESH) reveal_mesh(); else if ELEM(G.obedit->type, OB_CURVE, OB_SURF) revealNurb(); } else if(G.f & G_FACESELECT) reveal_tface(); break; case B_SELSWAP: if(G.obedit) { if(G.obedit->type == OB_MESH) selectswap_mesh(); else if ELEM(G.obedit->type, OB_CURVE, OB_SURF) selectswapNurb(); } break; case B_AUTOTEX: ob= OBACT; if(ob && G.obedit==0) { if(ob->type==OB_MESH) tex_space_mesh(ob->data); else if(ob->type==OB_MBALL) ; else tex_space_curve(ob->data); } break; case B_SETSMOOTH: case B_SETSOLID: if(G.obedit) { if(G.obedit->type == OB_MESH) { evl= G.edvl.first; while(evl) { if( vlakselectedAND(evl, 1) ) { if(event==B_SETSMOOTH) evl->flag |= ME_SMOOTH; else evl->flag &= ~ME_SMOOTH; } evl= evl->next; } } else { nu= editNurb.first; while(nu) { if(isNurbsel(nu)) { if(event==B_SETSMOOTH) nu->flag |= ME_SMOOTH; else nu->flag &= ~ME_SMOOTH; } nu= nu->next; } } } else { base= FIRSTBASE; while(base) { if(TESTBASELIB(base)) { if(base->object->type==OB_MESH) { me= base->object->data; mface= me->mface; for(a=0; atotface; a++, mface++) { if(event==B_SETSMOOTH) mface->flag |= ME_SMOOTH; else mface->flag &= ~ME_SMOOTH; } } else if ELEM(base->object->type, OB_SURF, OB_CURVE) { cu= base->object->data; nu= cu->nurb.first; while(nu) { if(event==B_SETSMOOTH) nu->flag |= ME_SMOOTH; else nu->flag &= ~ME_SMOOTH; nu= nu->next; } } } base= base->next; } allqueue(REDRAWVIEW3D, 0); } break; default: if(event>=B_OBLAY && event<=B_OBLAY+31) { local= BASACT->lay & 0xFF000000; BASACT->lay -= local; if(BASACT->lay==0 || (G.qual & LR_SHIFTKEY)==0) { bit= event-B_OBLAY; BASACT->lay= 1<win, REDRAW, 1); } BASACT->lay += local; /* optimale redraw */ if( (OBACT->lay & G.vd->lay) && (BASACT->lay & G.vd->lay) ); else if( (OBACT->lay & G.vd->lay)==0 && (BASACT->lay & G.vd->lay)==0 ); else allqueue(REDRAWVIEW3D, 0); OBACT->lay= BASACT->lay; } } } void common_editbuts() { Object *ob; ID *id; Material *ma; uiBlock *block; uiBut *but; void *poin; float min; int xco, a, dx, dy; char str[32]; ob= OBACT; if(ob==0) return; sprintf(str, "buttonswin %d", curarea->win); block= uiNewBlock(&curarea->uiblocks, str, UI_EMBOSSX, UI_HELV, 0x808080, curarea->win); /* LAYERS */ xco= 291; dx= 32; dy= 30; for(a=0; a<10; a++) { uiDefBut(block, TOG|INT|BIT|a+10, B_OBLAY+a+10, "", xco+a*(dx/2), 180, dx/2, dy/2, &(BASACT->lay), 0, 0, 0, 0, ""); uiDefBut(block, TOG|INT|BIT|a, B_OBLAY+a, "", xco+a*(dx/2), 180+dy/2, dx/2, 1+dy/2, &(BASACT->lay), 0, 0, 0, 0, ""); if(a==4) xco+= 5; } id= ob->data; if(id && id->lib) uiSetButLock(1, "Can't edit library data"); block->col= BUTGREY; uiDefBut(block, LABEL, 0, "Drawtype", 28,200,100,18, 0, 0, 0, 0, 0, ""); uiDefBut(block, MENU|CHA, REDRAWVIEW3D, "Drawtype%t|Bounds %x1|Wire %x2|Solid %x3|Shaded %x4", 28,180,100,18, &ob->dt, 0, 0, 0, 0, "Drawtype menu"); uiDefBut(block, LABEL, 0, "Draw Extra", 28,160,100,18, 0, 0, 0, 0, 0, ""); uiDefBut(block, TOG|CHA|BIT|0, REDRAWVIEW3D, "Bounds", 28, 140, 100, 18, &ob->dtx, 0, 0, 0, 0, ""); uiDefBut(block, MENU|SHO, REDRAWVIEW3D, "Bounding volume%t|Box%x0|Sphere%x1|Cylinder%x2|Cone%x3|Polyheder", 28, 120, 100, 18, &ob->boundtype, 0, 0, 0, 0, ""); uiDefBut(block, TOG|CHA|BIT|1, REDRAWVIEW3D, "Axis", 28, 80, 100, 18, &ob->dtx, 0, 0, 0, 0, ""); uiDefBut(block, TOG|CHA|BIT|2, REDRAWVIEW3D, "TexSpace", 28, 60, 100, 18, &ob->dtx, 0, 0, 0, 0, ""); uiDefBut(block, TOG|CHA|BIT|3, REDRAWVIEW3D, "Name", 28, 40, 100, 18, &ob->dtx, 0, 0, 0, 0, ""); block->col= BUTGREY; /* material en select swap en hide */ if ELEM5(ob->type, OB_MESH, OB_CURVE, OB_SURF, OB_FONT, OB_MBALL) { if(ob->type==OB_MESH) poin= &( ((Mesh *)ob->data)->texflag ); else if(ob->type==OB_MBALL) poin= &( ((MetaBall *)ob->data)->texflag ); else poin= &( ((Curve *)ob->data)->texflag ); uiDefBut(block, TOG|INT|BIT|0, B_AUTOTEX, "AutoTexSpace", 143,180,130,19, poin, 0, 0, 0, 0, "To switch automatic calculation of texture space"); sprintf(str,"%d Mat:", ob->totcol); if(ob->totcol) min= 1.0; else min= 0.0; ma= give_current_material(ob, ob->actcol); if(ma) { uiDefBut(block, COL|FLO, 0, "", 291,123,24,30, &(ma->r), 0, 0, 0, 0, ""); uiDefBut(block, LABEL, 0, ma->id.name+2, 318,146, 103, 30, 0, 0, 0, 0, 0, ""); } uiDefBut(block, NUM|CHA, B_REDR, str, 318,123,103,30, &ob->actcol, min, (float)(ob->totcol), 0, 0, "Total indices, active index"); uiDefBut(block, BUT,B_MATWICH, "?", 423,123,31,30, 0, 0, 0, 0, 0, "In EditMode, sets the active material index from selected faces"); block->col= BUTSALMON; uiDefBut(block, BUT,B_MATNEW, "New", 292,101,80,21, 0, 0, 0, 0, 0, "Add a new Material index"); uiDefBut(block, BUT,B_MATDEL, "Delete", 374,101,80,21, 0, 0, 0, 0, 0, "Delete this Material index"); uiDefBut(block, BUT,B_MATASS, "Assign", 291,47,162,26, 0, 0, 0, 0, 0, "In EditMode, assign the active index to selected faces"); block->col= BUTGREY; uiDefBut(block, BUT,B_MATSEL, "Select", 292,76,79,22, 0, 0, 0, 0, 0, "In EditMode, select faces that have the active index"); uiDefBut(block, BUT,B_MATDESEL, "Deselect", 373,76,79,21, 0, 0, 0, 0, 0, ""); if(ob->type!=OB_FONT) { uiDefBut(block, BUT,B_HIDE, "Hide", 1091,152,77,18, 0, 0, 0, 0, 0, "Hide selected faces"); uiDefBut(block, BUT,B_REVEAL, "Reveal", 1171,152,86,18, 0, 0, 0, 0, 0, "Reveal selected faces"); uiDefBut(block, BUT,B_SELSWAP, "Select Swap", 1091,129,166,18, 0, 0, 0, 0, 0, "Select not-selected, and deselect selected faces"); } uiDefBut(block, BUT,B_SETSMOOTH, "Set Smooth", 291,15,80,20, 0, 0, 0, 0, 0, "In EditMode: set 'smooth' rendering of selected faces"); uiDefBut(block, BUT,B_SETSOLID, "Set Solid", 373,15,80,20, 0, 0, 0, 0, 0, "In EditMode: set 'solid' rendering of selected faces"); } if ELEM3(ob->type, OB_MESH, OB_SURF, OB_CURVE) { block->col= BUTSALMON; but= uiDefBut(block, BUT,0, "Centre", 961, 115, 100, 19, 0, 0, 0, 0, 0, "Shift object data to be centered about object's origin"); but->func= (docentre); but= uiDefBut(block, BUT,0, "Centre New", 961, 95, 100, 19, 0, 0, 0, 0, 0, "Shift object's origin to center of object data"); but->func= (docentre_new); but= uiDefBut(block, BUT,0, "Centre Cursor", 961, 75, 100, 19, 0, 0, 0, 0, 0, "Shift object's origin to cursor location"); but->func= (docentre_cursor); } uiDrawBlock(block); } /* *************************** MESH ******************************** */ void do_meshbuts(ushort event) { Object *ob; Mesh *me; float fac; int a; short randfac; char str[32]; ob= OBACT; if(ob && ob->type==OB_MESH) { me= get_mesh(ob); if(me==0) return; switch(event) { case B_DELSTICKY: if(me->msticky) freeN(me->msticky); me->msticky= 0; allqueue(REDRAWBUTSEDIT, 0); break; case B_DELVERTCOL: if(me->mcol) freeN(me->mcol); me->mcol= 0; G.f &= ~G_VERTEXPAINT; freedisplist(&(ob->disp)); allqueue(REDRAWBUTSEDIT, 0); allqueue(REDRAWVIEW3D, 0); break; case B_MAKE_TFACES: make_tfaces(me); allqueue(REDRAWBUTSEDIT, 0); break; case B_DEL_TFACES: if(me->tface) freeN(me->tface); me->tface= 0; G.f &= ~G_FACESELECT; allqueue(REDRAWBUTSEDIT, 0); allqueue(REDRAWVIEW3D, 0); allqueue(REDRAWIMAGE, 0); break; case B_FLIPNORM: if(G.obedit) { flip_editnormals(); } else flipnorm_mesh( get_mesh(ob) ); allqueue(REDRAWVIEW3D, 0); break; } } if(G.obedit==0 || (G.obedit->type!=OB_MESH)) return; switch(event) { case B_SPIN: if( select_area(SPACE_VIEW3D)) spin_mesh(step, degr, 0, 0); break; case B_SPINDUP: if( select_area(SPACE_VIEW3D)) spin_mesh(step, degr, 0, 1); break; case B_EXTR: G.f |= G_DISABLE_OK; if( select_area(SPACE_VIEW3D)) extrude_mesh(); G.f -= G_DISABLE_OK; break; case B_SCREW: if( select_area(SPACE_VIEW3D)) screw_mesh(step, turn); break; case B_EXTREP: if( select_area(SPACE_VIEW3D)) extrude_repeat_mesh(step, extr_offs); break; case B_SPLIT: G.f |= G_DISABLE_OK; split_mesh(); G.f -= G_DISABLE_OK; break; case B_REMDOUB: a= removedoublesflag(1, doublimit); sprintf(str, "Removed: %d\n", a); notice(str); allqueue(REDRAWVIEW3D, 0); break; case B_SUBDIV: waitcursor(1); subdivideflag(1, 0.0, editbutflag & B_BEAUTY); countall(); waitcursor(0); allqueue(REDRAWVIEW3D, 0); break; case B_FRACSUBDIV: randfac= 10; if(button(&randfac, 1, 100, "Rand fac:")==0) return; waitcursor(1); fac= -( (float)randfac )/100; subdivideflag(1, fac, editbutflag & B_BEAUTY); countall(); waitcursor(0); allqueue(REDRAWVIEW3D, 0); break; case B_XSORT: if( select_area(SPACE_VIEW3D)) xsortvert_flag(1); break; case B_HASH: hashvert_flag(1); break; case B_TOSPHERE: vertices_to_sphere(); break; } /* LETOP: bovenstaande events alleen in editmode! */ } void meshbuts() { Object *ob; Mesh *me; uiBlock *block; uiBut *but; float val; char str[64]; ob= OBACT; if(ob==0) return; sprintf(str, "editbuttonswin %d", curarea->win); block= uiNewBlock(&curarea->uiblocks, str, UI_EMBOSSX, UI_HELV, 0x808080, curarea->win); me= get_mesh(ob); if(me) { uiDefBut(block, TOG|SHO|BIT|1, REDRAWVIEW3D, "No V.Normal Flip", 143,160,130,18, &me->flag, 0, 0, 0, 0, "Disable flipping of vertexnormals during render"); block->col= BUTGREEN; uiDefBut(block, TOG|SHO|BIT|5, REDRAWVIEW3D, "Auto Smooth", 143,140,130,18, &me->flag, 0, 0, 0, 0, "Automatic detection of smooth rendered faces during render"); block->col= BUTGREY; uiDefBut(block, NUM|SHO, B_DIFF, "Degr:", 143, 120, 130, 18, &me->smoothresh, 1, 80, 0, 0, "Maximum angle (between face normals) that defines smooth rendering"); block->col= BUTGREEN; uiDefBut(block, TOG|SHO|BIT|6, B_MAKEDISP, "S-Mesh", 143,100,130,18, &me->flag, 0, 0, 0, 0, "Subdivision Mesh"); block->col= BUTGREY; uiDefBut(block, NUM|SHO, B_MAKEDISP, "Subdiv:", 143, 80, 130, 18, &me->subdiv, 2, 12, 0, 0, "Level of subdivision"); uiDefBut(block, TOG|SHO|BIT|2, REDRAWVIEW3D, "Double Sided", 1090,184,164,19, &me->flag, 0, 0, 0, 0, "Drawmode flag, not for rendering"); block->col= BUTSALMON; if(me->msticky) val= 1.0; else val= 0.0; uiDefBut(block, LABEL, 0, "Sticky", 137,55,70,20, 0, val, 0, 0, 0, ""); if(me->msticky==0) { but= uiDefBut(block, BUT, 0, "Make", 210,58,63,19, 0, 0, 0, 0, 0, "Make sticky texture coords (projected from view)"); but->func= (make_sticky); } else uiDefBut(block, BUT, B_DELSTICKY, "Delete", 210,58,63,19, 0, 0, 0, 0, 0, "Delete sticky texture coords"); if(me->mcol) val= 1.0; else val= 0.0; uiDefBut(block, LABEL, 0, "VertCol", 140,33,70,20, 0, val, 0, 0, 0, ""); if(me->mcol==0) { but= uiDefBut(block, BUT, 0, "Make", 209,36,64,19, 0, 0, 0, 0, 0, ""); but->func= (make_vertexcol); } else uiDefBut(block, BUT, B_DELVERTCOL, "Delete", 209,36,64,19, 0, 0, 0, 0, 0, ""); if(me->tface) val= 1.0; else val= 0.0; uiDefBut(block, LABEL, 0, "TexFace", 142,13,70,20, 0, val, 0, 0, 0, ""); if(me->tface==0) { uiDefBut(block, BUT, B_MAKE_TFACES, "Make", 209,14,64,20, 0, 0, 0, 0, 0, ""); } else uiDefBut(block, BUT, B_DEL_TFACES, "Delete", 209,14,64,20, 0, 0, 0, 0, 0, ""); block->col= BUTGREY; but= uiDefBut(block, IDPOIN, 0, "TexMesh:", 479,182,247,19, &me->texcomesh, 0, 0, 0, 0, ""); but->func= (test_meshpoin_but); } /* EDIT */ block->col= BUTSALMON; uiDefBut(block, BUT,B_SPINDUP,"Spin Dup", 639,106,87,30, 0, 0, 0, 0, 0, ""); uiDefBut(block, BUT,B_EXTR,"Extrude", 477,139,249,30, 0, 0, 0, 0, 0, ""); uiDefBut(block, BUT,B_SPIN, "Spin", 558,106,78,30, 0, 0, 0, 0, 0, ""); uiDefBut(block, BUT,B_SCREW,"Screw", 477,106,79,30, 0, 0, 0, 0, 0, ""); uiDefBut(block, BUT,B_EXTREP, "ExtrudeRepeat",477,25,128,27, 0, 0, 0, 0, 0, ""); block->col= BUTGREY; uiDefBut(block, NUM|SHO, B_DIFF, "Degr:", 477,82,78,19, °r,10.0,360.0, 0, 0, ""); uiDefBut(block, NUM|SHO, B_DIFF, "Steps:", 558,82,78,19, &step,1.0,180.0, 0, 0, ""); uiDefBut(block, NUM|SHO, B_DIFF, "Turns:", 639,82,86,19, &turn,1.0,360.0, 0, 0, ""); uiDefBut(block, TOG|SHO|BIT|0, B_DIFF, "Clockwise", 639,55,86,23, &editbutflag, 0, 0, 0, 0, ""); uiDefBut(block, TOG|SHO|BIT|1, B_DIFF, "Keep Original", 477,55,156,23, &editbutflag, 0, 0, 0, 0, ""); uiDefBut(block, NUM|FLO, B_DIFF, "Offset:", 608,25,117,27, &extr_offs, 0.01, 10.0, 100, 0, ""); block->col= BUTSALMON; but= uiDefBut(block, BUT, B_DIFF, "Intersect", 749,171,94,34, 0, 0, 0, 0, 0, ""); but->func= (intersect_mesh); uiDefBut(block, BUT,B_SPLIT,"Split", 847,171,91,34, 0, 0, 0, 0, 0, ""); uiDefBut(block, BUT,B_TOSPHERE,"To Sphere", 749,133,94,34, 0, 0, 0, 0, 0, ""); uiDefBut(block, BUT,B_REMDOUB,"Rem Doubles", 958,173,101,32, 0, 0, 0, 0, 0, ""); uiDefBut(block, BUT,B_SUBDIV,"Subdivide", 749,94,94,35, 0, 0, 0, 0, 0, ""); block->col= BUTGREEN; uiDefBut(block, TOG|SHO|BIT|2, 0, "Beauty", 847,133,91,35, &editbutflag, 0, 0, 0, 0, ""); block->col= BUTSALMON; uiDefBut(block, BUT,B_FRACSUBDIV, "Fract Subd",847,94,91,34, 0, 0, 0, 0, 0, ""); but= uiDefBut(block, BUT,0,"Noise", 749,54,93,34, 0, 0, 0, 0, 0, ""); but->func= (vertexnoise); but= uiDefBut(block, BUT,0,"Smooth", 847,54,91,34, 0, 0, 0, 0, 0, ""); but->func= (vertexsmooth); uiDefBut(block, BUT,B_XSORT,"Xsort", 749,14,93,34, 0, 0, 0, 0, 0, ""); uiDefBut(block, BUT,B_HASH,"Hash", 847,14,91,34, 0, 0, 0, 0, 0, ""); block->col= BUTGREY; uiDefBut(block, NUM|FLO, B_DIFF, "Limit:", 959,151,100,19, &doublimit, 0.0001, 1.0, 10, 0, ""); block->col= BUTSALMON; uiDefBut(block, BUT,B_FLIPNORM,"Flip Normals", 961,55,100,19, 0, 0, 0, 0, 0, ""); but= uiDefBut(block, BUT,0,"SlowerDraw", 961,35,100,19, 0, 0, 0, 0, 0, ""); but->func= (slowerdraw); but= uiDefBut(block, BUT,0,"FasterDraw", 961,15,100,19, 0, 0, 0, 0, 0, ""); but->func= (fasterdraw); block->col= BUTGREY; uiDefBut(block, NUM|FLO, REDRAWVIEW3D, "NSize:", 1090, 90, 164, 19, &editbutsize, 0.001, 2.0, 10, 0, ""); uiDefBut(block, TOG|SHO|BIT|6, REDRAWVIEW3D, "Draw Normals", 1090,70,164,19, &G.f, 0, 0, 0, 0, ""); uiDefBut(block, TOG|SHO|BIT|7, REDRAWVIEW3D, "Draw Faces", 1090,50,164,19, &G.f, 0, 0, 0, 0, ""); uiDefBut(block, TOG|SHO|BIT|11, 0, "All edges", 1090,10,164,19, &G.f, 0, 0, 0, 0, ""); uiDrawBlock(block); } /* *************************** FONT ******************************** */ short give_vfontnr(VFont *vfont) { VFont *vf; short nr= 1; vf= G.main->vfont.first; while(vf) { if(vf==vfont) return nr; nr++; vf= vf->id.next; } return -1; } VFont *give_vfontpointer(int nr) /* nr= button */ { VFont *vf; short tel= 1; vf= G.main->vfont.first; while(vf) { if(tel==nr) return vf; tel++; vf= vf->id.next; } return G.main->vfont.first; } VFont *exist_vfont(char *str) { VFont *vf; vf= G.main->vfont.first; while(vf) { if(strcmp(vf->name, str)==0) return vf; vf= vf->id.next; } return 0; } char *give_vfontbutstr() { VFont *vf; int len= 0; char *str, di[FILE_MAXDIR], fi[FILE_MAXFILE]; vf= G.main->vfont.first; while(vf) { strcpy(di, vf->name); splitdirstring(di, fi); len+= strlen(fi)+4; vf= vf->id.next; } str= callocN(len+21, "vfontbutstr"); strcpy(str, "FONTS %t"); vf= G.main->vfont.first; while(vf) { if(vf->id.us==0) strcat(str, "|0 "); else strcat(str, "| "); strcpy(di, vf->name); splitdirstring(di, fi); strcat(str, fi); vf= vf->id.next; } return str; } void load_buts_vfont(char *name) { VFont *vf; Curve *cu; if(OBACT && OBACT->type==OB_FONT) cu= OBACT->data; else return; vf= exist_vfont(name); if(vf==0) { vf= load_vfont(name); if(vf==0) return; } else id_us_plus((ID *)vf); if(cu->vfont) cu->vfont->id.us--; cu->vfont= vf; text_to_curve(OBACT, 0); makeDispList(OBACT); allqueue(REDRAWVIEW3D, 0); allqueue(REDRAWBUTSEDIT, 0); } void do_fontbuts(ushort event) { Curve *cu; VFont *vf; Object *ob; ScrArea *sa; char str[80]; ob= OBACT; switch(event) { case B_MAKEFONT: text_to_curve(ob, 0); makeDispList(ob); allqueue(REDRAWVIEW3D, 0); break; case B_TOUPPER: to_upper(); break; case B_LOADFONT: vf= give_vfontpointer(G.buts->texnr); if(vf && vf->id.prev!=vf->id.next) strcpy(str, vf->name); else strcpy(str, U.fontdir); sa= closest_bigger_area(); areawinset(sa->win); activate_fileselect(FILE_SPECIAL, "SELECT FONT", str, load_buts_vfont); break; case B_PACKFONT: if (ob) { cu= ob->data; if(cu && cu->vfont) { if (cu->vfont->packedfile) { if (G.fileflags & G_AUTOPACK) { if (okee("Disable AutoPack ?")) { G.fileflags &= ~G_AUTOPACK; allqueue(REDRAWHEADERS, 0); } else { packdummy = 1; } } if ((G.fileflags & G_AUTOPACK) == 0) { if (unpackVFont(cu->vfont, PF_ASK) == RET_OK) { text_to_curve(ob, 0); makeDispList(ob); allqueue(REDRAWVIEW3D, 0); } else { packdummy = 1; } } } else { cu->vfont->packedfile = newPackedFile(cu->vfont->name); if (cu->vfont->packedfile == NULL) { packdummy = 0; } } } } allqueue(REDRAWBUTSEDIT, 0); break; case B_SETFONT: if(ob) { cu= ob->data; vf= give_vfontpointer(G.buts->texnr); if(vf) { id_us_plus((ID *)vf); cu->vfont->id.us--; cu->vfont= vf; text_to_curve(ob, 0); makeDispList(ob); allqueue(REDRAWVIEW3D, 0); allqueue(REDRAWBUTSEDIT, 0); } } break; case B_TEXTONCURVE: if(ob) { cu= ob->data; if(cu->textoncurve && cu->textoncurve->type!=OB_CURVE) { error("Only Curve Objects"); cu->textoncurve= 0; allqueue(REDRAWBUTSEDIT, 0); } text_to_curve(ob, 0); makeDispList(ob); } } } void fontbuts() { Curve *cu; uiBut *but; uiBlock *block; char *strp, str[64]; if(OBACT==0) return; sprintf(str, "editbuttonswin1 %d", curarea->win); block= uiNewBlock(&curarea->uiblocks, str, UI_EMBOSSX, UI_HELV, 0x808080, curarea->win); cu= OBACT->data; block->col= BUTGREEN; uiDefBut(block, ROW|SHO,B_MAKEFONT, "Left", 484,139,53,18, &cu->spacemode, 0.0,0.0, 0, 0, ""); uiDefBut(block, ROW|SHO,B_MAKEFONT, "Middle", 604,139,61,18, &cu->spacemode, 0.0,1.0, 0, 0, ""); uiDefBut(block, ROW|SHO,B_MAKEFONT, "Right", 540,139,62,18, &cu->spacemode, 0.0,2.0, 0, 0, ""); uiDefBut(block, ROW|SHO,B_MAKEFONT, "Flush", 665,139,61,18, &cu->spacemode, 0.0,3.0, 0, 0, ""); block->col= BUTGREY; but= uiDefBut(block, IDPOIN, B_TEXTONCURVE, "TextOnCurve:", 484,115,243,19, &cu->textoncurve, 0, 0, 0, 0, ""); but->func= (test_obpoin_but); uiDefBut(block, NUM|FLO,B_MAKEFONT, "Size:", 482,56,121,19, &cu->fsize, 0.1,10.0, 10, 0, ""); uiDefBut(block, NUM|FLO,B_MAKEFONT, "Linedist:", 605,56,121,19, &cu->linedist, 0.0,10.0, 10, 0, ""); uiDefBut(block, NUM|FLO,B_MAKEFONT, "Spacing:", 482,34,121,19, &cu->spacing, 0.0,10.0, 10, 0, ""); uiDefBut(block, NUM|FLO,B_MAKEFONT, "Y offset:", 605,34,121,19, &cu->yof, -50.0,50.0, 10, 0, ""); uiDefBut(block, NUM|FLO,B_MAKEFONT, "Shear:", 482,12,121,19, &cu->shear, -1.0,1.0, 10, 0, ""); uiDefBut(block, NUM|FLO,B_MAKEFONT, "X offset:", 605,12,121,19, &cu->xof, -50.0,50.0, 10, 0, ""); uiDefBut(block, TEX,REDRAWVIEW3D, "Ob Family:", 752,192,164,19, cu->family, 0.0, 20.0, 0, 0, ""); block->col= BUTSALMON; uiDefBut(block, BUT, B_TOUPPER, "ToUpper", 623,163,103,23, 0, 0, 0, 0, 0, ""); block->col= BUTGREY; G.buts->texnr= give_vfontnr(cu->vfont); strp= give_vfontbutstr(); uiDefBut(block, MENU|SHO, B_SETFONT, strp, 484,191,220,20, &G.buts->texnr, 0, 0, 0, 0, ""); if (cu->vfont->packedfile) { packdummy = 1; } else { packdummy = 0; } block->col= BUTYELLOW; uiDefBut(block, TOG|INT|BIT|0, B_PACKFONT, "ICON 0 1 9", 706,191,20,20, &packdummy, 0, 0, 0, 0, "Pack/Unpack this Vectorfont"); freeN(strp); block->col= BUTSALMON; uiDefBut(block, BUT,B_LOADFONT, "Load Font", 484,163,103,23, 0, 0, 0, 0, 0, ""); uiDrawBlock(block); } /* *************************** CURVE ******************************** */ void do_curvebuts(ushort event) { extern Nurb *lastnu; Object *ob; Curve *cu; Nurb *nu; ob= OBACT; if(ob==0) return; switch(event) { case B_CONVERTPOLY: case B_CONVERTBEZ: case B_CONVERTBSPL: case B_CONVERTCARD: case B_CONVERTNURB: if(G.obedit) { setsplinetype(event-B_CONVERTPOLY); makeDispList(G.obedit); allqueue(REDRAWVIEW3D, 0); } break; case B_UNIFU: case B_ENDPU: case B_BEZU: case B_UNIFV: case B_ENDPV: case B_BEZV: if(G.obedit) { nu= editNurb.first; while(nu) { if(isNurbsel(nu)) { if((nu->type & 7)==CU_NURBS) { if(eventflagu &= 1; nu->flagu += ((event-B_UNIFU)<<1); makeknots(nu, 1, nu->flagu>>1); } else if(nu->pntsv>1) { nu->flagv &= 1; nu->flagv += ((event-B_UNIFV)<<1); makeknots(nu, 2, nu->flagv>>1); } } } nu= nu->next; } makeDispList(G.obedit); allqueue(REDRAWVIEW3D, 0); } break; case B_SETWEIGHT: if(G.obedit) { weightflagNurb(1, editbutweight, 0); makeDispList(G.obedit); allqueue(REDRAWVIEW3D, 0); } break; case B_SETW1: editbutweight= 1.0; addqueue(curarea->win, REDRAW, 1); break; case B_SETW2: editbutweight= fsqrt(2.0)/4.0; addqueue(curarea->win, REDRAW, 1); break; case B_SETW3: editbutweight= 0.25; addqueue(curarea->win, REDRAW, 1); break; case B_SETW4: editbutweight= fsqrt(0.5); addqueue(curarea->win, REDRAW, 1); break; case B_SETORDER: if(G.obedit) { nu= lastnu; if(nu && (nu->type & 7)==CU_NURBS ) { if(nu->orderu>nu->pntsu) { nu->orderu= nu->pntsu; addqueue(curarea->win, REDRAW, 1); } makeknots(nu, 1, nu->flagu>>1); if(nu->orderv>nu->pntsv) { nu->orderv= nu->pntsv; addqueue(curarea->win, REDRAW, 1); } makeknots(nu, 2, nu->flagv>>1); } makeDispList(G.obedit); allqueue(REDRAWVIEW3D, 0); } break; case B_MAKEDISP: if(ob->type==OB_FONT) text_to_curve(ob, 0); makeDispList(ob); allqueue(REDRAWVIEW3D, 0); break; case B_SUBDIVCURVE: subdivideNurb(); break; case B_SPINNURB: if(G.obedit==0 || G.obedit->type!=OB_SURF || (G.obedit->lay & G.vd->lay==0)) return; spinNurb(0, 0); countall(); makeDispList(G.obedit); allqueue(REDRAWVIEW3D, 0); break; case B_CU3D: /* allow 3D curve */ if(G.obedit) { cu= G.obedit->data; nu= editNurb.first; while(nu) { nu->type &= ~CU_2D; if((cu->flag & CU_3D)==0) nu->type |= CU_2D; test2DNurb(nu); nu= nu->next; } } if(ob->type==OB_CURVE) { cu= ob->data; nu= cu->nurb.first; while(nu) { nu->type &= ~CU_2D; if((cu->flag & CU_3D)==0) nu->type |= CU_2D; test2DNurb(nu); nu= nu->next; } } break; case B_SETRESOLU: if(ob->type==OB_CURVE) { cu= ob->data; if(ob==G.obedit) nu= editNurb.first; else nu= cu->nurb.first; while(nu) { nu->resolu= cu->resolu; nu= nu->next; } } else if(ob->type==OB_FONT) text_to_curve(ob, 0); makeDispList(ob); allqueue(REDRAWVIEW3D, 0); break; } } void curvebuts() { Object *ob; Curve *cu; Nurb *nu; extern Nurb *lastnu; uiBlock *block; uiBut *but; short *sp; char str[64]; ob= OBACT; if(ob==0) return; sprintf(str, "editbuttonswin %d", curarea->win); block= uiNewBlock(&curarea->uiblocks, str, UI_EMBOSSX, UI_HELV, 0x808080, curarea->win); cu= ob->data; if(ob->type==OB_CURVE || ob->type==OB_SURF) { block->col= BUTSALMON; uiDefBut(block, LABEL, 0, "Convert", 463,173,72, 18, 0, 0, 0, 0, 0, ""); uiDefBut(block, BUT,B_CONVERTPOLY,"Poly", 467,152,72, 18, 0, 0, 0, 0, 0, ""); uiDefBut(block, BUT,B_CONVERTBEZ,"Bezier", 467,132,72, 18, 0, 0, 0, 0, 0, ""); uiDefBut(block, BUT,B_CONVERTBSPL,"Bspline", 467,112,72, 18, 0, 0, 0, 0, 0, ""); uiDefBut(block, BUT,B_CONVERTCARD,"Cardinal", 467,92,72, 18, 0, 0, 0, 0, 0, ""); uiDefBut(block, BUT,B_CONVERTNURB,"Nurb", 467,72,72, 18, 0, 0, 0, 0, 0, ""); uiDefBut(block, LABEL, 0, "Make Knots",562,173,102, 18, 0, 0, 0, 0, 0, ""); uiDefBut(block, BUT,B_UNIFU,"Uniform U", 565,152,102, 18, 0, 0, 0, 0, 0, ""); uiDefBut(block, BUT,B_ENDPU,"Endpoint U", 565,132,102, 18, 0, 0, 0, 0, 0, ""); uiDefBut(block, BUT,B_BEZU,"Bezier U", 565,112,102, 18, 0, 0, 0, 0, 0, ""); uiDefBut(block, BUT,B_UNIFV,"V", 670,152,50, 18, 0, 0, 0, 0, 0, ""); uiDefBut(block, BUT,B_ENDPV,"V", 670,132,50, 18, 0, 0, 0, 0, 0, ""); uiDefBut(block, BUT,B_BEZV,"V", 670,112,50, 18, 0, 0, 0, 0, 0, ""); uiDefBut(block, BUT,B_SETWEIGHT,"Set Weight", 465,11,95,49, 0, 0, 0, 0, 0, ""); block->col= BUTGREY; uiDefBut(block, NUM|FLO,0,"Weight:", 564,36,102,22, &editbutweight, 0.01, 10.0, 10, 0, ""); uiDefBut(block, BUT,B_SETW1,"1.0", 669,36,50,22, 0, 0, 0, 0, 0, ""); uiDefBut(block, BUT,B_SETW2,"sqrt(2)/4", 564,11,57,20, 0, 0, 0, 0, 0, ""); uiDefBut(block, BUT,B_SETW3,"0.25", 621,11,43,20, 0, 0, 0, 0, 0, ""); uiDefBut(block, BUT,B_SETW4,"sqrt(0.5)", 664,11,57,20, 0, 0, 0, 0, 0, ""); if(ob==G.obedit) { nu= lastnu; if(nu==0) nu= editNurb.first; if(nu) sp= &(nu->orderu); else sp= 0; uiDefBut(block, NUM|SHO, B_SETORDER, "Order U:", 565,91,102, 18, sp, 2.0, 6.0, 0, 0, ""); if(nu) sp= &(nu->orderv); else sp= 0; uiDefBut(block, NUM|SHO, B_SETORDER, "V:", 670,91,50, 18, sp, 2.0, 6.0, 0, 0, ""); if(nu) sp= &(nu->resolu); else sp= 0; uiDefBut(block, NUM|SHO, B_MAKEDISP, "Resol U:", 565,70,102, 18, sp, 1.0, 128.0, 0, 0, ""); if(nu) sp= &(nu->resolv); else sp= 0; uiDefBut(block, NUM|SHO, B_MAKEDISP, "V:", 670,70,50, 18, sp, 1.0, 128.0, 0, 0, ""); } block->col= BUTSALMON; uiDefBut(block, BUT, B_SUBDIVCURVE, "Subdivide", 1092,105,165,20, 0, 0, 0, 0, 0, ""); } if(ob->type==OB_SURF) { uiDefBut(block, BUT, B_SPINNURB, "Spin", 808,92,101,36, 0, 0, 0, 0, 0, ""); block->col= BUTGREY; uiDefBut(block, TOG|SHO|BIT|5, 0, "UV Orco", 143,160,130,18, &cu->flag, 0, 0, 0, 0, ""); uiDefBut(block, TOG|SHO|BIT|6, REDRAWVIEW3D, "No Puno Flip", 143,140,130,18, &cu->flag, 0, 0, 0, 0, ""); } else { block->col= BUTGREY; uiDefBut(block, TOG|SHO|BIT|5, 0, "UV Orco", 143,160,130,18, &cu->flag, 0, 0, 0, 0, ""); uiDefBut(block, NUM|SHO, B_MAKEDISP, "DefResolU:", 752,163,132,21, &cu->resolu, 1.0, 128.0, 0, 0, ""); block->col= BUTSALMON; uiDefBut(block, BUT, B_SETRESOLU, "Set", 887,163,29,21, 0, 0, 0, 0, 0, ""); block->col= BUTGREY; uiDefBut(block, NUM|SHO, B_MAKEDISP, "BevResol:", 753,30,163,18, &cu->bevresol, 0.0, 10.0, 0, 0, ""); but= uiDefBut(block, IDPOIN, B_MAKEDISP, "BevOb:", 753,10,163,18, &cu->bevobj, 0, 0, 0, 0, ""); but->func= (test_obcurpoin_but); uiDefBut(block, NUM|FLO, B_MAKEDISP, "Width:", 753,90,163,18, &cu->width, 0.0, 2.0, 1, 0, ""); uiDefBut(block, NUM|FLO, B_MAKEDISP, "Ext1:", 753,70,163,18, &cu->ext1, 0.0, 5.0, 10, 0, ""); uiDefBut(block, NUM|FLO, B_MAKEDISP, "Ext2:", 753,50,163,18, &cu->ext2, 0.0, 2.0, 1, 0, ""); block->col= BUTBLUE; if(ob->type==OB_FONT) { uiDefBut(block, TOG|SHO|BIT|1, B_MAKEDISP, "Front", 833,130,79,18, &cu->flag, 0, 0, 0, 0, ""); uiDefBut(block, TOG|SHO|BIT|2, B_MAKEDISP, "Back", 753,130,76,18, &cu->flag, 0, 0, 0, 0, ""); } else { uiDefBut(block, TOG|SHO|BIT|0, B_CU3D, "3D", 867,130,47,18, &cu->flag, 0, 0, 0, 0, ""); uiDefBut(block, TOG|SHO|BIT|1, B_MAKEDISP, "Front", 810,130,55,18, &cu->flag, 0, 0, 0, 0, ""); uiDefBut(block, TOG|SHO|BIT|2, B_MAKEDISP, "Back", 753,130,53,18, &cu->flag, 0, 0, 0, 0, ""); } block->col= BUTGREY; } uiDefBut(block, NUM|FLO, REDRAWVIEW3D, "NSize:", 1090, 80, 164, 19, &editbutsize, 0.001, 1.0, 10, 0, ""); uiDrawBlock(block); } /* *************************** CAMERA ******************************** */ void camerabuts() { Camera *cam; Object *ob; uiBlock *block; float grid=0.0; char str[64]; if(G.vd) grid= G.vd->grid; if(grid<1.0) grid= 1.0; ob= OBACT; if(ob==0) return; sprintf(str, "editbuttonswin %d", curarea->win); block= uiNewBlock(&curarea->uiblocks, str, UI_EMBOSSX, UI_HELV, 0x808080, curarea->win); cam= ob->data; uiDefBut(block, NUM|FLO,REDRAWVIEW3D, "Lens:", 470,178,160,20, &cam->lens, 1.0, 250.0, 100, 0, ""); uiDefBut(block, NUM|FLO,REDRAWVIEW3D, "ClipSta:", 470,147,160,20, &cam->clipsta, 0.001*grid, 100.0*grid, 10, 0, ""); uiDefBut(block, NUM|FLO,REDRAWVIEW3D, "ClipEnd:", 470,125,160,20, &cam->clipend, 1.0, 5000.0*grid, 100, 0, ""); uiDefBut(block, NUM|FLO,REDRAWVIEW3D, "DrawSize:", 470,90,160,20, &cam->drawsize, 0.1*grid, 10.0, 10, 0, ""); block->col= BUTGREEN; uiDefBut(block, TOG|SHO, REDRAWVIEW3D, "Ortho", 470,49,61,40, &cam->type, 0, 0, 0, 0, ""); uiDefBut(block, TOG|SHO|BIT|0,REDRAWVIEW3D, "ShowLimits", 533,69,97,20, &cam->flag, 0, 0, 0, 0, ""); uiDefBut(block, TOG|SHO|BIT|1,REDRAWVIEW3D, "Show Mist", 533,49,97,20, &cam->flag, 0, 0, 0, 0, ""); if(G.special1 & G_HOLO) { block->col= BUTGREY; if(cam->netend==0.0) cam->netend= EFRA; uiDefBut(block, NUM|FLO, REDRAWVIEW3D, "Anim len", 670,80,100,20, &cam->netend, 1.0, 2500.0, 0, 0, ""); uiDefBut(block, NUM|FLO, REDRAWVIEW3D, "Path len:", 670,160,100,20, &cam->hololen, 0.1, 25.0, 10, 0, ""); uiDefBut(block, NUM|FLO, REDRAWVIEW3D, "Shear fac:", 670,140,100,20, &cam->hololen1, 0.1, 5.0, 10, 0, ""); block->col= BUTGREEN; uiDefBut(block, TOG|SHO|BIT|4, REDRAWVIEW3D, "Holo 1", 670,120,100,20, &cam->flag, 0.0, 0.0, 0, 0, ""); uiDefBut(block, TOG|SHO|BIT|5, REDRAWVIEW3D, "Holo 2", 670,100,100,20, &cam->flag, 0.0, 0.0, 0, 0, ""); } uiDrawBlock(block); } /* *************************** FACE/PAINT *************************** */ void do_fpaintbuts(ushort event) { Mesh *me; Object *ob; ob= OBACT; if(ob==0) return; switch(event) { case B_VPGAMMA: vpaint_dogamma(); break; case B_COPY_TF_MODE: case B_COPY_TF_UV: case B_COPY_TF_COL: case B_COPY_TF_TEX: me= get_mesh(ob); if(me && me->tface) { extern TFace *lasttface; TFace *tface= me->tface; int a= me->totface; set_lasttface(); if(lasttface) { while(a--) { if(tface!=lasttface && (tface->flag & SELECT)) { if(event==B_COPY_TF_MODE) { tface->mode= lasttface->mode; tface->transp= lasttface->transp; } else if(event==B_COPY_TF_UV) { memcpy(tface->uv, lasttface->uv, sizeof(tface->uv)); tface->tpage= lasttface->tpage; tface->tile= lasttface->tile; if(lasttface->mode & TF_TILES) tface->mode |= TF_TILES; else tface->mode &= ~TF_TILES; } else if(event==B_COPY_TF_TEX) { tface->tpage= lasttface->tpage; tface->tile= lasttface->tile; if(lasttface->mode & TF_TILES) tface->mode |= TF_TILES; else tface->mode &= ~TF_TILES; } else if(event==B_COPY_TF_COL) memcpy(tface->col, lasttface->col, sizeof(tface->col)); } tface++; } } do_shared_vertexcol(me); allqueue(REDRAWVIEW3D, 0); allqueue(REDRAWIMAGE, 0); } break; case B_REDR_3D_IMA: allqueue(REDRAWVIEW3D, 0); allqueue(REDRAWIMAGE, 0); break; case B_ASSIGNMESH: test_object_materials(ob->data); allqueue(REDRAWVIEW3D, 0); allqueue(REDRAWBUTSGAME, 0); break; } } void fpaintbuts() { extern VPaint Gvp; Object *ob; uiBlock *block; char str[32]; ob= OBACT; if(ob==0) return; sprintf(str, "buttonswin %d", curarea->win); block= uiNewBlock(&curarea->uiblocks, str, UI_EMBOSSX, UI_HELV, 0x808080, curarea->win); /* VPAINT BUTTONS */ block->col= BUTGREY; uiDefBut(block, LABEL, 0, "Vertex Paint", 1037,180,194,18, 0, 0, 0, 0, 0, ""); uiDefBut(block, NUMSLI|FLO, 0, "R ", 979,160,194,19, &Gvp.r, 0.0, 1.0, B_VPCOLSLI, 0, ""); uiDefBut(block, NUMSLI|FLO, 0, "G ", 979,140,194,19, &Gvp.g, 0.0, 1.0, B_VPCOLSLI, 0, ""); uiDefBut(block, NUMSLI|FLO, 0, "B ", 979,120,194,19, &Gvp.b, 0.0, 1.0, B_VPCOLSLI, 0, ""); uiDefBut(block, NUMSLI|FLO, 0, "Alpha ", 979,100,194,19, &Gvp.a, 0.0, 1.0, 0, 0, ""); uiDefBut(block, NUMSLI|FLO, 0, "Size ", 979,80,194,19, &Gvp.size, 2.0, 64.0, 0, 0, ""); uiDefBut(block, COL|FLO, B_VPCOLSLI, "", 1176,100,28,80, &(Gvp.r), 0, 0, 0, 0, ""); uiDefBut(block, ROW|SHO, B_DIFF, "Mix", 1212,160,63,19, &Gvp.mode, 1.0, 0.0, 0, 0, ""); uiDefBut(block, ROW|SHO, B_DIFF, "Add", 1212,140,63,19, &Gvp.mode, 1.0, 1.0, 0, 0, ""); uiDefBut(block, ROW|SHO, B_DIFF, "Sub", 1212, 120,63,19, &Gvp.mode, 1.0, 2.0, 0, 0, ""); uiDefBut(block, ROW|SHO, B_DIFF, "Mul", 1212, 100,63,19, &Gvp.mode, 1.0, 3.0, 0, 0, ""); uiDefBut(block, ROW|SHO, B_DIFF, "Filter", 1212, 80,63,19, &Gvp.mode, 1.0, 4.0, 0, 0, ""); block->col= BUTGREEN; uiDefBut(block, TOG|SHO|BIT|1, 0, "Area", 980,50,80,19, &Gvp.flag, 0, 0, 0, 0, ""); uiDefBut(block, TOG|SHO|BIT|2, 0, "Soft", 1061,50,112,19, &Gvp.flag, 0, 0, 0, 0, ""); uiDefBut(block, TOG|SHO|BIT|3, 0, "Normals", 1174,50,102,19, &Gvp.flag, 0, 0, 0, 0, ""); block->col= BUTSALMON; uiDefBut(block, BUT, B_VPGAMMA, "Set", 980,30,80,19, 0, 0, 0, 0, 0, ""); block->col= BUTGREY; uiDefBut(block, NUM|FLO, B_DIFF, "Mul:", 1061,30,112,19, &Gvp.mul, 0.1, 50.0, 10, 0, ""); uiDefBut(block, NUM|FLO, B_DIFF, "Gamma:", 1174,30,102,19, &Gvp.gamma, 0.1, 5.0, 10, 0, ""); uiDefBut(block, LABEL, 0, "Face Select", 600,180,194,18, 0, 0, 0, 0, 0, ""); if(G.f & G_FACESELECT) { extern TFace *lasttface; set_lasttface(); if(lasttface) { block->col= BUTGREEN; uiDefBut(block, TOG|SHO|BIT|2, B_REDR_3D_IMA, "Tex", 600,160,60,19, &lasttface->mode, 0, 0, 0, 0, ""); uiDefBut(block, TOG|SHO|BIT|7, B_REDR_3D_IMA, "Tiles", 660,160,60,19, &lasttface->mode, 0, 0, 0, 0, ""); uiDefBut(block, TOG|SHO|BIT|4, REDRAWVIEW3D, "Light", 720,160,60,19, &lasttface->mode, 0, 0, 0, 0, ""); uiDefBut(block, TOG|SHO|BIT|10, REDRAWVIEW3D, "Invisible",780,160,60,19, &lasttface->mode, 0, 0, 0, 0, ""); uiDefBut(block, TOG|SHO|BIT|0, REDRAWVIEW3D, "Collision", 840,160,60,19, &lasttface->mode, 0, 0, 0, 0, ""); uiDefBut(block, TOG|SHO|BIT|6, REDRAWVIEW3D, "Shared", 600,140,60,19, &lasttface->mode, 0, 0, 0, 0, ""); uiDefBut(block, TOG|SHO|BIT|9, REDRAWVIEW3D, "Twoside", 660,140,60,19, &lasttface->mode, 0, 0, 0, 0, ""); uiDefBut(block, TOG|SHO|BIT|11, REDRAWVIEW3D, "ObColor",720,140,60,19, &lasttface->mode, 0, 0, 0, 0, ""); uiDefBut(block, TOG|SHO|BIT|8, REDRAWVIEW3D, "Halo", 600,120,60,19, &lasttface->mode, 0, 0, 0, 0, ""); uiDefBut(block, TOG|SHO|BIT|13, REDRAWVIEW3D, "Shadow", 660,120,60,19, &lasttface->mode, 0, 0, 0, 0, ""); block->col= BUTPURPLE; uiDefBut(block, ROW|CHA, REDRAWVIEW3D, "Opaque", 600,100,60,19, &lasttface->transp, 2.0, 0.0, 0, 0, ""); uiDefBut(block, ROW|CHA, REDRAWVIEW3D, "Add", 660,100,60,19, &lasttface->transp, 2.0, 1.0, 0, 0, ""); uiDefBut(block, ROW|CHA, REDRAWVIEW3D, "Alpha", 720,100,60,19, &lasttface->transp, 2.0, 2.0, 0, 0, ""); /* uiDefBut(block, ROW|CHA, REDRAWVIEW3D, "Sub", 780,100,60,19, &lasttface->transp, 2.0, 3.0, 0, 0); ,""*/ } } block->col= BUTSALMON; uiDefBut(block, BUT, B_COPY_TF_MODE, "Copy DrawMode", 650,7,117,28, 0, 0, 0, 0, 0, ""); uiDefBut(block, BUT, B_COPY_TF_UV, "Copy UV+tex", 771,7,85,28, 0, 0, 0, 0, 0, ""); uiDefBut(block, BUT, B_COPY_TF_COL, "Copy VertCol", 859,7,103,28, 0, 0, 0, 0, 0, ""); uiDrawBlock(block); } /* *************************** RADIO ******************************** */ void do_radiobuts(short event) { Radio *rad; int phase; phase= rad_phase(); rad= G.scene->radio; switch(event) { case B_RAD_ADD: add_radio(); allqueue(REDRAWBUTSRADIO, 0); allqueue(REDRAWVIEW3D, 0); break; case B_RAD_DELETE: delete_radio(); allqueue(REDRAWBUTSRADIO, 0); allqueue(REDRAWVIEW3D, 0); break; case B_RAD_FREE: freeAllRad(); allqueue(REDRAWBUTSRADIO, 0); allqueue(REDRAWVIEW3D, 0); break; case B_RAD_COLLECT: rad_collect_meshes(); allqueue(REDRAWBUTSRADIO, 0); allqueue(REDRAWVIEW3D, 0); break; case B_RAD_INIT: if(phase==RAD_PHASE_PATCHES) { rad_limit_subdivide(); allqueue(REDRAWBUTSRADIO, 0); allqueue(REDRAWVIEW3D, 0); } break; case B_RAD_SHOOTP: if(phase==RAD_PHASE_PATCHES) { waitcursor(1); rad_subdivshootpatch(); allqueue(REDRAWBUTSRADIO, 0); allqueue(REDRAWVIEW3D, 0); waitcursor(0); } break; case B_RAD_SHOOTE: if(phase==RAD_PHASE_PATCHES) { waitcursor(1); rad_subdivshootelem(); allqueue(REDRAWBUTSRADIO, 0); allqueue(REDRAWVIEW3D, 0); waitcursor(0); } break; case B_RAD_GO: if(phase==RAD_PHASE_PATCHES) { waitcursor(1); rad_go(); waitcursor(0); allqueue(REDRAWBUTSRADIO, 0); allqueue(REDRAWVIEW3D, 0); } break; case B_RAD_LIMITS: rad_setlimits(); allqueue(REDRAWVIEW3D, 0); allqueue(REDRAWBUTSRADIO, 0); break; case B_RAD_FAC: set_radglobal(); if(phase & RAD_PHASE_FACES) make_face_tab(); else make_node_display(); allqueue(REDRAWVIEW3D, 0); break; case B_RAD_NODELIM: if(phase & RAD_PHASE_FACES) { set_radglobal(); removeEqualNodes(rad->nodelim); make_face_tab(); allqueue(REDRAWVIEW3D, 0); allqueue(REDRAWBUTSRADIO, 0); } break; case B_RAD_NODEFILT: if(phase & RAD_PHASE_FACES) { set_radglobal(); filterNodes(); make_face_tab(); allqueue(REDRAWVIEW3D, 0); } break; case B_RAD_FACEFILT: if(phase & RAD_PHASE_FACES) { filterFaces(); allqueue(REDRAWVIEW3D, 0); } break; case B_RAD_DRAW: set_radglobal(); allqueue(REDRAWVIEW3D, 0); break; case B_RAD_ADDMESH: if(phase & RAD_PHASE_FACES) rad_addmesh(); allqueue(REDRAWVIEW3D, 0); break; case B_RAD_REPLACE: if(phase & RAD_PHASE_FACES) rad_replacemesh(); allqueue(REDRAWVIEW3D, 0); break; } } void radiobuts() { Radio *rad; uiBlock *block; uiBut *but; int flag; char str[128]; rad= G.scene->radio; if(rad==0) { add_radio(); rad= G.scene->radio; } flag= rad_phase(); sprintf(str, "buttonswin %d", curarea->win); block= uiNewBlock(&curarea->uiblocks, str, UI_EMBOSSX, UI_HELV, 0x808080, curarea->win); uiAutoBlock(block, 10, 30, 190, 100, UI_BLOCK_ROWS); if(flag == RAD_PHASE_PATCHES) block->col= BUTSALMON; else block->col= BUTGREY; uiDefBut(block, BUT, B_RAD_INIT, "Limit Subdivide", 0, 0, 10, 10, NULL, 0, 0, 0, 0, ""); if(flag & RAD_PHASE_PATCHES) block->col= BUTPURPLE; else block->col= BUTSALMON; uiDefBut(block, BUT, B_RAD_COLLECT, "Collect Meshes", 1, 0, 10, 10, NULL, 0, 0, 0, 0, ""); uiDrawBlock(block); sprintf(str, "buttonswin1 %d", curarea->win); block= uiNewBlock(&curarea->uiblocks, str, UI_EMBOSSX, UI_HELV, 0x808080, curarea->win); uiAutoBlock(block, 210, 30, 230, 150, UI_BLOCK_ROWS); block->col= BUTGREEN; uiDefBut(block, ROW|SHO, B_RAD_DRAW, "Wire", 0, 0, 10, 10, &rad->drawtype, 0.0, 0.0, 0, 0, ""); uiDefBut(block, ROW|SHO, B_RAD_DRAW, "Solid", 0, 0, 10, 10, &rad->drawtype, 0.0, 1.0, 0, 0, ""); uiDefBut(block, ROW|SHO, B_RAD_DRAW, "Gour", 0, 0, 10, 10, &rad->drawtype, 0.0, 2.0, 0, 0, ""); block->col= BUTGREY; uiDefBut(block, TOG|SHO|BIT|0, B_RAD_DRAW, "ShowLim", 1, 0, 10, 10, &rad->flag, 0, 0, 0, 0, ""); uiDefBut(block, TOG|SHO|BIT|1, B_RAD_DRAW, "Z", 1, 0, 3, 10, &rad->flag, 0, 0, 0, 0, ""); block->col= BUTGREY; uiDefBut(block, NUM|SHO, B_RAD_LIMITS, "ElMax:", 2, 0, 10, 10, &rad->elma, 1.0, 500.0, 0, 0, ""); uiDefBut(block, NUM|SHO, B_RAD_LIMITS, "ElMin:", 2, 0, 10, 10, &rad->elmi, 1.0, 100.0, 0, 0, ""); uiDefBut(block, NUM|SHO, B_RAD_LIMITS, "PaMax:", 3, 0, 10, 10, &rad->pama, 10.0, 1000.0, 0, 0, ""); uiDefBut(block, NUM|SHO, B_RAD_LIMITS, "PaMin:", 3, 0, 10, 10, &rad->pami, 10.0, 1000.0, 0, 0, ""); uiDrawBlock(block); sprintf(str, "buttonswin2 %d", curarea->win); block= uiNewBlock(&curarea->uiblocks, str, UI_EMBOSSX, UI_HELV, 0x808080, curarea->win); uiAutoBlock(block, 450, 30, 180, 150, UI_BLOCK_ROWS); if(flag == RAD_PHASE_PATCHES) block->col= BUTSALMON; else block->col= BUTGREY; uiDefBut(block, BUT, B_RAD_SHOOTE, "Subdiv Shoot Element", 0, 0, 12, 10, NULL, 0, 0, 0, 0, ""); uiDefBut(block, BUT, B_RAD_SHOOTP, "Subdiv Shoot Patch", 1, 0, 12, 10, NULL, 0, 0, 0, 0, ""); block->col= BUTGREY; uiDefBut(block, NUM|SHO, 0, "Max Subdiv Shoot:", 2, 0, 10, 10, &rad->maxsublamp, 1.0, 250.0, 0, 0, ""); uiDefBut(block, NUM|INT, 0, "MaxEl:", 3, 0, 10, 10, &rad->maxnode, 1000.0, 250000.0, 0, 0, ""); uiDefBut(block, NUM|SHO, B_RAD_LIMITS, "Hemires:", 4, 0, 10, 10, &rad->hemires, 100.0, 1000.0, 100, 0, ""); uiDrawBlock(block); sprintf(str, "buttonswin3 %d", curarea->win); block= uiNewBlock(&curarea->uiblocks, str, UI_EMBOSSX, UI_HELV, 0x808080, curarea->win); uiAutoBlock(block, 640, 30, 200, 150, UI_BLOCK_ROWS); block->col= BUTGREY; uiDefBut(block, NUM|SHO, 0, "Max Iterations:", 0, 0, 10, 10, &rad->maxiter, 0.0, 10000.0, 0, 0, ""); uiDefBut(block, NUM|FLO, 0, "Convergence:", 1, 0, 10, 10, &rad->convergence, 0.0, 1.0, 10, 0, ""); uiDefBut(block, NUM|SHO, 0, "SubSh P:", 2, 0, 10, 10, &rad->subshootp, 0.0, 10.0, 0, 0, ""); uiDefBut(block, NUM|SHO, 0, "SubSh E:", 2, 0, 10, 10, &rad->subshoote, 0.0, 10.0, 0, 0, ""); if(flag == RAD_PHASE_PATCHES) block->col= BUTSALMON; uiDefBut(block, BUT, B_RAD_GO, "GO", 3, 0, 10, 15, NULL, 0, 0, 0, 0, ""); uiDrawBlock(block); sprintf(str, "buttonswin4 %d", curarea->win); block= uiNewBlock(&curarea->uiblocks, str, UI_EMBOSSX, UI_HELV, 0x808080, curarea->win); uiAutoBlock(block, 850, 30, 200, 150, UI_BLOCK_ROWS); block->col= BUTGREY; uiDefBut(block, NUM|FLO, B_RAD_FAC, "Mult:", 0, 0, 50, 17, &rad->radfac, 0.001, 250.0, 100, 0, ""); uiDefBut(block, NUM|FLO, B_RAD_FAC, "Gamma:", 0, 0, 50, 17, &rad->gamma, 0.2, 10.0, 10, 0, ""); if(flag & RAD_PHASE_FACES) block->col= BUTSALMON; else block->col= BUTGREY; uiDefBut(block, BUT, B_RAD_FACEFILT, "FaceFilter", 1, 0, 10, 10, NULL, 0, 0, 0, 0, ""); if(flag & RAD_PHASE_FACES) block->col= BUTSALMON; else block->col= BUTGREY; uiDefBut(block, BUT, B_RAD_NODELIM, "RemoveDoubles", 2, 0, 30, 10, NULL, 0.0, 50.0, 0, 0, ""); block->col= BUTGREY; uiDefBut(block, NUM|SHO, 0, "Lim:", 2, 0, 10, 10, &rad->nodelim, 0.0, 50.0, 0, 0, ""); if(flag & RAD_PHASE_FACES) block->col= BUTSALMON; else block->col= BUTGREY; uiDefBut(block, BUT, B_RAD_NODEFILT, "Element Filter", 3, 0, 10, 10, NULL, 0, 0, 0, 0, ""); uiDrawBlock(block); sprintf(str, "buttonswin5 %d", curarea->win); block= uiNewBlock(&curarea->uiblocks, str, UI_EMBOSSX, UI_HELV, 0x808080, curarea->win); uiAutoBlock(block, 1060, 30, 190, 150, UI_BLOCK_ROWS); if(flag & RAD_PHASE_PATCHES) block->col= BUTSALMON; else block->col= BUTGREY; uiDefBut(block, BUT, B_RAD_FREE, "Free Radio Data", 0, 0, 10, 10, NULL, 0, 0, 0, 0, ""); if(flag & RAD_PHASE_FACES) block->col= BUTSALMON; else block->col= BUTGREY; uiDefBut(block, BUT, B_RAD_REPLACE, "Replace Meshes", 1, 0, 10, 10, NULL, 0, 0, 0, 0, ""); uiDefBut(block, BUT, B_RAD_ADDMESH, "Add new Meshes", 2, 0, 10, 10, NULL, 0, 0, 0, 0, ""); uiDrawBlock(block); rad_status_str(str); cpack(0); glRasterPos2i(210, 189); fmprstr(str); } /* *************************** MBALL ******************************** */ void do_mballbuts(ushort event) { extern MetaElem *lastelem; switch(event) { case B_RECALCMBALL: makeDispList(OBACT); allqueue(REDRAWVIEW3D, 0); break; } } void mballbuts() { extern MetaElem *lastelem; MetaBall *mb; Object *ob; uiBlock *block; uiBut *but; char str[64]; ob= OBACT; if(ob==0) return; sprintf(str, "editbuttonswin %d", curarea->win); block= uiNewBlock(&curarea->uiblocks, str, UI_EMBOSSX, UI_HELV, 0x808080, curarea->win); mb= ob->data; if( has_id_number((ID *)ob)==0 ) { uiDefBut(block, NUMSLI|FLO, B_RECALCMBALL, "Wiresize:", 470,178,250,19, &mb->wiresize, 0.05, 1.0, 0, 0, ""); uiDefBut(block, NUMSLI|FLO, 0, "Rendersize:", 470,158,250,19, &mb->rendersize, 0.05, 1.0, 0, 0, ""); uiDefBut(block, NUMSLI|FLO, B_RECALCMBALL, "Threshold:", 470,138,250,19, &mb->thresh, 0.0001, 5.0, 0, 0, ""); block->col= BUTBLUE; uiDefBut(block, LABEL, 0, "Update:", 471,108,120,19, 0, 0, 0, 0, 0, ""); uiDefBut(block, ROW|SHO, B_DIFF, "Always", 471, 85, 120, 19, &mb->flag, 0.0, 0.0, 0, 0, ""); uiDefBut(block, ROW|SHO, B_DIFF, "Half Res", 471, 65, 120, 19, &mb->flag, 0.0, 1.0, 0, 0, ""); uiDefBut(block, ROW|SHO, B_DIFF, "Fast", 471, 45, 120, 19, &mb->flag, 0.0, 2.0, 0, 0, ""); block->col= BUTGREY; } if(ob==G.obedit && lastelem) { uiDefBut(block, NUMSLI|FLO, B_RECALCMBALL, "Stiffness:", 750,178,250,19, &lastelem->s, 0.0, 10.0, 0, 0, ""); uiDefBut(block, NUMSLI|FLO, B_RECALCMBALL, "Len:", 750,158,250,19, &lastelem->len, 0.0, 20.0, 0, 0, ""); block->col= BUTGREEN; uiDefBut(block, TOG|SHO|BIT|1, B_RECALCMBALL, "Negative",752,116,60,19, &lastelem->flag, 0, 0, 0, 0, ""); uiDefBut(block, ROW|SHO, B_RECALCMBALL, "Ball", 753,83,60,19, &lastelem->type, 1.0, 0.0, 0, 0, ""); uiDefBut(block, ROW|SHO, B_RECALCMBALL, "TubeX", 753,62,60,19, &lastelem->type, 1.0, 1.0, 0, 0, ""); uiDefBut(block, ROW|SHO, B_RECALCMBALL, "TubeY", 814,62,60,19, &lastelem->type, 1.0, 2.0, 0, 0, ""); uiDefBut(block, ROW|SHO, B_RECALCMBALL, "TubeZ", 876,62,60,19, &lastelem->type, 1.0, 3.0, 0, 0, ""); } uiDrawBlock(block); } /* *************************** SCRIPT ******************************** */ static void extend_scriptlink(ScriptLink *slink) { void *stmp, *ftmp; if (!slink) return; stmp= slink->scripts; slink->scripts= mallocN(sizeof(ID*)*(slink->totscript+1), "scriptlistL"); ftmp= slink->flag; slink->flag= mallocN(sizeof(short*)*(slink->totscript+1), "scriptlistF"); if (slink->totscript) { memcpy(slink->scripts, stmp, sizeof(ID*)*(slink->totscript)); freeN(stmp); memcpy(slink->flag, ftmp, sizeof(short)*(slink->totscript)); freeN(ftmp); } slink->scripts[slink->totscript]= NULL; slink->flag[slink->totscript]= SCRIPT_FRAMECHANGED; slink->totscript++; if(slink->actscript<1) slink->actscript=1; } static void delete_scriptlink(ScriptLink *slink) { int i; if (!slink) return; if (slink->totscript>0) { for (i=slink->actscript-1; itotscript-1; i++) { slink->flag[i]= slink->flag[i+1]; slink->scripts[i]= slink->scripts[i+1]; } slink->totscript--; } CLAMP(slink->actscript, 1, slink->totscript); if (slink->totscript==0) { if (slink->scripts) freeN(slink->scripts); if (slink->flag) freeN(slink->flag); slink->scripts= NULL; slink->flag= NULL; slink->totscript= slink->actscript= 0; } } void do_scriptbuts(short event) { Object *ob=NULL; ScriptLink *script=NULL; SpaceButs *buts; Material *ma; switch (event) { case B_SSCRIPT_ADD: extend_scriptlink(&G.scene->scriptlink); break; case B_SSCRIPT_DEL: delete_scriptlink(&G.scene->scriptlink); break; case B_SCRIPT_ADD: case B_SCRIPT_DEL: buts= curarea->spacedata.first; ob= OBACT; if (ob && G.buts->scriptblock==ID_OB) { script= &ob->scriptlink; } else if (ob && G.buts->scriptblock==ID_MA) { ma= give_current_material(ob, ob->actcol); if (ma) script= &ma->scriptlink; } else if (ob && G.buts->scriptblock==ID_CA) { if (ob->type==OB_CAMERA) script= &((Camera *)ob->data)->scriptlink; } else if (ob && G.buts->scriptblock==ID_LA) { if (ob->type==OB_LAMP) script= &((Lamp *)ob->data)->scriptlink; } else if (G.buts->scriptblock==ID_WO) { if (G.scene->world) script= &(G.scene->world->scriptlink); } if (event==B_SCRIPT_ADD) extend_scriptlink(script); else delete_scriptlink(script); break; default: break; } allqueue(REDRAWBUTSSCRIPT, 0); } void draw_scriptlink(uiBlock *block, ScriptLink *script, int sx, int sy, int scene) { uiBut *but; char str[256]; block->col= BUTGREY; if (script->totscript) { strcpy(str, "FrameChanged%x 1|"); strcat(str, "Redraw%x 4|"); if (scene) { strcat(str, "OnLoad%x 2"); } uiDefBut(block, MENU|SHO, 1, str, sx, sy, 148, 19, &script->flag[script->actscript-1], 0, 0, 0, 0, "Script links for the Frame changed event"); but= uiDefBut(block, IDPOIN, 1, "", sx+150, sy, 98, 19, &script->scripts[script->actscript-1], 0, 0, 0, 0, "Name of Script to link"); but->func= (test_scriptpoin_but); } sprintf(str,"%d Scr:", script->totscript); uiDefBut(block, NUM|SHO, REDRAWBUTSSCRIPT, str, sx+250, sy,98,19, &script->actscript, 1, script->totscript, 0, 0, "Total / Active Script link (LeftMouse + Drag to change)"); block->col= BUTSALMON; if (scene) { if (script->totscript<32767) uiDefBut(block, BUT, B_SSCRIPT_ADD, "New", sx+350, sy, 38, 19, 0, 0, 0, 0, 0, "Add a new Script link"); if (script->totscript) uiDefBut(block, BUT, B_SSCRIPT_DEL, "Del", sx+390, sy, 38, 19, 0, 0, 0, 0, 0, "Delete the current Script link"); } else { if (script->totscript<32767) uiDefBut(block, BUT, B_SCRIPT_ADD, "New", sx+350, sy, 38, 19, 0, 0, 0, 0, 0, "Add a new Script link"); if (script->totscript) uiDefBut(block, BUT, B_SCRIPT_DEL, "Del", sx+390, sy, 38, 19, 0, 0, 0, 0, 0, "Delete the current Script link"); } } void scriptbuts(void) { Object *ob=NULL; ScriptLink *script=NULL; Material *ma; uiBlock *block; char str[64]; ob= OBACT; sprintf(str, "buttonswin %d", curarea->win); block= uiNewBlock(&curarea->uiblocks, str, UI_EMBOSSX, UI_HELV, 0x808080, curarea->win); if (ob && G.buts->scriptblock==ID_OB) { script= &ob->scriptlink; } else if (ob && G.buts->scriptblock==ID_MA) { ma= give_current_material(ob, ob->actcol); if (ma) script= &ma->scriptlink; } else if (ob && G.buts->scriptblock==ID_CA) { if (ob->type==OB_CAMERA) script= &((Camera *)ob->data)->scriptlink; } else if (ob && G.buts->scriptblock==ID_LA) { if (ob->type==OB_LAMP) script= &((Lamp *)ob->data)->scriptlink; } else if (G.buts->scriptblock==ID_WO) { if (G.scene->world) script= &(G.scene->world->scriptlink); } if (script) draw_scriptlink(block, script, 25, 180, 0); /* EVENTS */ draw_buttons_edge(block->aspect, 540); draw_scriptlink(block, &G.scene->scriptlink, 600, 180, 1); uiDrawBlock(block); } /* *************************** IKA ******************************** */ /* is this number used elsewhere? */ static int ika_del_number; void do_ikabuts(ushort event) { Base *base; Object *ob; ob= OBACT; switch(event) { case B_IKASETREF: base= FIRSTBASE; while(base) { if TESTBASELIB(base) { if(base->object->type==OB_IKA) init_defstate_ika(base->object); } base= base->next; } break; case B_IKARECALC: itterate_ika(ob); break; } } void ikabuts() { Ika *ika; Object *ob; Limb *li; Deform *def; uiBlock *block; uiBut *but; int nr, cury, max, nlimbs; char str[32]; ob= OBACT; if(ob==0) return; sprintf(str, "editbuttonswin %d", curarea->win); block= uiNewBlock(&curarea->uiblocks, str, UI_EMBOSSX, UI_HELV, 0x808080, curarea->win); ika= ob->data; block->col= BUTSALMON; uiDefBut(block, BUT, B_IKASETREF, "Set Reference",470,180,200,20, 0, 0, 0, 0, 0, ""); block->col= BUTGREEN; uiDefBut(block, TOG|SHO|BIT|1, B_DIFF, "Lock XY Plane", 470,140,200,20, &ika->flag, 0.0, 1.0, 0, 0, "New IK option: allows both X and Y axes to rotate"); block->col= BUTGREY; uiDefBut(block, NUM|FLO, B_DIFF, "XY constraint ", 470,120,200,20, &ika->xyconstraint, 0.0, 1.0, 100, 0, "Constrain in radians"); uiDefBut(block, NUMSLI|FLO, B_DIFF, "Mem ", 470,80,200,20, &ika->mem, 0.0, 1.0, 0, 0, ""); uiDefBut(block, NUM|SHO, B_DIFF, "Iter: ", 470,60,200,20, &ika->iter, 2.0, 16.0, 0, 0, ""); block->col= BUTGREY; nlimbs= countlist(&ika->limbbase); if (nlimbs>MAX_IKA_LINES) { CLAMP(ika->limb_scroll, 0, nlimbs-MAX_IKA_LINES); uiDefBut(block, SCROLL|INT, B_REDR, "", 835, 20, 19, 180, &ika->limb_scroll, 0, nlimbs-MAX_IKA_LINES, 20*nlimbs, 0, ""); max= ika->limb_scroll+MAX_IKA_LINES; } else { ika->limb_scroll= 0; max= nlimbs; } uiDefBut(block, LABEL, 0, "Limb Weight", 680, 200, 150, 19, 0, 0, 0, 0, 0, ""); cury= 180; li= ika->limbbase.first; nr= ika->limb_scroll; while(nr--) li= li->next; nr= ika->limb_scroll; while(nrfac, 0.01, 1.0, 10, 0, ""); nr++; cury-= 20; li= li->next; } if (ika->totdef>MAX_IKA_LINES) { CLAMP(ika->def_scroll, 0, ika->totdef-MAX_IKA_LINES); uiDefBut(block, SCROLL|INT, B_REDR, "", 1240, 20, 19, 180, &ika->def_scroll, 0, ika->totdef-MAX_IKA_LINES, 20*ika->totdef, 0, ""); max= ika->def_scroll+MAX_IKA_LINES; } else { ika->def_scroll= 0; max= ika->totdef; } uiDefBut(block, LABEL, 0, "Deform Max Dist", 955, 200, 140, 19, 0, 0, 0, 0, 0, ""); uiDefBut(block, LABEL, 0, "Deform Weight", 1095, 200, 140, 19, 0, 0, 0, 0, 0, ""); cury= 180; def= ika->def; for (nr= ika->def_scroll; nrdef+nr; if(def->ob) { if(def->ob->type!=OB_IKA) sprintf(str, "%s :", def->ob->id.name+2); else sprintf(str, "%s (%d):", def->ob->id.name+2, def->par1); } uiDefBut(block, LABEL, 0, str, 855, cury, 100, 19, 0, 0.01, 0.0, 0, 0, ""); uiDefBut(block, NUM|FLO, B_DIFF, "", 955, cury, 140, 19, &def->dist, 0.0, 40.0, 100, 0, "Beyond this distance the Limb doesn't influence deformation. '0.0' is global influence."); uiDefBut(block, NUM|FLO, B_DIFF, "", 1095, cury, 140, 19, &def->fac, 0.01, 10.0, 10, 0, ""); cury-= 20; } uiDrawBlock(block); } /* *************************** LATTICE ******************************** */ void do_latticebuts(ushort event) { Object *ob; Lattice *lt; Base *base; ob= OBACT; switch(event) { case B_RESIZELAT: if(ob) { if(ob==G.obedit) resizelattice(editLatt); else resizelattice(ob->data); } allqueue(REDRAWVIEW3D, 0); break; case B_DRAWLAT: if(ob==G.obedit) calc_lattverts_ext(); allqueue(REDRAWVIEW3D, 0); break; case B_LATTCHANGED: lt= ob->data; if(lt->flag & LT_OUTSIDE) outside_lattice(lt); base= FIRSTBASE; while(base) { if(base->object->parent==ob) makeDispList(base->object); base= base->next; } allqueue(REDRAWVIEW3D, 0); break; } } void latticebuts() { Lattice *lt; Object *ob; uiBlock *block; char str[64]; ob= OBACT; if(ob==0) return; sprintf(str, "editbuttonswin %d", curarea->win); block= uiNewBlock(&curarea->uiblocks, str, UI_EMBOSSX, UI_HELV, 0x808080, curarea->win); if(ob==G.obedit) lt= editLatt; else lt= ob->data; uiSetButLock(lt->key!=0, "Not with VertexKeys"); uiSetButLock(ob==G.obedit, "Unable to perform function in EditMode"); uiDefBut(block, NUM|SHO, B_RESIZELAT, "U:", 470,178,100,19, <->pntsu, 1.0, 64.0, 0, 0, ""); uiDefBut(block, NUM|SHO, B_RESIZELAT, "V:", 470,158,100,19, <->pntsv, 1.0, 64.0, 0, 0, ""); uiDefBut(block, NUM|SHO, B_RESIZELAT, "W:", 470,138,100,19, <->pntsw, 1.0, 64.0, 0, 0, ""); uiClearButLock(); block->col= BUTGREEN; uiDefBut(block, ROW|CHA, B_LATTCHANGED, "Lin", 572, 178, 40, 19, <->typeu, 1.0, (float)KEY_LINEAR, 0, 0, ""); uiDefBut(block, ROW|CHA, B_LATTCHANGED, "Card", 612, 178, 40, 19, <->typeu, 1.0, (float)KEY_CARDINAL, 0, 0, ""); uiDefBut(block, ROW|CHA, B_LATTCHANGED, "B", 652, 178, 40, 19, <->typeu, 1.0, (float)KEY_BSPLINE, 0, 0, ""); uiDefBut(block, ROW|CHA, B_LATTCHANGED, "Lin", 572, 158, 40, 19, <->typev, 2.0, (float)KEY_LINEAR, 0, 0, ""); uiDefBut(block, ROW|CHA, B_LATTCHANGED, "Card", 612, 158, 40, 19, <->typev, 2.0, (float)KEY_CARDINAL, 0, 0, ""); uiDefBut(block, ROW|CHA, B_LATTCHANGED, "B", 652, 158, 40, 19, <->typev, 2.0, (float)KEY_BSPLINE, 0, 0, ""); uiDefBut(block, ROW|CHA, B_LATTCHANGED, "Lin", 572, 138, 40, 19, <->typew, 3.0, (float)KEY_LINEAR, 0, 0, ""); uiDefBut(block, ROW|CHA, B_LATTCHANGED, "Card", 612, 138, 40, 19, <->typew, 3.0, (float)KEY_CARDINAL, 0, 0, ""); uiDefBut(block, ROW|CHA, B_LATTCHANGED, "B", 652, 138, 40, 19, <->typew, 3.0, (float)KEY_BSPLINE, 0, 0, ""); block->col= BUTSALMON; uiDefBut(block, BUT, B_RESIZELAT, "Make Regular", 470,101,99,32, 0, 0, 0, 0, 0, ""); block->col= BUTGREEN; uiDefBut(block, TOG|SHO|BIT|1, B_LATTCHANGED, "Outside", 571,101,120,31, <->flag, 0, 0, 0, 0, ""); uiDrawBlock(block); } /* *************************** TEXTURE ******************************** */ Tex *cur_imatex=0; int prv_win= 0; void load_tex_image(char *str) /* aangeroepen vanuit fileselect */ { Image *ima=0; Tex *tex; tex= cur_imatex; if(tex->type==TEX_IMAGE || tex->type==TEX_ENVMAP) { ima= add_image(str); if(ima) { if(tex->ima) { tex->ima->id.us--; } tex->ima= ima; free_image_buffers(ima); /* forceer opnieuw inlezen */ ima->ok= 1; } allqueue(REDRAWBUTSTEX, 0); allqueue(REDRAWPAINT, 0); RE_preview_changed(prv_win); } } void load_plugin_tex(char *str) /* aangeroepen vanuit fileselect */ { Tex *tex; tex= cur_imatex; if(tex->type!=TEX_PLUGIN) return; if(tex->plugin) free_plugin_tex(tex->plugin); tex->stype= 0; tex->plugin= add_plugin_tex(str); allqueue(REDRAWBUTSTEX, 0); RE_preview_changed(prv_win); } int vergcband(const void *a1, const void *a2) { const CBData *x1=a1, *x2=a2; if( x1->pos > x2->pos ) return 1; else if( x1->pos < x2->pos) return -1; return 0; } void save_env(char *name) { Tex *tex; char str[FILE_MAXFILE]; strcpy(str, name); convertstringcode(str); tex= G.buts->lockpoin; if(tex && GS(tex->id.name)==ID_TE) { if(tex->env && tex->env->ok && saveover(str)) { waitcursor(1); RE_save_envmap(tex->env, str); strcpy(G.ima, name); waitcursor(0); } } } void drawcolorband(ColorBand *coba, float x1, float y1, float sizex, float sizey) { CBData *cbd; float v3[2], v1[2], v2[2]; int a; if(coba==0) return; /* outline */ v1[0]= x1; v1[1]= y1; glLineWidth((GLfloat)(3)); cpack(0x0); glBegin(GL_LINE_LOOP); glVertex2fv(v1); v1[0]+= sizex; glVertex2fv(v1); v1[1]+= sizey; glVertex2fv(v1); v1[0]-= sizex; glVertex2fv(v1); glEnd(); glLineWidth((GLfloat)(1)); glShadeModel(GL_SMOOTH); cbd= coba->data; v1[0]= v2[0]= x1; v1[1]= y1; v2[1]= y1+sizey; glBegin(GL_QUAD_STRIP); glColor3fv( &cbd->r ); glVertex2fv(v1); glVertex2fv(v2); for(a=0; atot; a++, cbd++) { v1[0]=v2[0]= x1+ cbd->pos*sizex; glColor3fv( &cbd->r ); glVertex2fv(v1); glVertex2fv(v2); } v1[0]=v2[0]= x1+ sizex; glVertex2fv(v1); glVertex2fv(v2); glEnd(); glShadeModel(GL_FLAT); /* hulplijntjes */ v1[0]= v2[0]=v3[0]= x1; v1[1]= y1; v2[1]= y1+0.5*sizey; v3[1]= y1+sizey; cbd= coba->data; for(a=0; atot; a++, cbd++) { v1[0]=v2[0]=v3[0]= x1+ cbd->pos*sizex; if(a==coba->cur) glLineWidth((GLfloat)(3)); cpack(0x0); LINE2F(v1, v2); cpack(0xFFFFFF); LINE2F(v2, v3); if(a==coba->cur) { glLineWidth((GLfloat)(1)); } } } void do_texbuts(ushort event) { Tex *tex; ImBuf *ibuf; ScrArea *sa; ID *id, *idtest; CBData *cbd; float dx; int a, nr; short mvalo[2], mval[2]; char *name, str[80]; tex= G.buts->lockpoin; switch(event) { case B_TEXCHANNEL: addqueue(curarea->headwin, REDRAW, 1); RE_preview_changed(curarea->win); allqueue(REDRAWBUTSTEX, 0); break; case B_TEXTYPE: if(tex==0) return; tex->stype= 0; allqueue(REDRAWBUTSTEX, 0); RE_preview_changed(curarea->win); break; case B_DEFTEXVAR: if(tex==0) return; default_tex(tex); allqueue(REDRAWBUTSTEX, 0); RE_preview_changed(curarea->win); break; case B_LOADTEXIMA: case B_LOADTEXIMA1: if(tex==0) return; /* globals: even onthouden: we maken andere area fileselect */ cur_imatex= tex; prv_win= curarea->win; sa= closest_bigger_area(); areawinset(sa->win); if(tex->ima) name= tex->ima->name; else name= U.textudir; if(event==B_LOADTEXIMA) activate_imageselect(FILE_SPECIAL, "SELECT IMAGE", name, load_tex_image); else activate_fileselect(FILE_SPECIAL, "SELECT IMAGE", name, load_tex_image); break; case B_NAMEIMA: if(tex==0) return; if(tex->ima) { cur_imatex= tex; prv_win= curarea->win; /* naam in tex->ima is door button veranderd! */ strcpy(str, tex->ima->name); if(tex->ima->ibuf) strcpy(tex->ima->name, tex->ima->ibuf->name); load_tex_image(str); } break; case B_TEXREDR_PRV: allqueue(REDRAWBUTSTEX, 0); RE_preview_changed(curarea->win); break; case B_TEXIMABROWSE: if(tex) { if(G.buts->menunr== -2) { activate_databrowse((ID *)tex->ima, ID_IM, 0, B_TEXIMABROWSE, do_texbuts); return; } if(G.buts->menunr < 0) break; nr= 1; id= (ID *)tex->ima; idtest= G.main->image.first; while(idtest) { if(nr==G.buts->menunr) { break; } nr++; idtest= idtest->next; } if(idtest==0) { /* geen new */ return; } if(idtest!=id) { tex->ima= (Image *)idtest; id_us_plus(idtest); if(id) id->us--; allqueue(REDRAWBUTSTEX, 0); RE_preview_changed(curarea->win); } } break; case B_IMAPTEST: if(tex) { if( (tex->imaflag & (TEX_FIELDS+TEX_MIPMAP))== TEX_FIELDS+TEX_MIPMAP ) { error("Cannot combine fields and mipmap"); tex->imaflag -= TEX_MIPMAP; allqueue(REDRAWBUTSTEX, 0); } if(tex->ima && tex->ima->ibuf) { ibuf= tex->ima->ibuf; nr= 0; if( !(tex->imaflag & TEX_FIELDS) && (ibuf->flags & IB_fields) ) nr= 1; if( (tex->imaflag & TEX_FIELDS) && !(ibuf->flags & IB_fields) ) nr= 1; if(nr) { freeImBuf(ibuf); tex->ima->ibuf= 0; tex->ima->ok= 1; RE_preview_changed(curarea->win); } } } break; case B_RELOADIMA: if(tex && tex->ima) { freeImBuf(tex->ima->ibuf); tex->ima->ibuf= 0; tex->ima->ok= 1; allqueue(REDRAWBUTSTEX, 0); allqueue(REDRAWVIEW3D, 0); allqueue(REDRAWIMAGE, 0); RE_preview_changed(curarea->win); } break; case B_PACKIMA: if(tex && tex->ima) { if (tex->ima->packedfile) { if (G.fileflags & G_AUTOPACK) { if (okee("Disable AutoPack ?")) { G.fileflags &= ~G_AUTOPACK; } else { packdummy = 1; } } if ((G.fileflags & G_AUTOPACK) == 0) { if (unpackImage(tex->ima, PF_ASK) == RET_ERROR) { packdummy = 1; } } } else { tex->ima->packedfile = newPackedFile(tex->ima->name); if (tex->ima->packedfile == NULL) { packdummy = 0; } } allqueue(REDRAWBUTSTEX, 0); } break; case B_LOADPLUGIN: if(tex==0) return; /* globals: even onthouden: we maken andere area fileselect */ cur_imatex= tex; prv_win= curarea->win; sa= closest_bigger_area(); areawinset(sa->win); if(tex->plugin) strcpy(str, tex->plugin->name); else { strcpy(str, U.plugtexdir); } activate_fileselect(FILE_SPECIAL, "SELECT PLUGIN", str, load_plugin_tex); break; case B_NAMEPLUGIN: if(tex==0 || tex->plugin==0) return; strcpy(str, tex->plugin->name); free_plugin_tex(tex->plugin); tex->stype= 0; tex->plugin= add_plugin_tex(str); allqueue(REDRAWBUTSTEX, 0); RE_preview_changed(curarea->win); break; case B_COLORBAND: if(tex==0) return; if(tex->coba==0) tex->coba= add_colorband(); allqueue(REDRAWBUTSTEX, 0); RE_preview_changed(curarea->win); break; case B_ADDCOLORBAND: if(tex==0 || tex->coba==0) return; if(tex->coba->tot < MAXCOLORBAND-1) tex->coba->tot++; tex->coba->cur= tex->coba->tot-1; do_texbuts(B_CALCCBAND); break; case B_DELCOLORBAND: if(tex==0 || tex->coba==0 || tex->coba->tot<2) return; for(a=tex->coba->cur; acoba->tot; a++) { tex->coba->data[a]= tex->coba->data[a+1]; } if(tex->coba->cur) tex->coba->cur--; tex->coba->tot--; allqueue(REDRAWBUTSTEX, 0); RE_preview_changed(curarea->win); break; case B_CALCCBAND: case B_CALCCBAND2: if(tex==0 || tex->coba==0 || tex->coba->tot<2) return; for(a=0; acoba->tot; a++) tex->coba->data[a].cur= a; qsort(tex->coba->data, tex->coba->tot, sizeof(CBData), vergcband); for(a=0; acoba->tot; a++) { if(tex->coba->data[a].cur==tex->coba->cur) { if(tex->coba->cur!=a) addqueue(curarea->win, REDRAW, 0); /* button cur */ tex->coba->cur= a; break; } } if(event==B_CALCCBAND2) return; allqueue(REDRAWBUTSTEX, 0); RE_preview_changed(curarea->win); break; case B_DOCOLORBAND: if(tex==0 || tex->coba==0) return; cbd= tex->coba->data + tex->coba->cur; uiGetMouse(mvalo); while(get_mbut() & L_MOUSE) { uiGetMouse(mval); if(mval[0]!=mvalo[0]) { dx= mval[0]-mvalo[0]; dx/= 345.0; cbd->pos+= dx; CLAMP(cbd->pos, 0.0, 1.0); glDrawBuffer(GL_FRONT); drawcolorband(tex->coba, 923,81,345,20); /* uiSetButs(B_CALCCBAND, B_CALCCBAND); */ glDrawBuffer(GL_BACK); do_texbuts(B_CALCCBAND2); cbd= tex->coba->data + tex->coba->cur; /* ivm qsort */ mvalo[0]= mval[0]; } usleep(2); } allqueue(REDRAWBUTSTEX, 0); RE_preview_changed(curarea->win); break; case B_REDRAWCBAND: glDrawBuffer(GL_FRONT); drawcolorband(tex->coba, 923,81,345,20); glDrawBuffer(GL_BACK); RE_preview_changed(curarea->win); break; case B_ENV_DELETE: if(tex->env) { RE_free_envmap(tex->env); tex->env= 0; allqueue(REDRAWBUTSTEX, 0); RE_preview_changed(curarea->win); } break; case B_ENV_FREE: if(tex->env) { RE_free_envmapdata(tex->env); allqueue(REDRAWBUTSTEX, 0); RE_preview_changed(curarea->win); } break; case B_ENV_SAVE: if(tex->env && tex->env->ok) { sa= closest_bigger_area(); areawinset(sa->win); save_image_filesel_str(str); activate_fileselect(FILE_SPECIAL, str, G.ima, save_env); } break; case B_ENV_OB: if(tex->env && tex->env->object) { RE_preview_changed(curarea->win); if ELEM(tex->env->object->type, OB_CAMERA, OB_LAMP) { error("Camera or Lamp not allowed"); tex->env->object= 0; } } break; default: if(event>=B_PLUGBUT && event<=B_PLUGBUT+23) { PluginTex *pit= tex->plugin; if(pit && pit->callback) { pit->callback(event-B_PLUGBUT); RE_preview_changed(curarea->win); } } } } void texbuts() { Object *ob; Material *ma=0; World *wrld=0; Lamp *la=0; ID *id = NULL; MTex *mtex = NULL; Tex *tex; VarStruct *varstr; PluginTex *pit; CBData *cbd; EnvMap *env; uiBlock *block; uiBut *but; int a, xco, yco, loos, dx, dy, ok; char str[30], *strp; sprintf(str, "buttonswin %d", curarea->win); block= uiNewBlock(&curarea->uiblocks, str, UI_EMBOSSX, UI_HELV, 0x808080, curarea->win); block->col= BUTSALMON; uiDefBut(block, ROW|CHA, B_TEXREDR_PRV, "Mat", 200,172,40,20, &G.buts->texfrom, 3.0, 0.0, 0, 0, ""); uiDefBut(block, ROW|CHA, B_TEXREDR_PRV, "World", 240,172,52,20, &G.buts->texfrom, 3.0, 1.0, 0, 0, ""); uiDefBut(block, ROW|CHA, B_TEXREDR_PRV, "Lamp", 292,172,46,20, &G.buts->texfrom, 3.0, 2.0, 0, 0, ""); block->col= BUTGREY; ok= 0; if(G.buts->texfrom==0) { ob= OBACT; if(ob) { id= ob->data; if(id) { ma= give_current_material(ob, ob->actcol); if(ma) ok= 1; } } } else if(G.buts->texfrom==1) { wrld= G.scene->world; if(wrld) { id= (ID *)wrld; ok= 1; } } else if(G.buts->texfrom==2) { ob= OBACT; if(ob) { if(ob->type==OB_LAMP) { la= ob->data; id= (ID *)la; ok= 1; } } } if(ok==0) { uiDrawBlock(block); return; } uiSetButLock(id->lib!=0, "Can't edit library data"); /* CHANNELS */ yco= 140; for(a= 0; a<8; a++) { if(G.buts->texfrom==0) mtex= ma->mtex[a]; else if(G.buts->texfrom==1) mtex= wrld->mtex[a]; else if(G.buts->texfrom==2) mtex= la->mtex[a]; if(mtex && mtex->tex) splitIDname(mtex->tex->id.name+2, str, &loos); else strcpy(str, ""); str[14]= 0; if(G.buts->texfrom==0) { uiDefBut(block, ROW|CHA, B_TEXCHANNEL, str, 200,yco,140,18, &(ma->texact), 0.0, (float)a, 0, 0, ""); } else if(G.buts->texfrom==1) { uiDefBut(block, ROW|SHO, B_TEXCHANNEL, str, 200,yco,140,18, &(wrld->texact), 0.0, (float)a, 0, 0, ""); if(a==5) break; } else if(G.buts->texfrom==2) { uiDefBut(block, ROW|SHO, B_TEXCHANNEL, str, 200,yco,140,18, &(la->texact), 0.0, (float)a, 0, 0, ""); if(a==5) break; } yco-= 19; } if(G.buts->texfrom==0) { but= uiDefBut(block, TEX, B_IDNAME, "MA:", 200,195,140,20, ma->id.name+2, 0.0, 18.0, 0, 0, ""); but->func= (test_idbutton); mtex= ma->mtex[ ma->texact ]; } else if(G.buts->texfrom==1) { but= uiDefBut(block, TEX, B_IDNAME, "WO:", 200,195,140,20, wrld->id.name+2, 0.0, 18.0, 0, 0, ""); but->func= (test_idbutton); mtex= wrld->mtex[ wrld->texact ]; } else if(G.buts->texfrom==2) { but= uiDefBut(block, TEX, B_IDNAME, "LA:", 200,195,140,20, la->id.name+2, 0.0, 18.0, 0, 0, ""); but->func= (test_idbutton); mtex= la->mtex[ la->texact ]; } if(mtex && mtex->tex) { tex= mtex->tex; uiSetButLock(tex->id.lib!=0, "Can't edit library data"); xco= 275; uiDefBut(block, ROW|SHO, B_TEXTYPE, texstr[0], xco+=75, 195, 75, 20, &tex->type, 1.0, 0.0, 0, 0, ""); uiDefBut(block, ROW|SHO, B_TEXTYPE, texstr[TEX_IMAGE], xco+=75, 195, 75, 20, &tex->type, 1.0, (float)TEX_IMAGE, 0, 0, ""); uiDefBut(block, ROW|SHO, B_TEXTYPE, texstr[TEX_ENVMAP], xco+=75, 195, 75, 20, &tex->type, 1.0, (float)TEX_ENVMAP, 0, 0, ""); if(tex->plugin && tex->plugin->doit) strp= tex->plugin->pname; else strp= texstr[TEX_PLUGIN]; uiDefBut(block, ROW|SHO, B_TEXTYPE, strp, xco+=75, 195, 75, 20, &tex->type, 1.0, (float)TEX_PLUGIN, 0, 0, ""); uiDefBut(block, ROW|SHO, B_TEXTYPE, texstr[TEX_CLOUDS], xco+=75, 195, 75, 20, &tex->type, 1.0, (float)TEX_CLOUDS, 0, 0, ""); uiDefBut(block, ROW|SHO, B_TEXTYPE, texstr[TEX_WOOD], xco+=75, 195, 75, 20, &tex->type, 1.0, (float)TEX_WOOD, 0, 0, ""); uiDefBut(block, ROW|SHO, B_TEXTYPE, texstr[TEX_MARBLE], xco+=75, 195, 75, 20, &tex->type, 1.0, (float)TEX_MARBLE, 0, 0, ""); uiDefBut(block, ROW|SHO, B_TEXTYPE, texstr[TEX_MAGIC], xco+=75, 195, 75, 20, &tex->type, 1.0, (float)TEX_MAGIC, 0, 0, ""); uiDefBut(block, ROW|SHO, B_TEXTYPE, texstr[TEX_BLEND], xco+=75, 195, 75, 20, &tex->type, 1.0, (float)TEX_BLEND, 0, 0, ""); uiDefBut(block, ROW|SHO, B_TEXTYPE, texstr[TEX_STUCCI], xco+=75, 195, 75, 20, &tex->type, 1.0, (float)TEX_STUCCI, 0, 0, ""); uiDefBut(block, ROW|SHO, B_TEXTYPE, texstr[TEX_NOISE], xco+=75, 195, 75, 20, &tex->type, 1.0, (float)TEX_NOISE, 0, 0, ""); /* TYPES */ block->col= BUTGREEN; switch(tex->type) { case TEX_CLOUDS: uiDefBut(block, ROW|SHO, B_MATPRV, "Default", 350, 170, 75, 18, &tex->stype, 2.0, 0.0, 0, 0, ""); uiDefBut(block, ROW|SHO, B_MATPRV, "Color", 425, 170, 75, 18, &tex->stype, 2.0, 1.0, 0, 0, ""); block->col= BUTGREY; uiDefBut(block, NUM|FLO, B_MATPRV, "NoiseSize :", 350, 110, 150, 19, &tex->noisesize, 0.0001, 2.0, 10, 0, ""); uiDefBut(block, NUM|SHO, B_MATPRV, "NoiseDepth:", 350, 90, 150, 19, &tex->noisedepth, 0.0, 6.0, 0, 0, ""); block->col= BUTGREEN; uiDefBut(block, ROW|SHO, B_MATPRV, "Soft noise", 350, 40, 100, 19, &tex->noisetype, 12.0, 0.0, 0, 0, ""); uiDefBut(block, ROW|SHO, B_MATPRV, "Hard noise", 450, 40, 100, 19, &tex->noisetype, 12.0, 1.0, 0, 0, ""); break; case TEX_WOOD: uiDefBut(block, ROW|SHO, B_MATPRV, "Bands", 350, 170, 75, 18, &tex->stype, 2.0, 0.0, 0, 0, ""); uiDefBut(block, ROW|SHO, B_MATPRV, "Rings", 425, 170, 75, 18, &tex->stype, 2.0, 1.0, 0, 0, ""); uiDefBut(block, ROW|SHO, B_MATPRV, "BandNoise", 500, 170, 75, 18, &tex->stype, 2.0, 2.0, 0, 0, ""); uiDefBut(block, ROW|SHO, B_MATPRV, "RingNoise", 575, 170, 75, 18, &tex->stype, 2.0, 3.0, 0, 0, ""); block->col= BUTGREY; uiDefBut(block, NUM|FLO, B_MATPRV, "NoiseSize :", 350, 110, 150, 19, &tex->noisesize, 0.0001, 2.0, 10, 0, ""); uiDefBut(block, NUM|FLO, B_MATPRV, "Turbulence:", 350, 90, 150, 19, &tex->turbul, 0.0, 200.0, 10, 0, ""); block->col= BUTGREEN; uiDefBut(block, ROW|SHO, B_MATPRV, "Soft noise", 350, 40, 100, 19, &tex->noisetype, 12.0, 0.0, 0, 0, ""); uiDefBut(block, ROW|SHO, B_MATPRV, "Hard noise", 450, 40, 100, 19, &tex->noisetype, 12.0, 1.0, 0, 0, ""); break; case TEX_MARBLE: uiDefBut(block, ROW|SHO, B_MATPRV, "Soft", 350, 170, 75, 18, &tex->stype, 2.0, 0.0, 0, 0, ""); uiDefBut(block, ROW|SHO, B_MATPRV, "Sharp", 425, 170, 75, 18, &tex->stype, 2.0, 1.0, 0, 0, ""); uiDefBut(block, ROW|SHO, B_MATPRV, "Sharper", 500, 170, 75, 18, &tex->stype, 2.0, 2.0, 0, 0, ""); block->col= BUTGREY; uiDefBut(block, NUM|FLO, B_MATPRV, "NoiseSize :", 350, 110, 150, 19, &tex->noisesize, 0.0001, 2.0, 10, 0, ""); uiDefBut(block, NUM|SHO, B_MATPRV, "NoiseDepth:", 350, 90, 150, 19, &tex->noisedepth, 0.0, 6.0, 0, 0, ""); uiDefBut(block, NUM|FLO, B_MATPRV, "Turbulence:", 350, 70, 150, 19, &tex->turbul, 0.0, 200.0, 10, 0, ""); block->col= BUTGREEN; uiDefBut(block, ROW|SHO, B_MATPRV, "Soft noise", 350, 40, 100, 19, &tex->noisetype, 12.0, 0.0, 0, 0, ""); uiDefBut(block, ROW|SHO, B_MATPRV, "Hard noise", 450, 40, 100, 19, &tex->noisetype, 12.0, 1.0, 0, 0, ""); break; case TEX_MAGIC: block->col= BUTGREY; uiDefBut(block, NUM|FLO, B_MATPRV, "Size :", 350, 110, 150, 19, &tex->noisesize, 0.0001, 2.0, 10, 0, ""); uiDefBut(block, NUM|SHO, B_MATPRV, "Depth:", 350, 90, 150, 19, &tex->noisedepth, 0.0, 10.0, 0, 0, ""); uiDefBut(block, NUM|FLO, B_MATPRV, "Turbulence:", 350, 70, 150, 19, &tex->turbul, 0.0, 200.0, 10, 0, ""); break; case TEX_BLEND: uiDefBut(block, ROW|SHO, B_MATPRV, "Lin", 350, 170, 75, 18, &tex->stype, 2.0, 0.0, 0, 0, ""); uiDefBut(block, ROW|SHO, B_MATPRV, "Quad", 425, 170, 75, 18, &tex->stype, 2.0, 1.0, 0, 0, ""); uiDefBut(block, ROW|SHO, B_MATPRV, "Ease", 500, 170, 75, 18, &tex->stype, 2.0, 2.0, 0, 0, ""); uiDefBut(block, ROW|SHO, B_MATPRV, "Diag", 575, 170, 75, 18, &tex->stype, 2.0, 3.0, 0, 0, ""); uiDefBut(block, ROW|SHO, B_MATPRV, "Sphere", 650, 170, 75, 18, &tex->stype, 2.0, 4.0, 0, 0, ""); uiDefBut(block, ROW|SHO, B_MATPRV, "Halo", 725, 170, 75, 18, &tex->stype, 2.0, 5.0, 0, 0, ""); uiDefBut(block, TOG|SHO|BIT|1, B_MATPRV, "Flip XY", 350, 130, 75, 18, &tex->flag, 0, 0, 0, 0, ""); break; case TEX_STUCCI: uiDefBut(block, ROW|SHO, B_MATPRV, "Plastic", 350, 170, 75, 18, &tex->stype, 2.0, 0.0, 0, 0, ""); uiDefBut(block, ROW|SHO, B_MATPRV, "Wall In", 425, 170, 75, 18, &tex->stype, 2.0, 1.0, 0, 0, ""); uiDefBut(block, ROW|SHO, B_MATPRV, "Wall Out", 500, 170, 75, 18, &tex->stype, 2.0, 2.0, 0, 0, ""); block->col= BUTGREY; uiDefBut(block, NUM|FLO, B_MATPRV, "NoiseSize :", 350, 110, 150, 19, &tex->noisesize, 0.0001, 2.0, 10, 0, ""); uiDefBut(block, NUM|FLO, B_MATPRV, "Turbulence:", 350, 90, 150, 19, &tex->turbul, 0.0, 200.0, 10, 0, ""); block->col= BUTGREEN; uiDefBut(block, ROW|SHO, B_MATPRV, "Soft noise", 350, 40, 100, 19, &tex->noisetype, 12.0, 0.0, 0, 0, ""); uiDefBut(block, ROW|SHO, B_MATPRV, "Hard noise", 450, 40, 100, 19, &tex->noisetype, 12.0, 1.0, 0, 0, ""); break; case TEX_NOISE: break; case TEX_IMAGE: break; } block->col= BUTSALMON; uiDefBut(block, BUT, B_DEFTEXVAR, "Default Vars", 1180,169,93,47, 0, 0, 0, 0, 0, ""); block->col= BUTGREY; /* SPECIFIC */ if(tex->type==TEX_IMAGE) { uiDefBut(block, NUM|FLO, B_REDR, "MinX ", 350,30,140,19, &tex->cropxmin, -10.0, 10.0, 10, 0, ""); uiDefBut(block, NUM|FLO, B_REDR, "MaxX ", 350,10,140,19, &tex->cropxmax, -10.0, 10.0, 10, 0, ""); uiDefBut(block, NUM|FLO, B_REDR, "MinY ", 494,30,140,19, &tex->cropymin, -10.0, 10.0, 10, 0, ""); uiDefBut(block, NUM|FLO, B_REDR, "MaxY ", 494,10,140,19, &tex->cropymax, -10.0, 10.0, 10, 0, ""); uiDefBut(block, ROW|SHO, 0, "Extend", 350,85,69,19, &tex->extend, 4.0, 1.0, 0, 0, ""); uiDefBut(block, ROW|SHO, 0, "Clip", 421,85,59,19, &tex->extend, 4.0, 2.0, 0, 0, ""); uiDefBut(block, ROW|SHO, 0, "Repeat", 565,85,68,19, &tex->extend, 4.0, 3.0, 0, 0, ""); uiDefBut(block, ROW|SHO, 0, "ClipCube", 482,85,82,19, &tex->extend, 4.0, 4.0, 0, 0, ""); uiDefBut(block, NUM|FLO, B_MATPRV, "Filter :", 352,109,135,19, &tex->filtersize, 0.1, 25.0, 0, 0, ""); uiDefBut(block, NUM|SHO, B_MATPRV, "Xrepeat:", 350,60,140,19, &tex->xrepeat, 1.0, 512.0, 0, 0, ""); uiDefBut(block, NUM|SHO, B_MATPRV, "Yrepeat:", 494,60,140,19, &tex->yrepeat, 1.0, 512.0, 0, 0, ""); uiDefBut(block, NUM|SHO, B_MATPRV, "Frames :", 642,110,150,19, &tex->frames, 0.0, 18000.0, 0, 0, ""); uiDefBut(block, NUM|SHO, B_MATPRV, "Offset :", 642,90,150,19, &tex->offset, -9000.0, 9000.0, 0, 0, ""); uiDefBut(block, NUM|SHO, B_MATPRV, "Fie/Ima:", 642,60,98,19, &tex->fie_ima, 1.0, 200.0, 0, 0, ""); uiDefBut(block, NUM|SHO, B_MATPRV, "StartFr:", 642,30,150,19, &tex->sfra, 1.0, 9000.0, 0, 0, ""); uiDefBut(block, NUM|SHO, B_MATPRV, "Len:", 642,10,150,19, &tex->len, 0.0, 9000.0, 0, 0, ""); uiDefBut(block, NUM|SHO, B_MATPRV, "Fra:", 802,70,73,19, &(tex->fradur[0][0]), 0.0, 18000.0, 0, 0, ""); uiDefBut(block, NUM|SHO, B_MATPRV, "", 879,70,37,19, &(tex->fradur[0][1]), 0.0, 250.0, 0, 0, ""); uiDefBut(block, NUM|SHO, B_MATPRV, "Fra:", 802,50,73,19, &(tex->fradur[1][0]), 0.0, 18000.0, 0, 0, ""); uiDefBut(block, NUM|SHO, B_MATPRV, "", 879,50,37,19, &(tex->fradur[1][1]), 0.0, 250.0, 0, 0, ""); uiDefBut(block, NUM|SHO, B_MATPRV, "Fra:", 802,30,73,19, &(tex->fradur[2][0]), 0.0, 18000.0, 0, 0, ""); uiDefBut(block, NUM|SHO, B_MATPRV, "", 879,30,37,19, &(tex->fradur[2][1]), 0.0, 250.0, 0, 0, ""); uiDefBut(block, NUM|SHO, B_MATPRV, "Fra:", 802,10,73,19, &(tex->fradur[3][0]), 0.0, 18000.0, 0, 0, ""); uiDefBut(block, NUM|SHO, B_MATPRV, "", 879,10,37,19, &(tex->fradur[3][1]), 0.0, 250.0, 0, 0, ""); block->col= BUTGREEN; uiDefBut(block, TOG|SHO|BIT|6, 0, "Cyclic", 743,60,48,19, &tex->imaflag, 0, 0, 0, 0, ""); block->col= BUTSALMON; uiDefBut(block, BUT, B_LOADTEXIMA, "Load Image", 350,137,132,24, 0, 0, 0, 0, 0, ""); block->col= BUTGREY; uiDefBut(block, BUT, B_LOADTEXIMA1, "", 485,137,10,24, 0, 0, 0, 0, 0, ""); id= (ID *)tex->ima; IDnames_to_pupstring(&strp, &(G.main->image), id, &(G.buts->menunr)); if(strp[0]) { uiDefBut(block, MENU|SHO, B_TEXIMABROWSE, strp, 496,137,23,24, &(G.buts->menunr), 0, 0, 0, 0, ""); } freeN(strp); if(tex->ima) { uiDefBut(block, TEX, B_NAMEIMA, "", 520,137,412,24, tex->ima->name, 0.0, 79.0, 0, 0, ""); sprintf(str, "%d", tex->ima->id.us); uiDefBut(block, BUT, 0, str, 934,137,23,24, 0, 0, 0, 0, 0, ""); uiDefBut(block, BUT, B_RELOADIMA, "Reload", 986,137,68,24, 0, 0, 0, 0, 0, ""); if (tex->ima->packedfile) { packdummy = 1; } else { packdummy = 0; } uiDefBut(block, TOG|INT|BIT|0, B_PACKIMA, "ICON 0 1 9", 960,137,24,24, &packdummy, 0, 0, 0, 0, "Pack/Unpack this Image"); } block->col= BUTGREEN; uiDefBut(block, TOG|SHO|BIT|0, 0, "InterPol", 350, 170, 75, 18, &tex->imaflag, 0, 0, 0, 0, ""); uiDefBut(block, TOG|SHO|BIT|1, B_MATPRV, "UseAlpha", 425, 170, 75, 18, &tex->imaflag, 0, 0, 0, 0, ""); uiDefBut(block, TOG|SHO|BIT|5, B_MATPRV, "CalcAlpha", 500, 170, 75, 18, &tex->imaflag, 0, 0, 0, 0, ""); uiDefBut(block, TOG|SHO|BIT|2, B_MATPRV, "NegAlpha", 575, 170, 75, 18, &tex->flag, 0, 0, 0, 0, ""); uiDefBut(block, TOG|SHO|BIT|2, B_IMAPTEST, "MipMap", 650, 170, 75, 18, &tex->imaflag, 0, 0, 0, 0, ""); uiDefBut(block, TOG|SHO|BIT|3, B_IMAPTEST, "Fields", 725, 170, 75, 18, &tex->imaflag, 0, 0, 0, 0, ""); uiDefBut(block, TOG|SHO|BIT|4, B_MATPRV, "Rot90", 800, 170, 50, 18, &tex->imaflag, 0, 0, 0, 0, ""); uiDefBut(block, TOG|SHO|BIT|7, B_RELOADIMA, "Movie", 850, 170, 50, 18, &tex->imaflag, 0, 0, 0, 0, ""); uiDefBut(block, TOG|SHO|BIT|8, 0, "Anti", 900, 170, 50, 18, &tex->imaflag, 0, 0, 0, 0, ""); uiDefBut(block, TOG|SHO|BIT|10, 0, "StField", 950, 170, 50, 18, &tex->imaflag, 0, 0, 0, 0, ""); block->col= BUTGREY; /* printen aantal frames anim */ if(tex->ima && tex->ima->anim) { sprintf(str, "%d frs ", tex->ima->anim->duration); uiDefBut(block, LABEL, 0, str, 834, 110, 90, 18, 0, 0, 0, 0, 0, ""); sprintf(str, "%d cur ", tex->ima->lastframe); uiDefBut(block, LABEL, 0, str, 834, 90, 90, 18, 0, 0, 0, 0, 0, ""); } } else if(tex->type==TEX_PLUGIN) { if(tex->plugin && tex->plugin->doit) { pit= tex->plugin; block->col= BUTGREEN; for(a=0; astypes; a++) { uiDefBut(block, ROW|SHO, B_MATPRV, pit->stnames+16*a, 350+75*a, 170, 75, 18, &tex->stype, 2.0, (float)a, 0, 0, ""); } block->col= BUTGREY; varstr= pit->varstr; if(varstr) { for(a=0; avars; a++, varstr++) { xco= 350 + 140*(a/6); yco= 110 - 20*(a % 6); uiDefBut(block, varstr->type, B_PLUGBUT+a, varstr->name, xco,yco,137,19, &(pit->data[a]), varstr->min, varstr->max, 100, 0, varstr->tip); } } uiDefBut(block, TEX, B_NAMEPLUGIN, "", 520,137,412,24, pit->name, 0.0, 79.0, 0, 0, ""); } block->col= BUTSALMON; uiDefBut(block, BUT, B_LOADPLUGIN, "Load Plugin", 350,137,137,24, 0, 0, 0, 0, 0, ""); } else if(tex->type==TEX_ENVMAP) { if(tex->env==0) tex->env= RE_add_envmap(); if(tex->env) { env= tex->env; block->col= BUTGREEN; uiDefBut(block, ROW|SHO, B_REDR, "Static", 350, 170, 75, 18, &env->stype, 2.0, 0.0, 0, 0, ""); uiDefBut(block, ROW|SHO, B_REDR, "Anim", 425, 170, 75, 18, &env->stype, 2.0, 1.0, 0, 0, ""); uiDefBut(block, ROW|SHO, B_ENV_FREE, "Load", 500, 170, 75, 18, &env->stype, 2.0, 2.0, 0, 0, ""); if(env->stype==ENV_LOAD) { block->col= BUTSALMON; uiDefBut(block, BUT, B_LOADTEXIMA, "Load Image", 350,137,132,24, 0, 0, 0, 0, 0, ""); block->col= BUTGREY; uiDefBut(block, BUT, B_LOADTEXIMA1, "", 485,137,10,24, 0, 0, 0, 0, 0, ""); id= (ID *)tex->ima; IDnames_to_pupstring(&strp, &(G.main->image), id, &(G.buts->menunr)); if(strp[0]) { uiDefBut(block, MENU|SHO, B_TEXIMABROWSE, strp, 496,137,23,24, &(G.buts->menunr), 0, 0, 0, 0, ""); } freeN(strp); if(tex->ima) { uiDefBut(block, TEX, B_NAMEIMA, "", 520,137,412,24, tex->ima->name, 0.0, 79.0, 0, 0, ""); sprintf(str, "%d", tex->ima->id.us); uiDefBut(block, BUT, 0, str, 934,137,23,24, 0, 0, 0, 0, 0, ""); uiDefBut(block, BUT, B_RELOADIMA, "Reload", 960,137,65,24, 0, 0, 0, 0, 0, ""); } } else { block->col= BUTSALMON; uiDefBut(block, BUT, B_ENV_FREE, "Free Data", 350,137,107,24, 0, 0, 0, 0, 0, ""); block->col= BUTGREY; uiDefBut(block, BUT, B_ENV_SAVE, "Save EnvMap", 461,137,115,24, 0, 0, 0, 0, 0, ""); } block->col= BUTGREY; but= uiDefBut(block, IDPOIN, B_ENV_OB, "Ob:", 350,95,206,24, &(env->object), 0, 0, 0, 0, ""); but->func= (test_obpoin_but); block->col= BUTGREY; uiDefBut(block, NUM|FLO, REDRAWVIEW3D, "ClipSta", 350,68,122,24, &env->clipsta, 0.01, 50.0, 100, 0, ""); uiDefBut(block, NUM|FLO, 0, "ClipEnd", 475,68,142,24, &env->clipend, 0.1, 5000.0, 1000, 0, ""); if(env->stype!=ENV_LOAD) uiDefBut(block, NUM|INT, B_ENV_FREE, "CubeRes", 620,68,140,24, &env->cuberes, 50, 1000.0, 0, 0, ""); uiDefBut(block, NUM|FLO, B_MATPRV, "Filter :", 558,95,201,24, &tex->filtersize, 0.1, 25.0, 0, 0, ""), uiDefBut(block, LABEL, 0, "Don't render layer:", 772,100,140,22, 0, 0.0, 0.0, 0, 0, ""); xco= 772; dx= 28; dy= 26; for(a=0; a<10; a++) { uiDefBut(block, TOG|INT|BIT|a+10, 0, "", xco+a*(dx/2), 68, dx/2, dy/2, &env->notlay, 0, 0, 0, 0, ""); uiDefBut(block, TOG|INT|BIT|a, 0, "", xco+a*(dx/2), 68+dy/2, dx/2, 1+dy/2, &env->notlay, 0, 0, 0, 0, ""); if(a==4) xco+= 5; } } } /* COLORBAND */ block->col= BUTSALMON; uiDefBut(block, TOG|SHO|BIT|0, B_COLORBAND, "Colorband", 923,103,102,20, &tex->flag, 0, 0, 0, 0, ""); if(tex->flag & TEX_COLORBAND) { uiDefBut(block, BUT, B_ADDCOLORBAND, "Add", 1029,103,50,20, 0, 0, 0, 0, 0, ""); uiDefBut(block, BUT, B_DELCOLORBAND, "Del", 1218,104,50,20, 0, 0, 0, 0, 0, ""); block->col= BUTPURPLE; uiDefBut(block, NUM|SHO, B_REDR, "Cur:", 1082,104,132,20, &tex->coba->cur, 0.0, (float)(tex->coba->tot-1), 0, 0, ""); uiDefBut(block, LABEL, B_DOCOLORBAND, "", 923,81,345,20, 0, 0, 0, 0, 0, ""); /* alleen voor event! */ drawcolorband(tex->coba, 923,81,345,20); cbd= tex->coba->data + tex->coba->cur; uiDefBut(block, NUM|FLO, B_CALCCBAND, "Pos", 923,59,89,20, &cbd->pos, 0.0, 1.0, 10, 0, ""); block->col= BUTGREEN; uiDefBut(block, ROW|SHO, B_REDRAWCBAND, "E", 1013,59,20,20, &tex->coba->ipotype, 5.0, 1.0, 0, 0, ""); uiDefBut(block, ROW|SHO, B_REDRAWCBAND, "L", 1033,59,20,20, &tex->coba->ipotype, 5.0, 0.0, 0, 0, ""); uiDefBut(block, ROW|SHO, B_REDRAWCBAND, "S", 1053,59,20,20, &tex->coba->ipotype, 5.0, 2.0, 0, 0, ""); block->col= BUTPURPLE; uiDefBut(block, COL|FLO, B_BANDCOL, "", 1076,59,28,20, &(cbd->r), 0, 0, 0, 0, ""); uiDefBut(block, NUMSLI|FLO, B_REDRAWCBAND, "A ", 1107,58,163,20, &cbd->a, 0.0, 1.0, 0, 0, ""); uiDefBut(block, NUMSLI|FLO, B_REDRAWCBAND, "R ", 923,37,116,20, &cbd->r, 0.0, 1.0, B_BANDCOL, 0, ""); uiDefBut(block, NUMSLI|FLO, B_REDRAWCBAND, "G ", 1042,37,111,20, &cbd->g, 0.0, 1.0, B_BANDCOL, 0, ""); uiDefBut(block, NUMSLI|FLO, B_REDRAWCBAND, "B ", 1156,36,115,20, &cbd->b, 0.0, 1.0, B_BANDCOL, 0, ""); } /* RGB-BRICON */ block->col= BUTGREY; uiDefBut(block, NUMSLI|FLO, B_MATPRV, "Bright", 923,11,166,20, &tex->bright, 0.0, 2.0, 0, 0, ""); uiDefBut(block, NUMSLI|FLO, B_MATPRV, "Contr", 1093,11,180,20, &tex->contrast, 0.01, 2.0, 0, 0, ""); if((tex->flag & TEX_COLORBAND)==0) { uiDefBut(block, NUMSLI|FLO, B_MATPRV, "R ", 923,37,116,20, &tex->rfac, 0.0, 2.0, 0, 0, ""); uiDefBut(block, NUMSLI|FLO, B_MATPRV, "G ", 1042,37,111,20, &tex->gfac, 0.0, 2.0, 0, 0, ""); uiDefBut(block, NUMSLI|FLO, B_MATPRV, "B ", 1156,36,115,20, &tex->bfac, 0.0, 2.0, 0, 0, ""); } } /* PREVIEW RENDER */ previewdraw(); uiDrawBlock(block); } /* ****************************** MATERIAL ************************ */ MTex mtexcopybuf; void do_matbuts(ushort event) { static short mtexcopied=0; Material *ma; MTex *mtex; switch(event) { case B_ACTCOL: addqueue(curarea->headwin, REDRAW, 1); allqueue(REDRAWBUTSMAT, 0); allqueue(REDRAWIPO, 0); RE_preview_changed(curarea->win); break; case B_MATFROM: addqueue(curarea->headwin, REDRAW, 1); allqueue(REDRAWBUTSMAT, 0); RE_preview_changed(curarea->win); break; case B_MATPRV: /* dit event wordt ook door lamp, tex en sky gebruikt */ RE_preview_changed(curarea->win); break; case B_MATPRV_DRAW: RE_preview_changed(curarea->win); allqueue(REDRAWBUTSMAT, 0); break; case B_TEXCLEAR: ma= G.buts->lockpoin; mtex= ma->mtex[(int) ma->texact ]; if(mtex) { if(mtex->tex) mtex->tex->id.us--; freeN(mtex); ma->mtex[ (int) ma->texact ]= 0; allqueue(REDRAWBUTSMAT, 0); allqueue(REDRAWOOPS, 0); RE_preview_changed(curarea->win); } break; case B_MTEXCOPY: ma= G.buts->lockpoin; if(ma && ma->mtex[(int)ma->texact] ) { mtex= ma->mtex[(int)ma->texact]; if(mtex->tex==0) { error("No texture available"); } else { memcpy(&mtexcopybuf, ma->mtex[(int)ma->texact], sizeof(MTex)); notice("copied!"); mtexcopied= 1; } } break; case B_MTEXPASTE: ma= G.buts->lockpoin; if(ma && mtexcopied && mtexcopybuf.tex) { if(ma->mtex[(int)ma->texact]==0 ) ma->mtex[(int)ma->texact]= mallocN(sizeof(MTex), "mtex"); memcpy(ma->mtex[(int)ma->texact], &mtexcopybuf, sizeof(MTex)); id_us_plus((ID *)mtexcopybuf.tex); notice("pasted!"); RE_preview_changed(curarea->win); addqueue(curarea->win, REDRAW, 1); } break; case B_MATLAY: ma= G.buts->lockpoin; if(ma && ma->lay==0) { ma->lay= 1; addqueue(curarea->win, REDRAW, 1); } } } void matbuts() { Object *ob; Material *ma; ID *id, *idn; MTex *mtex; uiBlock *block; uiBut *but; float *colpoin, min; int rgbsel = 0, a, xco, loos; char str[30], *strp; ob= OBACT; if(ob==0 || ob->data==0) return; sprintf(str, "buttonswin %d", curarea->win); block= uiNewBlock(&curarea->uiblocks, str, UI_EMBOSSX, UI_HELV, 0x808080, curarea->win); if(ob->actcol==0) ob->actcol= 1; /* ivm TOG|BIT button */ /* aangeven waar het materiaal aan hangt */ block->col= BUTSALMON; uiDefBut(block, TOG|SHO|BIT|(ob->actcol-1), B_MATFROM, "OB", 342, 195, 33, 20, &ob->colbits, 0, 0, 0, 0, ""); idn= ob->data; strncpy(str, idn->name, 2); str[2]= 0; block->col= BUTGREEN; uiDefBut(block, TOGN|SHO|BIT|(ob->actcol-1), B_MATFROM, str, 380, 195, 33, 20, &ob->colbits, 0, 0, 0, 0, ""); block->col= BUTGREY; /* id is het blok waarvan materiaal wordt gepakt */ if( BTST(ob->colbits, ob->actcol-1) ) id= (ID *)ob; else id= ob->data; sprintf(str, "%d Mat", ob->totcol); if(ob->totcol) min= 1.0; else min= 0.0; uiDefBut(block, NUM|CHA, B_ACTCOL, str, 415,195,140,20, &(ob->actcol), min, (float)ob->totcol, 0, 0, ""); uiSetButLock(id->lib!=0, "Can't edit library data"); strncpy(str, id->name, 2); str[2]= ':'; str[3]= 0; but= uiDefBut(block, TEX, B_IDNAME, str, 200,195,140,20, id->name+2, 0.0, 18.0, 0, 0, ""); but->func= (test_idbutton); if(ob->totcol==0) { uiDrawBlock(block); return; } ma= give_current_material(ob, ob->actcol); if(ma==0) { uiDrawBlock(block); return; } uiSetButLock(ma->id.lib!=0, "Can't edit library data"); block->col= BUTGREY; uiDefBut(block, ROW|SHO, REDRAWBUTSMAT, "RGB", 200,166,44,22, &(ma->colormodel), 1.0, (float)MA_RGB, 0, 0, ""); uiDefBut(block, ROW|SHO, REDRAWBUTSMAT, "HSV", 200,143,44,22, &(ma->colormodel), 1.0, (float)MA_HSV, 0, 0, ""); uiDefBut(block, TOG|SHO|BIT|0, REDRAWBUTSMAT, "DYN", 200,120,44,22, &(ma->dynamode), 0.0, 0.0, 0, 0, ""); if((ma->mode & MA_HALO)==0) uiDefBut(block, NUM|FLO, 0, "Zoffset:", 200,91,174,19, &(ma->zoffs), 0.0, 10.0, 0, 0, ""); if(ma->dynamode & MA_DRAW_DYNABUTS) { uiDefBut(block, NUMSLI|FLO, 0, "Reflect ", 380,168,175,21, &ma->reflect, 0.0, 1.0, 0, 0, "The factor a wall or floor reflects a collision"); uiDefBut(block, NUMSLI|FLO, 0, "Fh Frict ", 380,144,175,21, &ma->friction, 0.0, 1.0, 0, 0, "Inside the Fh dist, floor friction"); /**/ uiDefBut(block, NUMSLI|FLO, 0, "Fh Force", 380,120,175,21, &ma->fh, 0.0, 1.0, 0, 0, "The factor a Dynamic Object is pushed away from the floor"); uiDefBut(block, NUM|FLO, 0, "Fh Damp ", 260,144,120,21, &ma->xyfrict, 0.0, 1.0, 10, 0, "The damping of the Fh force"); uiDefBut(block, NUM|FLO, 0, "Fh Dist ", 260,120,120,21, &ma->fhdist, 0.0, 20.0, 10, 0, "The distance from a floor where the Fh force works "); block->col= (BUTGREEN); uiDefBut(block, TOG|SHO|BIT|1, 0, "Fh Norm", 260,168,120,21, &ma->dynamode, 0.0, 0.0, 0, 0, "Make the face normal direction of the Fh force"); block->col= (BUTGREY); } else { uiDefBut(block, COL|FLO, B_MIRCOL, "", 246,143,37,45, &(ma->mirr), 0, 0, 0, 0, ""); uiDefBut(block, COL|FLO, B_SPECCOL, "", 287,143,37,45, &(ma->specr), 0, 0, 0, 0, ""); uiDefBut(block, COL|FLO, B_MATCOL, "", 326,143,47,45, &(ma->r), 0, 0, 0, 0, ""); if(ma->mode & MA_HALO) { uiDefBut(block, ROW|CHA, REDRAWBUTSMAT, "Ring", 246,120,37,22, &(ma->rgbsel), 2.0, 2.0, 0, 0, ""); uiDefBut(block, ROW|CHA, REDRAWBUTSMAT, "Line", 287,120,37,22, &(ma->rgbsel), 2.0, 1.0, 0, 0, ""); uiDefBut(block, ROW|CHA, REDRAWBUTSMAT, "Halo", 326,120,47,22, &(ma->rgbsel), 2.0, 0.0, 0, 0, ""); } else { uiDefBut(block, ROW|CHA, REDRAWBUTSMAT, "Mir", 246,120,37,22, &(ma->rgbsel), 2.0, 2.0, 0, 0, ""); uiDefBut(block, ROW|CHA, REDRAWBUTSMAT, "Spec", 287,120,37,22, &(ma->rgbsel), 2.0, 1.0, 0, 0, ""); uiDefBut(block, ROW|CHA, REDRAWBUTSMAT, "Color", 326,120,47,22, &(ma->rgbsel), 2.0, 0.0, 0, 0, ""); } if(ma->rgbsel==0) {colpoin= &(ma->r); rgbsel= B_MATCOL;} else if(ma->rgbsel==1) {colpoin= &(ma->specr); rgbsel= B_SPECCOL;} else if(ma->rgbsel==2) {colpoin= &(ma->mirr); rgbsel= B_MIRCOL;} if(ma->rgbsel==0 && (ma->mode & (MA_VERTEXCOLP|MA_FACETEXTURE) && !(ma->mode & MA_HALO))); else if(ma->colormodel==MA_HSV) { block->col= BUTPURPLE; uiDefBut(block, HSVSLI|FLO, B_MATPRV, "H ", 380,168,175,21, colpoin, 0.0, 0.9999, rgbsel, 0, ""); block->col= BUTPURPLE; uiDefBut(block, HSVSLI|FLO, B_MATPRV, "S ", 380,144,175,21, colpoin, 0.0001, 1.0, rgbsel, 0, ""); block->col= BUTPURPLE; uiDefBut(block, HSVSLI|FLO, B_MATPRV, "V ", 380,120,175,21, colpoin, 0.0001, 1.0, rgbsel, 0, ""); block->col= BUTGREY; } else { uiDefBut(block, NUMSLI|FLO, B_MATPRV, "R ", 380,168,175,21, colpoin, 0.0, 1.0, rgbsel, 0, ""); uiDefBut(block, NUMSLI|FLO, B_MATPRV, "G ", 380,144,175,21, colpoin+1, 0.0, 1.0, rgbsel, 0, ""); uiDefBut(block, NUMSLI|FLO, B_MATPRV, "B ", 380,120,175,21, colpoin+2, 0.0, 1.0, rgbsel, 0, ""); } } if(ma->mode & MA_HALO) { uiDefBut(block, NUM|FLO, B_MATPRV, "HaloSize: ", 200,70,175,18, &(ma->hasize), 0.0, 100.0, 10, 0, ""); uiDefBut(block, NUMSLI|FLO, B_MATPRV, "Alpha ", 200,50,175,18, &(ma->alpha), 0.0, 1.0, 0, 0, ""); uiDefBut(block, NUMSLI|SHO, B_MATPRV, "Hard ", 200,30,175,18, &(ma->har), 1.0, 127.0, 0, 0, ""); uiDefBut(block, NUMSLI|FLO, B_MATPRV, "Add ", 200,10,175,18, &(ma->add), 0.0, 1.0, 0, 0, ""); uiDefBut(block, NUM|SHO, B_MATPRV, "Rings: ", 380,90,85,18, &(ma->ringc), 0.0, 24.0, 0, 0, ""); uiDefBut(block, NUM|SHO, B_MATPRV, "Lines: ", 465,90,90,18, &(ma->linec), 0.0, 250.0, 0, 0, ""); uiDefBut(block, NUM|SHO, B_MATPRV, "Star: ", 380,70,85,18, &(ma->starc), 3.0, 50.0, 0, 0, ""); uiDefBut(block, NUM|CHA, B_MATPRV, "Seed: ", 465,70,90,18, &(ma->seed1), 0.0, 255.0, 0, 0, ""); uiDefBut(block, NUM|FLO, B_MATPRV, "FlareSize: ", 380,50,85,18, &(ma->flaresize), 0.1, 25.0, 10, 0, ""); uiDefBut(block, NUM|FLO, B_MATPRV, "Sub Size: ", 465,50,90,18, &(ma->subsize), 0.1, 25.0, 10, 0, ""); uiDefBut(block, NUM|FLO, B_MATPRV, "FlareBoost: ", 380,30,175,18, &(ma->flareboost), 0.1, 10.0, 10, 0, ""); uiDefBut(block, NUM|CHA, B_MATPRV, "Fl.seed: ", 380,10,85,18, &(ma->seed2), 0.0, 255.0, 0, 0, ""); uiDefBut(block, NUM|SHO, B_MATPRV, "Flares: ", 465,10,90,18, &(ma->flarec), 1.0, 32.0, 0, 0, ""); block->col= BUTBLUE; uiDefBut(block, TOG|INT|BIT|15, B_MATPRV, "Flare", 571, 181, 77, 36, &(ma->mode), 0, 0, 0, 0, ""); uiDefBut(block, TOG|INT|BIT|8, B_MATPRV, "Rings", 571, 143, 77, 18, &(ma->mode), 0, 0, 0, 0, ""); uiDefBut(block, TOG|INT|BIT|9, B_MATPRV, "Lines", 571, 124, 77, 18, &(ma->mode), 0, 0, 0, 0, ""); uiDefBut(block, TOG|INT|BIT|11, B_MATPRV, "Star", 571, 105, 77, 18, &(ma->mode), 0, 0, 0, 0, ""); uiDefBut(block, TOG|INT|BIT|5, B_MATPRV_DRAW, "Halo", 571, 86, 77, 18, &(ma->mode), 0, 0, 0, 0, ""); uiDefBut(block, TOG|INT|BIT|12, B_MATPRV, "HaloTex", 571, 67, 77, 18, &(ma->mode), 0, 0, 0, 0, ""); uiDefBut(block, TOG|INT|BIT|13, B_MATPRV, "HaloPuno", 571, 48, 77, 18, &(ma->mode), 0, 0, 0, 0, ""); uiDefBut(block, TOG|INT|BIT|10, B_MATPRV, "X Alpha", 571, 28, 77, 18, &(ma->mode), 0, 0, 0, 0, ""); uiDefBut(block, TOG|INT|BIT|14, B_MATPRV, "Shaded", 571, 10, 77, 18, &(ma->mode), 0, 0, 0, 0, ""); } else { uiDefBut(block, NUMSLI|FLO, B_MATPRV, "Spec ", 200,70,175,18, &(ma->spec), 0.0, 2.0, 0, 0, ""); uiDefBut(block, NUMSLI|SHO, B_MATPRV, "Hard ", 200,50,175,18, &(ma->har), 1.0, 255.0, 0, 0, ""); uiDefBut(block, NUMSLI|FLO, B_MATPRV, "SpTr ", 200,30,175,18, &(ma->spectra), 0.0, 1.0, 0, 0, ""); uiDefBut(block, NUMSLI|FLO, B_MATPRV, "Add ", 200,10,175,18, &(ma->add), 0.0, 1.0, 0, 0, "Glow factor"); uiDefBut(block, NUMSLI|FLO, B_MATPRV, "Ref ", 380,70,175,18, &(ma->ref), 0.0, 1.0, 0, 0, ""); uiDefBut(block, NUMSLI|FLO, B_MATPRV, "Alpha ", 380,50,175,18, &(ma->alpha), 0.0, 1.0, 0, 0, ""); uiDefBut(block, NUMSLI|FLO, B_MATPRV, "Emit ", 380,30,175,18, &(ma->emit), 0.0, 1.0, 0, 0, ""); uiDefBut(block, NUMSLI|FLO, B_MATPRV, "Amb ", 380,10,175,18, &(ma->amb), 0.0, 1.0, 0, 0, ""); /* transparent solids : exponential dropoff */ /* uiDefBut(block, NUMSLI|FLO, B_MATPRV, "K ", 380,-10,175,18, &(ma->kfac), 0.0, 10.0, 0, 0, ""); */ block->col= BUTBLUE; uiDefBut(block, TOG|INT|BIT|0, 0, "Traceable", 571,200,77,18, &(ma->mode), 0, 0, 0, 0, ""); uiDefBut(block, TOG|INT|BIT|1, 0, "Shadow", 571,181,77,18, &(ma->mode), 0, 0, 0, 0, ""); uiDefBut(block, TOG|INT|BIT|2, B_MATPRV, "Shadeless", 571, 162, 77, 18, &(ma->mode), 0, 0, 0, 0, ""); uiDefBut(block, TOG|INT|BIT|3, 0, "Wire", 571, 143, 77, 18, &(ma->mode), 0, 0, 0, 0, ""); uiDefBut(block, TOG|INT|BIT|4, B_REDR, "VCol Light", 571, 124, 77, 18, &(ma->mode), 0, 0, 0, 0, ""); uiDefBut(block, TOG|INT|BIT|7, B_REDR, "VCol Paint", 571,105, 77, 18, &(ma->mode), 0, 0, 0, 0, ""); uiDefBut(block, TOG|INT|BIT|5, B_MATPRV_DRAW, "Halo",571, 86, 77, 18, &(ma->mode), 0, 0, 0, 0, ""); uiDefBut(block, TOG|INT|BIT|6, 0, "ZTransp", 571, 67, 77, 18, &(ma->mode), 0, 0, 0, 0, ""); uiDefBut(block, TOG|INT|BIT|8, 0, "ZInvert", 571, 48, 77, 18, &(ma->mode), 0, 0, 0, 0, ""); uiDefBut(block, TOG|INT|BIT|9, 0, "Env", 571, 29, 77, 18, &(ma->mode), 0, 0, 0, 0, ""); uiDefBut(block, TOG|INT|BIT|10, 0, "OnlyShadow", 571, 10, 77, 18, &(ma->mode), 0, 0, 0, 0, ""); /* transparent solids */ /* uiDefBut(block, TOG|INT|BIT|0, 0, "Transp", 571,-10, 77, 18, &(ma->mode2), 0, 0, 0, 0, ""); */ uiDefBut(block, TOG|INT|BIT|14, 0, "No Mist", 477,95,77,18, &(ma->mode), 0, 0, 0, 0, ""); uiDefBut(block, TOG|INT|BIT|11, B_REDR, "TexFace", 398,95,77,18, &(ma->mode), 0, 0, 0, 0, ""); } /* PREVIEW RENDER */ previewdraw(); uiDefBut(block, ROW|CHA, B_MATPRV, "ICON 0 3 9", 10,195,25,20, &(ma->pr_type), 10, 0, 0, 0, ""); uiDefBut(block, ROW|CHA, B_MATPRV, "ICON 0 4 9", 35,195,25,20, &(ma->pr_type), 10, 1, 0, 0, ""); uiDefBut(block, ROW|CHA, B_MATPRV, "ICON 0 5 9", 60,195,25,20, &(ma->pr_type), 10, 2, 0, 0, ""); uiDefBut(block, ICONTOG|SHO|BIT|0, B_MATPRV, "ICON 0 12 3", 95,195,25,20, &(ma->pr_back), 0, 0, 0, 0, ""); uiDefBut(block, BUT, B_MATPRV, "ICON 0 0 7", 159,195,30,20, 0, 0, 0, 0, 0, ""); /* TEX CHANNELS */ block->col= BUTGREY; xco= 665; for(a= 0; a<8; a++) { mtex= ma->mtex[a]; if(mtex && mtex->tex) splitIDname(mtex->tex->id.name+2, str, &loos); else strcpy(str, ""); str[10]= 0; uiDefBut(block, ROW|CHA, B_MATPRV_DRAW, str, xco, 195, 63, 20, &(ma->texact), 3.0, (float)a, 0, 0, ""); xco+= 65; } uiDefBut(block, BUT, B_MTEXCOPY, "ICON 0 14 7", xco,195,20,21, 0, 0, 0, 0, 0, ""); uiDefBut(block, BUT, B_MTEXPASTE, "ICON 0 13 7", xco+20,195,20,21, 0, 0, 0, 0, 0, ""); block->col= BUTGREEN; uiDefBut(block, TOG|CHA, B_MATPRV, "SepT", xco+40, 195, 40, 20, &(ma->septex), 0, 0, 0, 0, ""); block->col= BUTGREY; mtex= ma->mtex[ ma->texact ]; if(mtex==0) { mtex= &emptytex; default_mtex(mtex); } /* TEXCO */ block->col= BUTGREEN; uiDefBut(block, ROW|SHO, B_MATPRV, "Object", 694,166,49,18, &(mtex->texco), 4.0, (float)TEXCO_OBJECT, 0, 0, ""); but= uiDefBut(block, IDPOIN, B_MATPRV, "", 745,166,133,18, &(mtex->object), 0, 0, 0, 0, ""); but->func= (test_obpoin_but); uiDefBut(block, ROW|SHO, B_MATPRV, "UV", 664,166,29,18, &(mtex->texco), 4.0, (float)TEXCO_UV, 0, 0, ""); uiDefBut(block, ROW|SHO, B_MATPRV, "Glob", 665,146,35,18, &(mtex->texco), 4.0, (float)TEXCO_GLOB, 0, 0, ""); uiDefBut(block, ROW|SHO, B_MATPRV, "Orco", 701,146,38,18, &(mtex->texco), 4.0, (float)TEXCO_ORCO, 0, 0, ""); uiDefBut(block, ROW|SHO, B_MATPRV, "Stick", 739,146,38,18, &(mtex->texco), 4.0, (float)TEXCO_STICKY, 0, 0, ""); uiDefBut(block, ROW|SHO, B_MATPRV, "Win", 779,146,31,18, &(mtex->texco), 4.0, (float)TEXCO_WINDOW, 0, 0, ""); uiDefBut(block, ROW|SHO, B_MATPRV, "Nor", 811,146,32,18, &(mtex->texco), 4.0, (float)TEXCO_NORM, 0, 0, ""); uiDefBut(block, ROW|SHO, B_MATPRV, "Refl", 844,146,33,18, &(mtex->texco), 4.0, (float)TEXCO_REFL, 0, 0, ""); block->col= BUTGREY; /* COORDS */ uiDefBut(block, ROW|CHA, B_MATPRV, "Flat", 666,114,48,18, &(mtex->mapping), 5.0, (float)MTEX_FLAT, 0, 0, ""); uiDefBut(block, ROW|CHA, B_MATPRV, "Cube", 717,114,50,18, &(mtex->mapping), 5.0, (float)MTEX_CUBE, 0, 0, ""); uiDefBut(block, ROW|CHA, B_MATPRV, "Tube", 666,94,48,18, &(mtex->mapping), 5.0, (float)MTEX_TUBE, 0, 0, ""); uiDefBut(block, ROW|CHA, B_MATPRV, "Sphe", 716,94,50,18, &(mtex->mapping), 5.0, (float)MTEX_SPHERE, 0, 0, ""); xco= 665; for(a=0; a<4; a++) { if(a==0) strcpy(str, ""); else if(a==1) strcpy(str, "X"); else if(a==2) strcpy(str, "Y"); else strcpy(str, "Z"); uiDefBut(block, ROW|CHA, B_MATPRV, str, xco, 50, 24, 18, &(mtex->projx), 6.0, (float)a, 0, 0, ""); uiDefBut(block, ROW|CHA, B_MATPRV, str, xco, 30, 24, 18, &(mtex->projy), 7.0, (float)a, 0, 0, ""); uiDefBut(block, ROW|CHA, B_MATPRV, str, xco, 10, 24, 18, &(mtex->projz), 8.0, (float)a, 0, 0, ""); xco+= 26; } uiDefBut(block, NUM|FLO, B_MATPRV, "ofsX", 778,114,100,18, mtex->ofs, -10.0, 10.0, 10, 0, ""); uiDefBut(block, NUM|FLO, B_MATPRV, "ofsY", 778,94,100,18, mtex->ofs+1, -10.0, 10.0, 10, 0, ""); uiDefBut(block, NUM|FLO, B_MATPRV, "ofsZ", 778,74,100,18, mtex->ofs+2, -10.0, 10.0, 10, 0, ""); uiDefBut(block, NUM|FLO, B_MATPRV, "sizeX", 778,50,100,18, mtex->size, -100.0, 100.0, 10, 0, ""); uiDefBut(block, NUM|FLO, B_MATPRV, "sizeY", 778,30,100,18, mtex->size+1, -100.0, 100.0, 10, 0, ""); uiDefBut(block, NUM|FLO, B_MATPRV, "sizeZ", 778,10,100,18, mtex->size+2, -100.0, 100.0, 10, 0, ""); /* TEXTUREBLOK SELECT */ if(G.main->tex.first==0) { uiDefBut(block, MENU|SHO, B_EXTEXBROWSE, "ADD NEW %x 32767", 900,146,20,19, &(G.buts->texnr), 0, 0, 0, 0, ""); id= 0; } else { id= (ID *)mtex->tex; IDnames_to_pupstring(&strp, &(G.main->tex), id, &(G.buts->texnr)); if(strp[0]) strcat(strp, "|ADD NEW %x 32767"); else strcat(strp, "ADD NEW %x 32767"); uiDefBut(block, MENU|SHO, B_EXTEXBROWSE, strp, 900,146,20,19, &(G.buts->texnr), 0, 0, 0, 0, ""); freeN(strp); } if(id) { uiDefBut(block, TEX, B_IDNAME, "TE:", 900,166,163,19, id->name+2, 0.0, 18.0, 0, 0, ""); sprintf(str, "%d", id->us); uiDefBut(block, BUT, 0, str, 996,146,21,19, 0, 0, 0, 0, 0, ""); uiDefBut(block, BUT, B_AUTOTEXNAME, "ICON 0 7 4", 1041,146,21,19, 0, 0, 0, 0, 0, ""); if(id->lib) { if(ma->id.lib) uiDefBut(block, BUT, 0, "ICON 0 6 4", 1019,146,21,19, 0, 0, 0, 0, 0, ""); else uiDefBut(block, BUT, 0, "ICON 0 5 4", 1019,146,21,19, 0, 0, 0, 0, 0, ""); } block->col= BUTSALMON; uiDefBut(block, BUT, B_TEXCLEAR, "Clear", 922, 146, 72, 19, 0, 0, 0, 0, 0, ""); block->col= BUTGREY; } /* TEXTURE OUTPUT */ uiDefBut(block, TOG|SHO|BIT|1, B_MATPRV, "Stencil", 900,114,52,18, &(mtex->texflag), 0, 0, 0, 0, ""); uiDefBut(block, TOG|SHO|BIT|2, B_MATPRV, "Neg", 954,114,38,18, &(mtex->texflag), 0, 0, 0, 0, ""); uiDefBut(block, TOG|SHO|BIT|0, B_MATPRV, "No RGB", 994,114,69,18, &(mtex->texflag), 0, 0, 0, 0, ""); uiDefBut(block, COL|FLO, B_MTEXCOL, "", 900,100,163,12, &(mtex->r), 0, 0, 0, 0, ""); if(ma->colormodel==MA_HSV) { block->col= BUTPURPLE; uiDefBut(block, HSVSLI|FLO, B_MATPRV, "H ", 900,80,163,18, &(mtex->r), 0.0, 0.9999, B_MTEXCOL, 0, ""); block->col= BUTPURPLE; uiDefBut(block, HSVSLI|FLO, B_MATPRV, "S ", 900,60,163,18, &(mtex->r), 0.0001, 1.0, B_MTEXCOL, 0, ""); block->col= BUTPURPLE; uiDefBut(block, HSVSLI|FLO, B_MATPRV, "V ", 900,40,163,18, &(mtex->r), 0.0001, 1.0, B_MTEXCOL, 0, ""); block->col= BUTGREY; } else { uiDefBut(block, NUMSLI|FLO, B_MATPRV, "R ", 900,80,163,18, &(mtex->r), 0.0, 1.0, B_MTEXCOL, 0, ""); uiDefBut(block, NUMSLI|FLO, B_MATPRV, "G ", 900,60,163,18, &(mtex->g), 0.0, 1.0, B_MTEXCOL, 0, ""); uiDefBut(block, NUMSLI|FLO, B_MATPRV, "B ", 900,40,163,18, &(mtex->b), 0.0, 1.0, B_MTEXCOL, 0, ""); } uiDefBut(block, NUMSLI|FLO, B_MATPRV, "DVar ", 900,10,163,18, &(mtex->def_var), 0.0, 1.0, 0, 0, ""); /* MAP TO */ block->col= BUTGREEN; uiDefBut(block, TOG|SHO|BIT|0, B_MATPRV, "Col", 1087,166,35,18, &(mtex->mapto), 0, 0, 0, 0, ""); uiDefBut(block, TOG3|SHO|BIT|1, B_MATPRV, "Nor", 1126,166,31,18, &(mtex->mapto), 0, 0, 0, 0, ""); uiDefBut(block, TOG|SHO|BIT|2, B_MATPRV, "Csp", 1160,166,34,18, &(mtex->mapto), 0, 0, 0, 0, ""); uiDefBut(block, TOG|SHO|BIT|3, B_MATPRV, "Cmir", 1196,166,35,18, &(mtex->mapto), 0, 0, 0, 0, ""); uiDefBut(block, TOG3|SHO|BIT|4, B_MATPRV, "Ref", 1234,166,31,18, &(mtex->mapto), 0, 0, 0, 0, ""); uiDefBut(block, TOG3|SHO|BIT|5, B_MATPRV, "Spec", 1087,146,36,18, &(mtex->mapto), 0, 0, 0, 0, ""); uiDefBut(block, TOG3|SHO|BIT|8, B_MATPRV, "Hard", 1126,146,44,18, &(mtex->mapto), 0, 0, 0, 0, ""); uiDefBut(block, TOG3|SHO|BIT|7, B_MATPRV, "Alpha", 1172,146,45,18, &(mtex->mapto), 0, 0, 0, 0, ""); uiDefBut(block, TOG3|SHO|BIT|6, B_MATPRV, "Emit", 1220,146,45,18, &(mtex->mapto), 0, 0, 0, 0, ""); /* uiDefBut(block, TOG|SHO|BIT|3, B_MATPRV, "Alpha Mix",1087,114,100,18, &(mtex->texflag), 0, 0, 0, 0); ,""*/ block->col= BUTGREY; uiDefBut(block, ROW|SHO, B_MATPRV, "Mix", 1087,94,48,18, &(mtex->blendtype), 9.0, (float)MTEX_BLEND, 0, 0, ""); uiDefBut(block, ROW|SHO, B_MATPRV, "Mul", 1136,94,44,18, &(mtex->blendtype), 9.0, (float)MTEX_MUL, 0, 0, ""); uiDefBut(block, ROW|SHO, B_MATPRV, "Add", 1182,94,41,18, &(mtex->blendtype), 9.0, (float)MTEX_ADD, 0, 0, ""); uiDefBut(block, ROW|SHO, B_MATPRV, "Sub", 1226,94,40,18, &(mtex->blendtype), 9.0, (float)MTEX_SUB, 0, 0, ""); uiDefBut(block, NUMSLI|FLO, B_MATPRV, "Col ", 1087,50,179,18, &(mtex->colfac), 0.0, 1.0, 0, 0, ""); uiDefBut(block, NUMSLI|FLO, B_MATPRV, "Nor ", 1087,30,179,18, &(mtex->norfac), 0.0, 5.0, 0, 0, ""); uiDefBut(block, NUMSLI|FLO, B_MATPRV, "Var ", 1087,10,179,18, &(mtex->varfac), 0.0, 1.0, 0, 0, ""); uiDrawBlock(block); } /* ************************ LAMP *************************** */ void do_lampbuts(ushort event) { Lamp *la; MTex *mtex; switch(event) { case B_LAMPREDRAW: RE_preview_changed(curarea->win); allqueue(REDRAWVIEW3D, 0); break; case B_TEXCLEARLAMP: la= G.buts->lockpoin; mtex= la->mtex[ la->texact ]; if(mtex) { if(mtex->tex) mtex->tex->id.us--; freeN(mtex); la->mtex[ la->texact ]= 0; allqueue(REDRAWBUTSLAMP, 0); allqueue(REDRAWOOPS, 0); RE_preview_changed(curarea->win); } break; } if(event) freefastshade(); } void lampbuts() { Object *ob; Lamp *la; MTex *mtex; ID *id; uiBlock *block; uiBut *but; float grid=0.0; int loos, xco, a; char *strp, str[32]; if(G.vd) grid= G.vd->grid; if(grid<1.0) grid= 1.0; ob= OBACT; if(ob==0) return; if(ob->type!=OB_LAMP) return; sprintf(str, "buttonswin %d", curarea->win); block= uiNewBlock(&curarea->uiblocks, str, UI_EMBOSSX, UI_HELV, 0x808080, curarea->win); la= ob->data; uiSetButLock(la->id.lib!=0, "Can't edit library data"); block->col= BUTGREEN; uiDefBut(block, ROW|SHO,B_LAMPREDRAW,"Lamp", 317,190,61,25,&la->type,1.0,(float)LA_LOCAL, 0, 0, ""); uiDefBut(block, ROW|SHO,B_LAMPREDRAW,"Spot", 379,190,59,25,&la->type,1.0,(float)LA_SPOT, 0, 0, ""); uiDefBut(block, ROW|SHO,B_LAMPREDRAW,"Sun", 439,190,58,25,&la->type,1.0,(float)LA_SUN, 0, 0, ""); uiDefBut(block, ROW|SHO,B_LAMPREDRAW,"Hemi", 499,190,55,25,&la->type,1.0,(float)LA_HEMI, 0, 0, ""); block->col= BUTGREY; uiDefBut(block, NUM|FLO,B_LAMPREDRAW,"Dist:",611,190,104,25,&la->dist, 0.01, 5000.0, 100, 0, ""); block->col= BUTBLUE; uiDefBut(block, TOG|SHO|BIT|3, B_MATPRV,"Quad", 203,196,100,19,&la->mode, 0, 0, 0, 0, ""); uiDefBut(block, TOG|SHO|BIT|6, REDRAWVIEW3D,"Sphere",203,176,100,19,&la->mode, 0, 0, 0, 0, ""); uiDefBut(block, TOG|SHO|BIT|0, REDRAWVIEW3D, "Shadows", 203,156,100,19,&la->mode, 0, 0, 0, 0, ""); uiDefBut(block, TOG|SHO|BIT|1, 0,"Halo", 203,136,100,19,&la->mode, 0, 0, 0, 0, ""); uiDefBut(block, TOG|SHO|BIT|2, 0,"Layer", 203,116,100,19,&la->mode, 0, 0, 0, 0, ""); uiDefBut(block, TOG|SHO|BIT|4, B_MATPRV,"Negative", 203,96,100,19,&la->mode, 0, 0, 0, 0, ""); uiDefBut(block, TOG|SHO|BIT|5, 0,"OnlyShadow", 203,76,100,19,&la->mode, 0, 0, 0, 0, ""); uiDefBut(block, TOG|SHO|BIT|7, B_LAMPREDRAW,"Square", 203,56,100,19,&la->mode, 0, 0, 0, 0, ""); block->col= BUTGREY; uiDefBut(block, ROW|SHO,B_DIFF,"BufSi 512", 203,30,89,19, &la->bufsize,2.0,512.0, 0, 0, ""); uiDefBut(block, ROW|SHO,B_DIFF,"768", 293,30,48,19, &la->bufsize,2.0,768.0, 0, 0, ""); uiDefBut(block, ROW|SHO,B_DIFF,"1024", 203,10,43,19, &la->bufsize,2.0,1024.0, 0, 0, ""); uiDefBut(block, ROW|SHO,B_DIFF,"1536", 248,10,45,19, &la->bufsize,2.0,1536.0, 0, 0, ""); uiDefBut(block, ROW|SHO,B_DIFF,"2560", 293,10,48,19, &la->bufsize,2.0,2560.0, 0, 0, ""); uiDefBut(block, NUM|FLO,REDRAWVIEW3D,"ClipSta:", 346,30,146,19, &la->clipsta, 0.1*grid,1000.0*grid, 10, 0, ""); uiDefBut(block, NUM|FLO,REDRAWVIEW3D,"ClipEnd:", 346,9,146,19,&la->clipend, 1.0, 5000.0*grid, 100, 0, ""); uiDefBut(block, NUM|SHO,0,"Samples:", 496,30,105,19, &la->samp,1.0,5.0, 0, 0, ""); uiDefBut(block, NUM|SHO,0,"Halo step:", 496,10,105,19, &la->shadhalostep, 0.0, 12.0, 0, 0, ""); uiDefBut(block, NUM|FLO,0,"Bias:", 605,30,108,19, &la->bias, 0.01, 5.0, 1, 0, ""); uiDefBut(block, NUM|FLO,0,"Soft:", 605,10,108,19, &la->soft,1.0,100.0, 100, 0, ""); block->col= BUTGREY; uiDefBut(block, NUMSLI|FLO,B_MATPRV,"Energy ", 520,156,195,20, &(la->energy), 0.0, 10.0, 0, 0, ""); uiDefBut(block, NUMSLI|FLO,B_MATPRV,"R ", 520,128,194,20,&la->r, 0.0, 1.0, B_COLLAMP, 0, ""); uiDefBut(block, NUMSLI|FLO,B_MATPRV,"G ", 520,108,194,20,&la->g, 0.0, 1.0, B_COLLAMP, 0, ""); uiDefBut(block, NUMSLI|FLO,B_MATPRV,"B ", 520,88,194,20,&la->b, 0.0, 1.0, B_COLLAMP, 0, ""); uiDefBut(block, COL|FLO, B_COLLAMP, "", 520,64,193,23, &la->r, 0, 0, 0, 0, ""); uiDefBut(block, NUMSLI|FLO,B_LAMPREDRAW,"SpotSi ",317,157,192,19,&la->spotsize, 1.0, 180.0, 0, 0, ""); uiDefBut(block, NUMSLI|FLO,B_MATPRV,"SpotBl ", 316,136,192,19,&la->spotblend, 0.0, 1.0, 0, 0, ""); uiDefBut(block, NUMSLI|FLO,B_MATPRV,"Quad1 ", 316,106,192,19,&la->att1, 0.0, 1.0, 0, 0, ""); uiDefBut(block, NUMSLI|FLO,B_MATPRV,"Quad2 ", 317,86,191,19,&la->att2, 0.0, 1.0, 0, 0, ""); uiDefBut(block, NUMSLI|FLO,0,"HaloInt ", 316,64,193,19,&la->haint, 0.0, 5.0, 0, 0, ""); /* TEX CHANNELS */ block->col= BUTGREY; xco= 745; for(a= 0; a<6; a++) { mtex= la->mtex[a]; if(mtex && mtex->tex) splitIDname(mtex->tex->id.name+2, str, &loos); else strcpy(str, ""); str[10]= 0; uiDefBut(block, ROW|SHO, B_REDR, str, xco, 195, 83, 20, &(la->texact), 3.0, (float)a, 0, 0, ""); xco+= 85; } mtex= la->mtex[ la->texact ]; if(mtex==0) { mtex= &emptytex; default_mtex(mtex); mtex->texco= TEXCO_VIEW; } /* TEXCO */ block->col= BUTGREEN; uiDefBut(block, ROW|SHO, B_MATPRV, "Object", 745,146,49,18, &(mtex->texco), 4.0, (float)TEXCO_OBJECT, 0, 0, ""); but= uiDefBut(block, IDPOIN, B_MATPRV, "", 745,166,133,18, &(mtex->object), 0, 0, 0, 0, ""); but->func= (test_obpoin_but); uiDefBut(block, ROW|SHO, B_MATPRV, "Glob", 795,146,45,18, &(mtex->texco), 4.0, (float)TEXCO_GLOB, 0, 0, ""); uiDefBut(block, ROW|SHO, B_MATPRV, "View", 839,146,39,18, &(mtex->texco), 4.0, (float)TEXCO_VIEW, 0, 0, ""); block->col= BUTGREY; uiDefBut(block, NUM|FLO, B_MATPRV, "dX", 745,114,133,18, mtex->ofs, -20.0, 20.0, 10, 0, ""); uiDefBut(block, NUM|FLO, B_MATPRV, "dY", 745,94,133,18, mtex->ofs+1, -20.0, 20.0, 10, 0, ""); uiDefBut(block, NUM|FLO, B_MATPRV, "dZ", 745,74,133,18, mtex->ofs+2, -20.0, 20.0, 10, 0, ""); uiDefBut(block, NUM|FLO, B_MATPRV, "sizeX", 745,50,133,18, mtex->size, -10.0, 10.0, 10, 0, ""); uiDefBut(block, NUM|FLO, B_MATPRV, "sizeY", 745,30,133,18, mtex->size+1, -10.0, 10.0, 10, 0, ""); uiDefBut(block, NUM|FLO, B_MATPRV, "sizeZ", 745,10,133,18, mtex->size+2, -10.0, 10.0, 10, 0, ""); /* TEXTUREBLOK SELECT */ id= (ID *)mtex->tex; IDnames_to_pupstring(&strp, &(G.main->tex), id, &(G.buts->texnr)); if(strp[0]) strcat(strp, "|ADD NEW %x 32767"); else strcat(strp, "ADD NEW %x 32767"); /* werkt niet omdat lockpoin op lamp staat, niet op texture */ uiDefBut(block, MENU|SHO, B_LTEXBROWSE, strp, 900,146,20,19, &(G.buts->texnr), 0, 0, 0, 0, ""); freeN(strp); if(id) { uiDefBut(block, TEX, B_IDNAME, "TE:", 900,166,163,19, id->name+2, 0.0, 18.0, 0, 0, ""); sprintf(str, "%d", id->us); uiDefBut(block, BUT, 0, str, 996,146,21,19, 0, 0, 0, 0, 0, ""); uiDefBut(block, BUT, B_AUTOTEXNAME, "ICON 0 7 4", 1041,146,21,19, 0, 0, 0, 0, 0, ""); if(id->lib) { if(la->id.lib) uiDefBut(block, BUT, 0, "ICON 0 6 4", 1019,146,21,19, 0, 0, 0, 0, 0, ""); else uiDefBut(block, BUT, 0, "ICON 0 5 4", 1019,146,21,19, 0, 0, 0, 0, 0, ""); } block->col= BUTSALMON; uiDefBut(block, BUT, B_TEXCLEARLAMP, "Clear", 922, 146, 72, 19, 0, 0, 0, 0, 0, ""); block->col= BUTGREY; } /* TEXTURE OUTPUT */ uiDefBut(block, TOG|SHO|BIT|1, B_MATPRV, "Stencil", 900,114,52,18, &(mtex->texflag), 0, 0, 0, 0, ""); uiDefBut(block, TOG|SHO|BIT|2, B_MATPRV, "Neg", 954,114,38,18, &(mtex->texflag), 0, 0, 0, 0, ""); uiDefBut(block, TOG|SHO|BIT|0, B_MATPRV, "RGBtoInt", 994,114,69,18, &(mtex->texflag), 0, 0, 0, 0, ""); uiDefBut(block, COL|FLO, B_MTEXCOL, "", 900,100,163,12, &(mtex->r), 0, 0, 0, 0, ""); uiDefBut(block, NUMSLI|FLO, B_MATPRV, "R ", 900,80,163,18, &(mtex->r), 0.0, 1.0, B_MTEXCOL, 0, ""); uiDefBut(block, NUMSLI|FLO, B_MATPRV, "G ", 900,60,163,18, &(mtex->g), 0.0, 1.0, B_MTEXCOL, 0, ""); uiDefBut(block, NUMSLI|FLO, B_MATPRV, "B ", 900,40,163,18, &(mtex->b), 0.0, 1.0, B_MTEXCOL, 0, ""); uiDefBut(block, NUMSLI|FLO, B_MATPRV, "DVar ", 900,10,163,18, &(mtex->def_var), 0.0, 1.0, 0, 0, ""); /* MAP TO */ block->col= BUTGREEN; uiDefBut(block, TOG|SHO|BIT|0, B_MATPRV, "Col", 1087,166,81,18, &(mtex->mapto), 0, 0, 0, 0, ""); block->col= BUTGREY; uiDefBut(block, ROW|SHO, B_MATPRV, "Blend", 1087,114,48,18, &(mtex->blendtype), 9.0, (float)MTEX_BLEND, 0, 0, ""); uiDefBut(block, ROW|SHO, B_MATPRV, "Mul", 1136,114,44,18, &(mtex->blendtype), 9.0, (float)MTEX_MUL, 0, 0, ""); uiDefBut(block, ROW|SHO, B_MATPRV, "Add", 1182,114,41,18, &(mtex->blendtype), 9.0, (float)MTEX_ADD, 0, 0, ""); uiDefBut(block, ROW|SHO, B_MATPRV, "Sub", 1226,114,40,18, &(mtex->blendtype), 9.0, (float)MTEX_SUB, 0, 0, ""); uiDefBut(block, NUMSLI|FLO, B_MATPRV, "Col ", 1087,50,179,18, &(mtex->colfac), 0.0, 1.0, 0, 0, ""); uiDefBut(block, NUMSLI|FLO, B_MATPRV, "Nor ", 1087,30,179,18, &(mtex->norfac), 0.0, 1.0, 0, 0, ""); uiDefBut(block, NUMSLI|FLO, B_MATPRV, "Var ", 1087,10,179,18, &(mtex->varfac), 0.0, 1.0, 0, 0, ""); previewdraw(); uiDrawBlock(block); } /* ***************************** ANIM ************************** */ void do_animbuts(ushort event) { Object *ob; Base *base; Effect *eff, *effn; int type; ob= OBACT; switch(event) { case B_RECALCPATH: calc_curvepath(OBACT); allqueue(REDRAWVIEW3D, 0); break; case B_MUL_IPO: scale_editipo(); allqueue(REDRAWBUTSANIM, 0); break; case B_AUTOTIMEOFS: auto_timeoffs(); break; case B_FRAMEMAP: G.scene->r.framelen= G.scene->r.framapto; G.scene->r.framelen/= G.scene->r.images; break; case B_NEWEFFECT: if(ob) { copy_act_effect(ob); } allqueue(REDRAWBUTSANIM, 0); break; case B_DELEFFECT: if(ob==0 || ob->type!=OB_MESH) break; eff= ob->effect.first; while(eff) { effn= eff->next; if(eff->flag & SELECT) { remlink(&ob->effect, eff); free_effect(eff); break; } eff= effn; } allqueue(REDRAWBUTSANIM, 0); allqueue(REDRAWVIEW3D, 0); break; case B_NEXTEFFECT: if(ob==0 || ob->type!=OB_MESH) break; eff= ob->effect.first; while(eff) { if(eff->flag & SELECT) { if(eff->next) { eff->flag &= ~SELECT; eff->next->flag |= SELECT; } break; } eff= eff->next; } allqueue(REDRAWBUTSANIM, 0); break; case B_PREVEFFECT: if(ob==0 || ob->type!=OB_MESH) break; eff= ob->effect.first; while(eff) { if(eff->flag & SELECT) { if(eff->prev) { eff->flag &= ~SELECT; eff->prev->flag |= SELECT; } break; } eff= eff->next; } allqueue(REDRAWBUTSANIM, 0); break; case B_CHANGEEFFECT: if(ob==0 || ob->type!=OB_MESH) break; eff= ob->effect.first; while(eff) { if(eff->flag & SELECT) { if(eff->type!=eff->buttype) { remlink(&ob->effect, eff); type= eff->buttype; free_effect(eff); eff= add_effect(type); addtail(&ob->effect, eff); } break; } eff= eff->next; } allqueue(REDRAWBUTSANIM, 0); allqueue(REDRAWVIEW3D, 0); break; case B_CALCEFFECT: if(ob==0 || ob->type!=OB_MESH) break; eff= ob->effect.first; while(eff) { if(eff->flag & SELECT) { if(eff->type==EFF_PARTICLE) build_particle_system(ob); else if(eff->type==EFF_WAVE) object_wave(ob); } eff= eff->next; } allqueue(REDRAWVIEW3D, 0); allqueue(REDRAWBUTSANIM, 0); break; case B_RECALCAL: base= FIRSTBASE; while(base) { if(base->lay & G.vd->lay) { ob= base->object; eff= ob->effect.first; while(eff) { if(eff->flag & SELECT) { if(eff->type==EFF_PARTICLE) build_particle_system(ob); } eff= eff->next; } } base= base->next; } allqueue(REDRAWVIEW3D, 0); break; case B_SETSPEED: set_speed_editipo(hspeed); break; case B_PRINTSPEED: ob= OBACT; if(ob) { float vec[3]; CFRA++; do_ob_ipo(ob); where_is_object(ob); VECCOPY(vec, ob->obmat[3]); CFRA--; do_ob_ipo(ob); where_is_object(ob); VecSubf(vec, vec, ob->obmat[3]); prspeed= Normalise(vec); addqueue(curarea->win, REDRAW, 1); } break; case B_PRINTLEN: ob= OBACT; if(ob && ob->type==OB_CURVE) { Curve *cu=ob->data; if(cu->path) prlen= cu->path->totdist; else prlen= -1.0; addqueue(curarea->win, REDRAW, 1); } break; case B_RELKEY: allspace(REMAKEIPO, 0); allqueue(REDRAWBUTSANIM, 0); allqueue(REDRAWIPO, 0); break; default: if(event>=B_SELEFFECT && eventeffect.first; while(eff) { if(event==a) eff->flag |= SELECT; else eff->flag &= ~SELECT; a++; eff= eff->next; } allqueue(REDRAWBUTSANIM, 0); } } } } void animbuts() { Object *ob; Mesh *me; Lattice *lt; Effect *eff; Curve *cu; ScrArea *sa; uiBlock *block; int a, x, y, ok; char str[32]; sprintf(str, "buttonswin %d", curarea->win); block= uiNewBlock(&curarea->uiblocks, str, UI_EMBOSSX, UI_HELV, 0x808080, curarea->win); uiDefBut(block, NUM|SHO,REDRAWSEQ,"Sta:", 320,17,93,27,&G.scene->r.sfra,1.0,18000.0, 0, 0, ""); uiDefBut(block, NUM|SHO,REDRAWSEQ,"End:", 416,17,95,27,&G.scene->r.efra,1.0,18000.0, 0, 0, ""); uiDefBut(block, NUM|SHO,B_FRAMEMAP,"Map Old:", 320,69,93,22,&G.scene->r.framapto,1.0,900.0, 0, 0, ""); uiDefBut(block, NUM|SHO,B_FRAMEMAP,"Map New:", 416,69,95,22,&G.scene->r.images,1.0,900.0, 0, 0, ""); uiDefBut(block, NUM|SHO, 0, "AnimSpeed:", 320,47,192,19, &G.animspeed, 1.0, 9.0, 0, 0, ""); ob= OBACT; if(ob) { block->col= BUTGREEN; /* uiDefBut(block, TOG|CHA|BIT|1, REDRAWVIEW3D, "Quaternions", 320,190,192,19, &ob->transflag, 0.0, 0.0, 0, 0, "Use quaternions for rotation"); */ block->col= BUTGREY; uiDefBut(block, NUM|FLO, REDRAWALL, "TimeOffset:", 23,18,114,30, &ob->sf, -9000.0, 9000.0, 100, 0, ""); block->col= BUTGREEN; uiDefBut(block, TOG|CHA|BIT|0, REDRAWVIEW3D, "Draw Key", 25,144,84,19, &ob->ipoflag, 0, 0, 0, 0, ""); uiDefBut(block, TOG|CHA|BIT|1, REDRAWVIEW3D, "Draw Key Sel", 25,123,84,19, &ob->ipoflag, 0, 0, 0, 0, ""); uiDefBut(block, TOG|CHA|BIT|2, REDRAWALL, "Offs Ob", 25,64,60,20, &ob->ipoflag, 0, 0, 0, 0, ""); uiDefBut(block, TOG|CHA|BIT|6, REDRAWALL, "Offs Par", 85,64,60,20, &ob->ipoflag, 0, 0, 0, 0, ""); uiDefBut(block, TOG|CHA|BIT|7, REDRAWALL, "Offs Parti", 145,64,60,20, &ob->ipoflag, 0, 0, 0, 0, ""); uiDefBut(block, TOG|SHO|BIT|4, 0, "SlowPar", 205,64,60,20, &ob->partype, 0, 0, 0, 0, ""); /* uiDefBut(block, TOG|CHA|BIT|5, REDRAWALL, "Offs Path", 85,64,60,20, &ob->ipoflag, 0, 0, 0, 0); ,""*/ /* uiDefBut(block, TOG|CHA|BIT|3, REDRAWALL, "Offs Mat", 145,64,60,20, &ob->ipoflag, 0, 0, 0, 0); ,""*/ /* uiDefBut(block, TOG|CHA|BIT|4, REDRAWALL, "Offs VertKey", 205,64,60,20, &ob->ipoflag, 0, 0, 0, 0); ,""*/ block->col= BUTGREY; uiDefBut(block, CHA|TOG|BIT|3, REDRAWVIEW3D, "DupliFrames", 112,144,106,19, &ob->transflag, 0, 0, 0, 0, ""); uiDefBut(block, TOG|CHA|BIT|4, REDRAWVIEW3D, "DupliVerts", 112,123,80,19, &ob->transflag, 0, 0, 0, 0, ""); block->col= BUTGREEN; uiDefBut(block, TOG|CHA|BIT|5, REDRAWVIEW3D, "Rot", 194,123,24,19, &ob->transflag, 0, 0, 0, 0, ""); block->col= BUTGREY; uiDefBut(block, NUM|SHO, REDRAWVIEW3D, "DupSta:", 220,144,93,19, &ob->dupsta, 1.0, 1500.0, 0, 0, ""); uiDefBut(block, NUM|SHO, REDRAWVIEW3D, "DupEnd", 315,144,93,19, &ob->dupend, 1.0, 2500.0, 0, 0, ""); uiDefBut(block, NUM|SHO, REDRAWVIEW3D, "DupOn:", 220,123,93,19, &ob->dupon, 1.0, 1500.0, 0, 0, ""); uiDefBut(block, NUM|SHO, REDRAWVIEW3D, "DupOff", 315,123,93,19, &ob->dupoff, 0.0, 1500.0, 0, 0, ""); block->col= BUTGREEN; uiDefBut(block, TOG|CHA|BIT|6, REDRAWVIEW3D, "No Speed", 410,144,93,19, &ob->transflag, 0, 0, 0, 0, ""); uiDefBut(block, TOG|CHA|BIT|7, REDRAWVIEW3D, "Powertrack", 410,123,93,19, &ob->transflag, 0, 0, 0, 0, ""); block->col= BUTSALMON; uiDefBut(block, BUT, B_AUTOTIMEOFS, "Automatic Time", 140,18,104,31, 0, 0, 0, 0, 0, ""); block->col= BUTGREY; sprintf(str, "%.4f", prspeed); uiDefBut(block, LABEL, 0, str, 247,40,63,31, 0, 1.0, 0, 0, 0, ""); uiDefBut(block, BUT, B_PRINTSPEED, "PrSpeed", 247,18,63,31, 0, 0, 0, 0, 0, ""); if(ob->type==OB_MESH) { me= ob->data; if(me->key) { uiDefBut(block, NUM|SHO, B_DIFF, "Slurph:", 125,101,93,19, &(me->key->slurph), -500.0, 500.0, 0, 0, ""); uiDefBut(block, TOG|SHO, B_RELKEY, "Relative Keys", 220,100,93,19, &me->key->type, 0, 0, 0, 0, ""); } } if(ob->type==OB_CURVE) { cu= ob->data; uiDefBut(block, NUM|SHO, B_RECALCPATH, "PathLen:", 34,100,90,19, &cu->pathlen, 1.0, 9000.0, 0, 0, ""); /* if(cu->key==0) { */ uiDefBut(block, TOG|SHO|BIT|3, B_RECALCPATH, "CurvePath", 125,100,90,19 , &cu->flag, 0, 0, 0, 0, ""); uiDefBut(block, TOG|SHO|BIT|4, REDRAWVIEW3D, "CurveFollow", 216,100,90,19, &cu->flag, 0, 0, 0, 0, ""); /* } */ sprintf(str, "%.4f", prlen); uiDefBut(block, LABEL, 0, str, 396,100,90,19, 0, 1.0, 0, 0, 0, ""); uiDefBut(block, BUT, B_PRINTLEN, "PrintLen", 306,100,90,19, 0, 0, 0, 0, 0, ""); } if(ob->type==OB_SURF) { cu= ob->data; if(cu->key) { /* uiDefBut(block, NUM|SHO, B_DIFF, "Slurph:", 124,100,93,19, &(cu->key->slurph), -500.0, 500.0,0,0); ,""*/ uiDefBut(block, TOG|SHO, B_RELKEY, "Relative Keys", 220,100,93,19, &cu->key->type, 0, 0, 0, 0, ""); } } if(ob->type==OB_LATTICE) { lt= ob->data; if(lt->key) { uiDefBut(block, NUM|SHO, B_DIFF, "Slurph:", 124,100,93,19, &(lt->key->slurph), -500.0, 500.0, 0, 0, ""); uiDefBut(block, TOG|SHO, B_RELKEY, "Relative Keys", 370,190,133,19, <->key->type, 0, 0, 0, 0, ""); } } block->col= BUTGREEN; uiDefBut(block, ROW|CHA,REDRAWVIEW3D,"TrackX", 27,190,58,17, &ob->trackflag, 12.0, 0.0, 0, 0, ""); uiDefBut(block, ROW|CHA,REDRAWVIEW3D,"Y", 85,190,19,17, &ob->trackflag, 12.0, 1.0, 0, 0, ""); uiDefBut(block, ROW|CHA,REDRAWVIEW3D,"Z", 104,190,19,17, &ob->trackflag, 12.0, 2.0, 0, 0, ""); uiDefBut(block, ROW|CHA,REDRAWVIEW3D,"-X", 123,190,24,17, &ob->trackflag, 12.0, 3.0, 0, 0, ""); uiDefBut(block, ROW|CHA,REDRAWVIEW3D,"-Y", 147,190,24,17, &ob->trackflag, 12.0, 4.0, 0, 0, ""); uiDefBut(block, ROW|CHA,REDRAWVIEW3D,"-Z", 171,190,24,17, &ob->trackflag, 12.0, 5.0, 0, 0, ""); uiDefBut(block, ROW|CHA,REDRAWVIEW3D,"UpX", 205,190,40,17, &ob->upflag, 13.0, 0.0, 0, 0, ""); uiDefBut(block, ROW|CHA,REDRAWVIEW3D,"Y", 245,190,20,17, &ob->upflag, 13.0, 1.0, 0, 0, ""); uiDefBut(block, ROW|CHA,REDRAWVIEW3D,"Z", 265,190,19,17, &ob->upflag, 13.0, 2.0, 0, 0, ""); block->col= BUTSALMON; /* EFFECTS */ draw_buttons_edge(block->aspect, 540); draw_buttons_edge(block->aspect, 1010); uiDefBut(block, BUT, B_NEWEFFECT, "NEW Effect", 550,187,124,27, 0, 0, 0, 0, 0, ""); uiDefBut(block, BUT, B_DELEFFECT, "Delete", 676,187,62,27, 0, 0, 0, 0, 0, ""); block->col= BUTGREY; /* select effs */ eff= ob->effect.first; a= 0; while(eff) { x= 15*(a % 10) + 740; y= 200 - 12*( abs(a/10) ) ; uiDefBut(block, TOG|SHO|BIT|0, B_SELEFFECT+a, "", x, y, 15, 12, &eff->flag, 0, 0, 0, 0, ""); a++; if(a==MAX_EFFECT) break; eff= eff->next; } eff= ob->effect.first; while(eff) { if(eff->flag & SELECT) break; eff= eff->next; } if(eff) { uiDefBut(block, MENU|SHO, B_CHANGEEFFECT, "Build %x0|Particles %x1|Wave %x2", 895,187,107,27, &eff->buttype, 0, 0, 0, 0, ""); if(eff->type==EFF_BUILD) { BuildEff *bld; bld= (BuildEff *)eff; uiDefBut(block, NUM|FLO, 0, "Len:", 649,138,95,21, &bld->len, 1.0, 9000.0, 100, 0, ""); uiDefBut(block, NUM|FLO, 0, "Sfra:", 746,138,94,22, &bld->sfra, 1.0, 9000.0, 100, 0, ""); } else if(eff->type==EFF_WAVE) { WaveEff *wav; wav= (WaveEff *)eff; block->col= BUTGREEN; uiDefBut(block, TOG|SHO|BIT|1, B_CALCEFFECT, "X", 782,135,54,23, &wav->flag, 0, 0, 0, 0, ""); uiDefBut(block, TOG|SHO|BIT|2, B_CALCEFFECT, "Y", 840,135,47,23, &wav->flag, 0, 0, 0, 0, ""); uiDefBut(block, TOG|SHO|BIT|3, B_CALCEFFECT, "Cycl", 890,135,111,23, &wav->flag, 0, 0, 0, 0, ""); block->col= BUTGREY; uiDefBut(block, NUM|FLO, B_CALCEFFECT, "Sta x:", 550,135,113,24, &wav->startx, -100.0, 100.0, 100, 0, ""); uiDefBut(block, NUM|FLO, B_CALCEFFECT, "Sta y:", 665,135,104,24, &wav->starty, -100.0, 100.0, 100, 0, ""); uiDefBut(block, NUMSLI|FLO, B_CALCEFFECT, "Speed:", 550,100,216,20, &wav->speed, -2.0, 2.0, 0, 0, ""); uiDefBut(block, NUMSLI|FLO, B_CALCEFFECT, "Heigth:", 550,80,216,20, &wav->height, -2.0, 2.0, 0, 0, ""); uiDefBut(block, NUMSLI|FLO, B_CALCEFFECT, "Width:", 550,60,216,20, &wav->width, 0.0, 5.0, 0, 0, ""); uiDefBut(block, NUMSLI|FLO, B_CALCEFFECT, "Narrow:", 550,40,216,20, &wav->narrow, 0.0, 10.0, 0, 0, ""); uiDefBut(block, NUM|FLO, B_CALCEFFECT, "Time sta:", 780,100,219,20, &wav->timeoffs, -1000.0, 1000.0, 100, 0, ""); uiDefBut(block, NUM|FLO, B_CALCEFFECT, "Lifetime:", 780,80,219,20, &wav->lifetime, -1000.0, 1000.0, 100, 0, ""); uiDefBut(block, NUM|FLO, B_CALCEFFECT, "Damptime:", 780,60,219,20, &wav->damp, -1000.0, 1000.0, 100, 0, ""); } else if(eff->type==EFF_PARTICLE) { PartEff *paf; paf= (PartEff *)eff; uiDefBut(block, BUT, B_RECALCAL, "RecalcAll", 741,187,67,27, 0, 0, 0, 0, 0, ""); block->col= BUTGREEN; uiDefBut(block, TOG|SHO|BIT|2, B_CALCEFFECT, "Static", 825,187,67,27, &paf->flag, 0, 0, 0, 0, ""); block->col= BUTGREY; uiDefBut(block, NUM|INT, B_CALCEFFECT, "Tot:", 550,152,91,20, &paf->totpart, 1.0, 100000.0, 0, 0, ""); if(paf->flag & PAF_STATIC) { uiDefBut(block, NUM|SHO, REDRAWVIEW3D, "Step:", 644,152,84,20, &paf->staticstep, 1.0, 100.0, 10, 0, ""); } else { uiDefBut(block, NUM|FLO, B_CALCEFFECT, "Sta:", 644,152,84,20, &paf->sta, -250.0, 9000.0, 100, 0, ""); uiDefBut(block, NUM|FLO, B_CALCEFFECT, "End:", 731,152,97,20, &paf->end, 1.0, 9000.0, 100, 0, ""); } uiDefBut(block, NUM|FLO, B_CALCEFFECT, "Life:", 831,152,88,20, &paf->lifetime, 1.0, 9000.0, 100, 0, ""); uiDefBut(block, NUM|INT, B_CALCEFFECT, "Keys:", 922,152,80,20, &paf->totkey, 1.0, 32.0, 0, 0, ""); block->col= BUTGREEN; uiDefBut(block, NUM|SHO, B_REDR, "CurMul:", 550,130,91,20, &paf->curmult, 0.0, 3.0, 0, 0, ""); block->col= BUTGREY; uiDefBut(block, NUM|SHO, B_CALCEFFECT, "Mat:", 644,130,84,20, paf->mat+paf->curmult, 1.0, 8.0, 0, 0, ""); uiDefBut(block, NUM|FLO, B_CALCEFFECT, "Mult:", 730,130,98,20, paf->mult+paf->curmult, 0.0, 1.0, 10, 0, ""); uiDefBut(block, NUM|SHO, B_CALCEFFECT, "Child:", 922,130,80,20, paf->child+paf->curmult, 1.0, 600.0, 100, 0, ""); uiDefBut(block, NUM|FLO, B_CALCEFFECT, "Life:", 831,130,89,20, paf->life+paf->curmult, 1.0, 600.0, 100, 0, ""); uiDefBut(block, NUM|FLO, B_CALCEFFECT, "Randlife:", 550,99,96,20, &paf->randlife, 0.0, 2.0, 10, 0, ""); uiDefBut(block, NUM|INT, B_CALCEFFECT, "Seed:", 652,99,80,20, &paf->seed, 0.0, 255.0, 0, 0, ""); uiDefBut(block, NUM|FLO, B_DIFF, "VectSize", 885,99,116,20, &paf->vectsize, 0.0, 1.0, 10, 0, ""); block->col= BUTGREEN; uiDefBut(block, TOG|SHO|BIT|3, B_CALCEFFECT, "Face", 735,99,46,20, &paf->flag, 0, 0, 0, 0, ""); uiDefBut(block, TOG|SHO|BIT|1, B_CALCEFFECT, "Bspline", 782,99,54,20, &paf->flag, 0, 0, 0, 0, ""); uiDefBut(block, TOG|SHO, REDRAWVIEW3D, "Vect", 837,99,45,20, &paf->stype, 0, 0, 0, 0, ""); block->col= BUTPURPLE; uiDefBut(block, NUM|FLO, B_CALCEFFECT, "Norm:", 550,67,96,20, &paf->normfac, -2.0, 2.0, 10, 0, ""); uiDefBut(block, NUM|FLO, B_CALCEFFECT, "Ob:", 649,67,86,20, &paf->obfac, -1.0, 1.0, 10, 0, ""); uiDefBut(block, NUM|FLO, B_CALCEFFECT, "Rand:", 738,67,86,20, &paf->randfac, 0.0, 2.0, 10, 0, ""); uiDefBut(block, NUM|FLO, B_CALCEFFECT, "Tex:", 826,67,85,20, &paf->texfac, 0.0, 2.0, 10, 0, ""); uiDefBut(block, NUM|FLO, B_CALCEFFECT, "Damp:", 913,67,89,20, &paf->damp, 0.0, 1.0, 10, 0, ""); block->col= BUTGREY; uiDefBut(block, NUM|FLO, B_CALCEFFECT, "X:", 550,31,72,20, paf->force, -1.0, 1.0, 1, 0, ""); uiDefBut(block, NUM|FLO, B_CALCEFFECT, "Y:", 624,31,78,20, paf->force+1,-1.0, 1.0, 1, 0, ""); uiDefBut(block, LABEL, 0, "Force:", 550,9,72,20, 0, 1.0, 0, 0, 0, ""); uiDefBut(block, NUM|FLO, B_CALCEFFECT, "Z:", 623,9,79,20, paf->force+2, -1.0, 1.0, 1, 0, ""); uiDefBut(block, LABEL, 0, "Texture:", 722,9,74,20, 0, 1.0, 0, 0, 0, ""); block->col= BUTGREEN; uiDefBut(block, ROW|SHO, B_CALCEFFECT, "Int", 875,9,32,43, &paf->texmap, 14.0, 0.0, 0, 0, ""); uiDefBut(block, ROW|SHO, B_CALCEFFECT, "RGB", 911,31,45,20, &paf->texmap, 14.0, 1.0, 0, 0, ""); uiDefBut(block, ROW|SHO, B_CALCEFFECT, "Grad", 958,31,44,20, &paf->texmap, 14.0, 2.0, 0, 0, ""); block->col= BUTGREY; uiDefBut(block, NUM|FLO, B_CALCEFFECT, "Nabla:", 911,9,91,20, &paf->nabla, 0.0001, 1.0, 1, 0, ""); uiDefBut(block, NUM|FLO, B_CALCEFFECT, "X:", 722,31,74,20, paf->defvec, -1.0, 1.0, 1, 0, ""); uiDefBut(block, NUM|FLO, B_CALCEFFECT, "Y:", 798,31,74,20, paf->defvec+1,-1.0, 1.0, 1, 0, ""); uiDefBut(block, NUM|FLO, B_CALCEFFECT, "Z:", 797,9,75,20, paf->defvec+2, -1.0, 1.0, 1, 0, ""); } } } /* IPO BUTTONS ALS LAATSTE */ ok= 0; if(G.sipo) { /* bestaat deze? */ sa= G.curscreen->areabase.first; while(sa) { if(sa->spacetype==SPACE_IPO && sa->spacedata.first==G.sipo) break; sa= sa->next; } if(sa) { if(G.sipo->ipo && G.sipo->ipo->curve.first) ok= 1; } } block->col= BUTGREEN; uiDefBut(block, ROW|CHA, B_REDR, "Ipo settings", 1020, 180, 100, 19, &G.buts->showgroup, 15.0, 0.0, 0, 0, ""); uiDefBut(block, ROW|CHA, B_REDR, "Group settings", 1120, 180, 100, 19, &G.buts->showgroup, 15.0, 1.0, 0, 0, ""); block->col= BUTGREY; if(ok && G.buts->showgroup==0) { sprintf(str, "%.3f", G.sipo->v2d.tot.xmin); uiDefBut(block, LABEL, 0, str, 1020, 140, 100, 19, 0, 0, 0, 0, 0, ""); sprintf(str, "%.3f", G.sipo->v2d.tot.xmax); uiDefBut(block, LABEL, 0, str, 1120, 140, 100, 19, 0, 0, 0, 0, 0, ""); uiDefBut(block, NUM|FLO, B_DIFF, "Xmin:", 1020, 120, 100, 19, &G.sipo->tot.xmin, -G.sipo->v2d.max[0], G.sipo->v2d.max[0], 100, 0, ""); uiDefBut(block, NUM|FLO, B_DIFF, "Xmax:", 1120, 120, 100, 19, &G.sipo->tot.xmax, -G.sipo->v2d.max[0], G.sipo->v2d.max[0], 100, 0, ""); sprintf(str, "%.3f", G.sipo->v2d.tot.ymin); uiDefBut(block, LABEL, 0, str, 1020, 100, 100, 19, 0, 0, 0, 0, 0, ""); sprintf(str, "%.3f", G.sipo->v2d.tot.ymax); uiDefBut(block, LABEL, 0, str, 1120, 100, 100, 19, 0, 0, 0, 0, 0, ""); uiDefBut(block, NUM|FLO, B_DIFF, "Ymin:", 1020, 80, 100, 19, &G.sipo->tot.ymin, -G.sipo->v2d.max[1], G.sipo->v2d.max[1], 100, 0, ""); uiDefBut(block, NUM|FLO, B_DIFF, "Ymax:", 1120, 80, 100, 19, &G.sipo->tot.ymax, -G.sipo->v2d.max[1], G.sipo->v2d.max[1], 100, 0, ""); block->col= BUTSALMON; uiDefBut(block, BUT, B_MUL_IPO, "SET", 1220,79,50,62, 0, 0, 0, 0, 0, ""); /* SPEED BUTTON */ block->col= BUTGREY; uiDefBut(block, NUM|FLO, B_DIFF, "Speed:", 1020,23,164,28, &hspeed, 0.0, 180.0, 1, 0, ""); block->col= BUTSALMON; uiDefBut(block, BUT, B_SETSPEED, "SET", 1185,23,83,29, 0, 0, 0, 0, 0, ""); } if(G.buts->showgroup && G.scene->group) { GroupKey *gk; short yco= 140; gk= G.scene->group->gkey.first; while(gk) { if(gk==G.scene->group->active) block->col= BUTPURPLE; else block->col= BUTGREY; uiDefBut(block, TEX, B_DIFF, "Name:", 1020, yco, 140, 19, &gk->name, 0.0, 31.0, 10, 0, ""); uiDefBut(block, NUM|SHO, B_DIFF, "Sta:", 1160, yco, 60, 19, &gk->sfra, 0.0, 5000.0, 10, 0, ""); uiDefBut(block, NUM|SHO, B_DIFF, "End:", 1220, yco, 50, 19, &gk->efra, 0.0, 5000.0, 10, 0, ""); yco-= 20; gk= gk->next; } } uiDrawBlock(block); } /* ***************************** WORLD ************************** */ void do_worldbuts(ushort event) { World *wrld; MTex *mtex; switch(event) { case B_TEXCLEARWORLD: wrld= G.buts->lockpoin; mtex= wrld->mtex[ wrld->texact ]; if(mtex) { if(mtex->tex) mtex->tex->id.us--; freeN(mtex); wrld->mtex[ wrld->texact ]= 0; allqueue(REDRAWBUTSWORLD, 0); allqueue(REDRAWOOPS, 0); RE_preview_changed(curarea->win); } break; } } void worldbuts() { World *wrld; MTex *mtex; ID *id; uiBlock *block; uiBut *but; int xco, a, loos; char str[30], *strp; wrld= G.scene->world; if(wrld==0) return; sprintf(str, "buttonswin %d", curarea->win); block= uiNewBlock(&curarea->uiblocks, str, UI_EMBOSSX, UI_HELV, 0x808080, curarea->win); uiSetButLock(wrld->id.lib!=0, "Can't edit library data"); block->col= BUTGREEN; uiDefBut(block, TOG|SHO|BIT|1,B_MATPRV,"Real", 286,190,71,19, &wrld->skytype, 0, 0, 0, 0, ""); uiDefBut(block, TOG|SHO|BIT|0,B_MATPRV,"Blend", 208,190,74,19, &wrld->skytype, 0, 0, 0, 0, ""); uiDefBut(block, TOG|SHO|BIT|2,B_MATPRV,"Paper", 361,190,71,19, &wrld->skytype, 0, 0, 0, 0, ""); block->col= BUTGREY; uiDefBut(block, NUMSLI|FLO,B_MATPRV,"HoR ", 200,55,175,18, &(wrld->horr), 0.0, 1.0, 0,0, ""); uiDefBut(block, NUMSLI|FLO,B_MATPRV,"HoG ", 200,34,175,18, &(wrld->horg), 0.0, 1.0, 0,0, ""); uiDefBut(block, NUMSLI|FLO,B_MATPRV,"HoB ", 200,13,175,18, &(wrld->horb), 0.0, 1.0, 0,0, ""); uiDefBut(block, NUMSLI|FLO,B_MATPRV,"ZeR ", 200,136,175,18, &(wrld->zenr), 0.0, 1.0, 0,0, ""); uiDefBut(block, NUMSLI|FLO,B_MATPRV,"ZeG ", 200,116,175,18, &(wrld->zeng), 0.0, 1.0, 0,0, ""); uiDefBut(block, NUMSLI|FLO,B_MATPRV,"ZeB ", 200,96,175,18, &(wrld->zenb), 0.0, 1.0, 0,0, ""); uiDefBut(block, NUMSLI|FLO,B_MATPRV,"AmbR ", 380,55,175,18, &(wrld->ambr), 0.0, 1.0 ,0,0, ""); uiDefBut(block, NUMSLI|FLO,B_MATPRV,"AmbG ", 380,34,175,18, &(wrld->ambg), 0.0, 1.0 ,0,0, ""); uiDefBut(block, NUMSLI|FLO,B_MATPRV,"AmbB ", 380,13,175,18, &(wrld->ambb), 0.0, 1.0 ,0,0, ""); uiDefBut(block, NUMSLI|FLO,0, "Grav ", 380,112,175,18, &(wrld->gravity), 0.0, 25.0, 0, 0, ""); uiDefBut(block, NUMSLI|FLO,0, "Expos ", 380,92,175,18, &(wrld->exposure), 0.2, 5.0, 0, 0, ""); block->col= BUTGREEN; uiDefBut(block, TOG|SHO|BIT|0,REDRAWVIEW3D,"Mist", 571,190,100,19, &wrld->mode, 0, 0, 0, 0, ""); block->col= BUTGREY; uiDefBut(block, ROW|SHO, B_DIFF, "Qua", 571, 170, 33, 19, &wrld->mistype, 1.0, 0.0, 0, 0, ""); uiDefBut(block, ROW|SHO, B_DIFF, "Lin", 604, 170, 33, 19, &wrld->mistype, 1.0, 1.0, 0, 0, ""); uiDefBut(block, ROW|SHO, B_DIFF, "Sqr", 637, 170, 33, 19, &wrld->mistype, 1.0, 2.0, 0, 0, ""); uiDefBut(block, NUM|FLO,REDRAWVIEW3D, "Sta:", 571,150,100,19, &wrld->miststa, 0.0, 1000.0, 10, 0, ""); uiDefBut(block, NUM|FLO,REDRAWVIEW3D, "Di:", 571,130,100,19, &wrld->mistdist, 0.0,1000.0, 10, 00, ""); uiDefBut(block, NUM|FLO,B_DIFF,"Hi:", 571,110,100,19, &wrld->misthi,0.0,100.0, 10, 0, ""); block->col= BUTGREEN; uiDefBut(block, TOG|SHO|BIT|1,B_DIFF, "Stars",571,90,100,19, &wrld->mode, 0, 0, 0, 0, ""); block->col= BUTGREY; uiDefBut(block, NUM|FLO,B_DIFF,"StarDist:", 571,70,100,19, &(wrld->stardist), 2.0, 1000.0, 100, 0, ""); uiDefBut(block, NUM|FLO,B_DIFF,"MinDist:", 571,50,100,19, &(wrld->starmindist), 0.0, 1000.0, 100, 0, ""); uiDefBut(block, NUM|FLO,B_DIFF,"Size:", 571,30,100,19, &(wrld->starsize), 0.0, 10.0, 10, 0, ""); uiDefBut(block, NUM|FLO,B_DIFF,"Colnoise:", 571,10,100,19, &(wrld->starcolnoise), 0.0, 1.0, 100, 0, ""); /* TEX CHANNELS */ block->col= BUTGREY; xco= 745; for(a= 0; a<6; a++) { mtex= wrld->mtex[a]; if(mtex && mtex->tex) splitIDname(mtex->tex->id.name+2, str, &loos); else strcpy(str, ""); str[10]= 0; uiDefBut(block, ROW|SHO, REDRAWBUTSWORLD, str, xco, 195, 83, 20, &(wrld->texact), 3.0, (float)a, 0, 0, ""); xco+= 85; } mtex= wrld->mtex[ wrld->texact ]; if(mtex==0) { mtex= &emptytex; default_mtex(mtex); mtex->texco= TEXCO_VIEW; } /* TEXCO */ block->col= BUTGREEN; uiDefBut(block, ROW|SHO, B_MATPRV, "Object", 745,146,49,18, &(mtex->texco), 4.0, (float)TEXCO_OBJECT, 0, 0, ""); but= uiDefBut(block, IDPOIN, B_MATPRV, "", 745,166,133,18, &(mtex->object), 0, 0, 0, 0, ""); but->func= (test_obpoin_but); uiDefBut(block, ROW|SHO, B_MATPRV, "View", 839,146,39,18, &(mtex->texco), 4.0, (float)TEXCO_VIEW, 0, 0, ""); block->col= BUTGREY; uiDefBut(block, NUM|FLO, B_MATPRV, "dX", 745,114,133,18, mtex->ofs, -20.0, 20.0, 10, 0, ""); uiDefBut(block, NUM|FLO, B_MATPRV, "dY", 745,94,133,18, mtex->ofs+1, -20.0, 20.0, 10, 0, ""); uiDefBut(block, NUM|FLO, B_MATPRV, "dZ", 745,74,133,18, mtex->ofs+2, -20.0, 20.0, 10, 0, ""); uiDefBut(block, NUM|FLO, B_MATPRV, "sizeX", 745,50,133,18, mtex->size, -20.0, 20.0, 10, 0, ""); uiDefBut(block, NUM|FLO, B_MATPRV, "sizeY", 745,30,133,18, mtex->size+1, -20.0, 20.0, 10, 0, ""); uiDefBut(block, NUM|FLO, B_MATPRV, "sizeZ", 745,10,133,18, mtex->size+2, -20.0, 20.0, 10, 0, ""); /* TEXTUREBLOK SELECT */ id= (ID *)mtex->tex; IDnames_to_pupstring(&strp, &(G.main->tex), id, &(G.buts->texnr)); if(strp[0]) strcat(strp, "|ADD NEW %x 32767"); else strcat(strp, "ADD NEW %x 32767"); uiDefBut(block, MENU|SHO, B_WTEXBROWSE, strp, 900,146,20,19, &(G.buts->texnr), 0, 0, 0, 0, ""); freeN(strp); if(id) { uiDefBut(block, TEX, B_IDNAME, "TE:", 900,166,163,19, id->name+2, 0.0, 18.0, 0, 0, ""); sprintf(str, "%d", id->us); uiDefBut(block, BUT, 0, str, 996,146,21,19, 0, 0, 0, 0, 0, ""); uiDefBut(block, BUT, B_AUTOTEXNAME, "ICON 0 7 4", 1041,146,21,19, 0, 0, 0, 0, 0, ""); if(id->lib) { if(wrld->id.lib) uiDefBut(block, BUT, 0, "ICON 0 6 4", 1019,146,21,19, 0, 0, 0, 0, 0, ""); else uiDefBut(block, BUT, 0, "ICON 0 5 4", 1019,146,21,19, 0, 0, 0, 0, 0, ""); } block->col= BUTSALMON; uiDefBut(block, BUT, B_TEXCLEARWORLD, "Clear", 922, 146, 72, 19, 0, 0, 0, 0, 0, ""); block->col= BUTGREY; } /* TEXTURE OUTPUT */ uiDefBut(block, TOG|SHO|BIT|1, B_MATPRV, "Stencil", 900,114,52,18, &(mtex->texflag), 0, 0, 0, 0, ""); uiDefBut(block, TOG|SHO|BIT|2, B_MATPRV, "Neg", 954,114,38,18, &(mtex->texflag), 0, 0, 0, 0, ""); uiDefBut(block, TOG|SHO|BIT|0, B_MATPRV, "RGBtoInt", 994,114,69,18, &(mtex->texflag), 0, 0, 0, 0, ""); uiDefBut(block, COL|FLO, B_MTEXCOL, "", 900,100,163,12, &(mtex->r), 0, 0, 0, 0, ""); uiDefBut(block, NUMSLI|FLO, B_MATPRV, "R ", 900,80,163,18, &(mtex->r), 0.0, 1.0, B_MTEXCOL, 0, ""); uiDefBut(block, NUMSLI|FLO, B_MATPRV, "G ", 900,60,163,18, &(mtex->g), 0.0, 1.0, B_MTEXCOL, 0, ""); uiDefBut(block, NUMSLI|FLO, B_MATPRV, "B ", 900,40,163,18, &(mtex->b), 0.0, 1.0, B_MTEXCOL, 0, ""); uiDefBut(block, NUMSLI|FLO, B_MATPRV, "DVar ", 900,10,163,18, &(mtex->def_var), 0.0, 1.0, 0, 0, ""); /* MAP TO */ block->col= BUTGREEN; uiDefBut(block, TOG|SHO|BIT|0, B_MATPRV, "Blend", 1087,166,81,18, &(mtex->mapto), 0, 0, 0, 0, ""); uiDefBut(block, TOG|SHO|BIT|1, B_MATPRV, "Hori", 1172,166,81,18, &(mtex->mapto), 0, 0, 0, 0, ""); uiDefBut(block, TOG|SHO|BIT|2, B_MATPRV, "ZenUp", 1087,147,81,18, &(mtex->mapto), 0, 0, 0, 0, ""); uiDefBut(block, TOG|SHO|BIT|3, B_MATPRV, "ZenDo", 1172,147,81,18, &(mtex->mapto), 0, 0, 0, 0, ""); block->col= BUTGREY; uiDefBut(block, ROW|SHO, B_MATPRV, "Blend", 1087,114,48,18, &(mtex->blendtype), 9.0, (float)MTEX_BLEND, 0, 0, ""); uiDefBut(block, ROW|SHO, B_MATPRV, "Mul", 1136,114,44,18, &(mtex->blendtype), 9.0, (float)MTEX_MUL, 0, 0, ""); uiDefBut(block, ROW|SHO, B_MATPRV, "Add", 1182,114,41,18, &(mtex->blendtype), 9.0, (float)MTEX_ADD, 0, 0, ""); uiDefBut(block, ROW|SHO, B_MATPRV, "Sub", 1226,114,40,18, &(mtex->blendtype), 9.0, (float)MTEX_SUB, 0, 0, ""); uiDefBut(block, NUMSLI|FLO, B_MATPRV, "Col ", 1087,50,179,18, &(mtex->colfac), 0.0, 1.0, 0, 0, ""); uiDefBut(block, NUMSLI|FLO, B_MATPRV, "Nor ", 1087,30,179,18, &(mtex->norfac), 0.0, 1.0, 0, 0, ""); uiDefBut(block, NUMSLI|FLO, B_MATPRV, "Var ", 1087,10,179,18, &(mtex->varfac), 0.0, 1.0, 0, 0, ""); previewdraw(); uiDrawBlock(block); } /* **************************** VIEW ************************ */ void load_bgpic_image(char *name) { Image *ima; View3D *vd; vd= curarea->spacedata.first; while(vd) { if(vd->spacetype==SPACE_VIEW3D) break; vd= vd->next; } if(vd==0 || vd->bgpic==0) return; ima= add_image(name); if(ima) { if(vd->bgpic->ima) { vd->bgpic->ima->id.us--; } vd->bgpic->ima= ima; free_image_buffers(ima); /* forceer opnieuw inlezen */ ima->ok= 1; } allqueue(REDRAWBUTSVIEW, 0); } void do_viewbuts(ushort event) { View3D *vd; ID *id, *idtest; int nr=1; char *name; vd= curarea->spacedata.first; while(vd) { if(vd->spacetype==SPACE_VIEW3D) break; vd= vd->next; } if(vd==0) return; switch(event) { case B_LOADBGPIC: if(vd->bgpic && vd->bgpic->ima) name= vd->bgpic->ima->name; else name= G.ima; activate_imageselect(FILE_SPECIAL, "SELECT IMAGE", name, load_bgpic_image); break; case B_BLENDBGPIC: if(vd->bgpic && vd->bgpic->rect) setalpha_bgpic(vd->bgpic); break; case B_BGPICBROWSE: if(vd->bgpic) { nr= 1; id= (ID *)vd->bgpic->ima; idtest= G.main->image.first; while(idtest) { if(nr==G.buts->menunr) { break; } nr++; idtest= idtest->next; } if(idtest==0) { /* geen new */ return; } if(idtest!=id) { vd->bgpic->ima= (Image *)idtest; id_us_plus(idtest); if(id) id->us--; /* redraw forceren */ if(vd->bgpic->rect) freeN(vd->bgpic->rect); vd->bgpic->rect= 0; allqueue(REDRAWBUTSVIEW, 0); } } break; case B_BGPICTEX: idtest= G.main->tex.first; while(idtest) { if(nr==G.buts->texnr) { break; } nr++; idtest= idtest->next; } if(G.vd->bgpic) G.vd->bgpic->tex= (Tex *)idtest; allqueue(REDRAWBUTSVIEW, 0); break; } } void viewbuts() { View3D *vd; ID *id; uiBlock *block; char *strp, str[64]; /* op zoek naar spacedata */ vd= curarea->spacedata.first; while(vd) { if(vd->spacetype==SPACE_VIEW3D) break; vd= vd->next; } if(vd==0) return; sprintf(str, "buttonswin %d", curarea->win); block= uiNewBlock(&curarea->uiblocks, str, UI_EMBOSSX, UI_HELV, 0x808080, curarea->win); if(vd->flag & V3D_DISPBGPIC) { if(vd->bgpic==0) { vd->bgpic= callocN(sizeof(BGpic), "bgpic"); vd->bgpic->size= 5.0; vd->bgpic->blend= 0.5; } } uiDefBut(block, TOG|SHO|BIT|1, REDRAWBUTSVIEW, "BackGroundPic", 347,160,127,29 , &vd->flag, 0, 0, 0, 0, ""); if(vd->bgpic) { uiDefBut(block, NUM|FLO, B_DIFF, "Size:", 478,160,82,29, &vd->bgpic->size, 0.1, 250.0, 100, 0, ""); id= (ID *)vd->bgpic->ima; IDnames_to_pupstring(&strp, &(G.main->image), id, &(G.buts->menunr)); if(strp[0]) { uiDefBut(block, MENU|SHO, B_BGPICBROWSE, strp, 347,112,20,19, &(G.buts->menunr), 0, 0, 0, 0, ""); } freeN(strp); uiDefBut(block, BUT, B_LOADBGPIC, "LOAD", 370,112,189,19, 0, 0, 0, 0, 0, ""); uiDefBut(block, NUMSLI|FLO, B_BLENDBGPIC, "Blend:", 347,84,213,19,&vd->bgpic->blend, 0.0,1.0, 0, 0, ""); if(vd->bgpic->ima) uiDefBut(block, TEX, 0,"BGpic: ", 347,136,211,19,&vd->bgpic->ima->name,0.0,100.0, 0, 0, ""); /* textureblok: */ id= (ID *)vd->bgpic->tex; IDnames_to_pupstring(&strp, &(G.main->tex), id, &(G.buts->texnr)); if(strp[0]) strcat(strp, "|CLEAR %x 32767"); uiDefBut(block, MENU|SHO, B_BGPICTEX, strp, 347, 20, 20,19, &(G.buts->texnr), 0, 0, 0, 0, ""); freeN(strp); uiDefBut(block, LABEL, 0, "Select texture for animated backgroundimage", 370, 20, 300,19, 0, 0, 0, 0, 0, ""); if(id) uiDefBut(block, TEX, B_IDNAME, "TE:", 347,0,211,19, id->name+2, 0.0, 18.0, 0, 0, ""); } uiDefBut(block, NUM|FLO, B_DIFF, "Grid:", 347, 60, 105, 19, &vd->grid, 0.001, 1000.0, 100, 0, ""); uiDefBut(block, NUM|SHO, B_DIFF, "GridLines:", 452, 60, 105, 19, &vd->gridlines, 0.0, 100.0, 100, 0, ""); uiDefBut(block, NUM|FLO, B_DIFF, "Lens:", 557, 60, 105, 19, &vd->lens, 10.0, 120.0, 100, 0, ""); uiDefBut(block, NUM|FLO, B_DIFF, "ClipStart:", 347, 40, 105, 19, &vd->clipsta, 0.1*vd->grid, 100.0, 100, 0, ""); uiDefBut(block, NUM|FLO, B_DIFF, "ClipEnd:", 452, 40, 105, 19, &vd->clipend, 1.0, 1000.0*vd->grid, 100, 0, ""); /* for(b=0; b<8; b++) { */ /* for(a=0; a<8; a++) { */ /* uiDefBut(block, TOG|CHA|BIT|(7-a), 0, "", 100+12*a, 100-12*b, 12, 12, &(arr[b]),0,0,0,0); ,""*/ /* } */ /* } */ /* DefBut(BUT, 1001, "print", 50,100,50,20, 0, 0, 0, 0,0); */ uiDrawBlock(block); } void output_pic(char *name) { strcpy(G.scene->r.pic, name); allqueue(REDRAWBUTSRENDER, 0); } void backbuf_pic(char *name) { Image *ima; strcpy(G.scene->r.backbuf, name); allqueue(REDRAWBUTSRENDER, 0); ima= add_image(name); if(ima) { free_image_buffers(ima); /* forceer opnieuw inlezen */ ima->ok= 1; } } void ftype_pic(char *name) { strcpy(G.scene->r.ftype, name); allqueue(REDRAWBUTSRENDER, 0); } void movie_pic(char *name) { strcpy(G.scene->r.movie, name); allqueue(REDRAWBUTSRENDER, 0); } /* **************************** VIEW ************************ */ void do_renderbuts(ushort event) { extern char bprogname[]; /* usiblender.c */ ScrArea *sa; View3D *vd; ID *id, *idtest; int nr; short len; char str[FILE_MAXDIR+FILE_MAXFILE]; switch(event) { case B_DORENDER: RE_do_renderfg(0); break; case B_PLAYANIM: /* hier komt alleen het childprocess */ len= sprintf(str, "%s -a ", bprogname); makeavistring(str+len); if(exist(str+len)) { system(str); } else { makepicstring(str+len, G.scene->r.sfra); if(exist(str+len)) { system(str); } else errorstr("can't find image", str+len, 0); } break; case B_DOANIM: RE_do_renderfg(1); break; case B_FS_PIC: sa= closest_bigger_area(); areawinset(sa->win); activate_fileselect(FILE_SPECIAL, "SELECT OUTPUT PICTURES", G.scene->r.pic, output_pic); break; case B_FS_BACKBUF: sa= closest_bigger_area(); areawinset(sa->win); activate_fileselect(FILE_SPECIAL, "SELECT BACKBUF PICTURE", G.scene->r.backbuf, backbuf_pic); break; case B_IS_BACKBUF: sa= closest_bigger_area(); areawinset(sa->win); activate_imageselect(FILE_SPECIAL, "SELECT BACKBUF PICTURE", G.scene->r.backbuf, backbuf_pic); break; case B_FS_FTYPE: sa= closest_bigger_area(); areawinset(sa->win); activate_fileselect(FILE_SPECIAL, "SELECT FTYPE", G.scene->r.ftype, ftype_pic); break; case B_IS_FTYPE: sa= closest_bigger_area(); areawinset(sa->win); activate_imageselect(FILE_SPECIAL, "SELECT FTYPE", G.scene->r.ftype, ftype_pic); break; case B_FS_MOVIE: sa= closest_bigger_area(); areawinset(sa->win); if(G.scene->r.movie[0]==0) strcpy(G.scene->r.movie, "/render/"); activate_fileselect(FILE_SPECIAL, "SELECT MOVIE", G.scene->r.movie, movie_pic); break; case B_REDRAWDISP: sa= G.curscreen->areabase.first; while(sa) { if(sa->spacetype==SPACE_VIEW3D) { vd= sa->spacedata.first; if((vd->flag & V3D_DISPIMAGE)) addqueue(sa->win, REDRAW, 1); } sa= sa->next; } break; case B_PR_PAL: G.scene->r.xsch= 720; G.scene->r.ysch= 576; G.scene->r.xasp= 54; G.scene->r.yasp= 51; G.scene->r.size= 100; G.scene->r.mode &= ~R_PANORAMA; G.scene->r.xparts= G.scene->r.yparts= 1; init_rctf(&G.scene->r.safety, 0.1, 0.9, 0.1, 0.9); allqueue(REDRAWBUTSRENDER, 0); allqueue(REDRAWVIEWCAM, 0); break; case B_PR_FULL: G.scene->r.xsch= 1280; G.scene->r.ysch= 1024; G.scene->r.xasp= 1; G.scene->r.yasp= 1; G.scene->r.size= 100; G.scene->r.mode &= ~R_PANORAMA; G.scene->r.xparts= G.scene->r.yparts= 1; init_rctf(&G.scene->r.safety, 0.1, 0.9, 0.1, 0.9); allqueue(REDRAWBUTSRENDER, 0); allqueue(REDRAWVIEWCAM, 0); break; case B_PR_PRV: G.scene->r.xsch= 640; G.scene->r.ysch= 512; G.scene->r.xasp= 1; G.scene->r.yasp= 1; G.scene->r.size= 50; G.scene->r.mode &= ~R_PANORAMA; G.scene->r.xparts= G.scene->r.yparts= 1; init_rctf(&G.scene->r.safety, 0.1, 0.9, 0.1, 0.9); allqueue(REDRAWVIEWCAM, 0); allqueue(REDRAWBUTSRENDER, 0); break; case B_PR_CDI: G.scene->r.xsch= 384; G.scene->r.ysch= 280; G.scene->r.xasp= 1; G.scene->r.yasp= 1; G.scene->r.size= 100; G.scene->r.mode &= ~R_PANORAMA; G.scene->r.xparts= G.scene->r.yparts= 1; init_rctf(&G.scene->r.safety, 0.15, 0.85, 0.15, 0.85); allqueue(REDRAWVIEWCAM, 0); allqueue(REDRAWBUTSRENDER, 0); break; case B_PR_PAL169: G.scene->r.xsch= 720; G.scene->r.ysch= 576; G.scene->r.xasp= 64; G.scene->r.yasp= 45; G.scene->r.size= 100; G.scene->r.mode &= ~R_PANORAMA; G.scene->r.xparts= G.scene->r.yparts= 1; init_rctf(&G.scene->r.safety, 0.1, 0.9, 0.1, 0.9); allqueue(REDRAWVIEWCAM, 0); allqueue(REDRAWBUTSRENDER, 0); break; case B_PR_D2MAC: G.scene->r.xsch= 1024; G.scene->r.ysch= 576; G.scene->r.xasp= 1; G.scene->r.yasp= 1; G.scene->r.size= 50; G.scene->r.mode &= ~R_PANORAMA; G.scene->r.xparts= G.scene->r.yparts= 1; init_rctf(&G.scene->r.safety, 0.1, 0.9, 0.1, 0.9); allqueue(REDRAWVIEWCAM, 0); allqueue(REDRAWBUTSRENDER, 0); break; case B_PR_MPEG: G.scene->r.xsch= 368; G.scene->r.ysch= 272; G.scene->r.xasp= 105; G.scene->r.yasp= 100; G.scene->r.size= 100; G.scene->r.mode &= ~R_PANORAMA; G.scene->r.xparts= G.scene->r.yparts= 1; init_rctf(&G.scene->r.safety, 0.1, 0.9, 0.1, 0.9); allqueue(REDRAWVIEWCAM, 0); allqueue(REDRAWBUTSRENDER, 0); break; case B_PR_PC: G.scene->r.xsch= 640; G.scene->r.ysch= 480; G.scene->r.xasp= 100; G.scene->r.yasp= 100; G.scene->r.size= 100; G.scene->r.mode &= ~R_PANORAMA; G.scene->r.xparts= G.scene->r.yparts= 1; init_rctf(&G.scene->r.safety, 0.0, 1.0, 0.0, 1.0); allqueue(REDRAWVIEWCAM, 0); allqueue(REDRAWBUTSRENDER, 0); break; case B_PR_PRESET: G.scene->r.xsch= 720; G.scene->r.ysch= 576; G.scene->r.xasp= 54; G.scene->r.yasp= 51; G.scene->r.size= 100; G.scene->r.mode= R_OSA+R_SHADOW+R_FIELDS; G.scene->r.imtype= R_TARGA; G.scene->r.xparts= G.scene->r.yparts= 1; init_rctf(&G.scene->r.safety, 0.1, 0.9, 0.1, 0.9); allqueue(REDRAWVIEWCAM, 0); allqueue(REDRAWBUTSRENDER, 0); break; case B_PR_PANO: G.scene->r.xsch= 36; G.scene->r.ysch= 176; G.scene->r.xasp= 115; G.scene->r.yasp= 100; G.scene->r.size= 100; G.scene->r.mode |= R_PANORAMA; G.scene->r.xparts= 16; G.scene->r.yparts= 1; init_rctf(&G.scene->r.safety, 0.1, 0.9, 0.1, 0.9); allqueue(REDRAWVIEWCAM, 0); allqueue(REDRAWBUTSRENDER, 0); break; case B_SETBROWSE: nr= 1; id= (ID *)G.scene->set; idtest= G.main->scene.first; while(idtest) { if(nr==G.buts->menunr) { break; } nr++; idtest= idtest->next; } if(idtest==0) { /* geen new */ return; } if(idtest== (ID *)G.scene) { error("Not allowed"); return; } if(idtest!=id) { G.scene->set= (Scene *)idtest; /* scene heeft geen users of usernummers! */ allqueue(REDRAWBUTSRENDER, 0); allqueue(REDRAWVIEW3D, 0); } break; case B_CLEARSET: if(G.scene->set) { G.scene->set= 0; allqueue(REDRAWBUTSRENDER, 0); allqueue(REDRAWVIEW3D, 0); } break; case B_INFOMOVIE: break; case B_OSA_BLUR1: /* if(G.scene->r.mode & R_MBLUR) { */ /* G.scene->r.mode -= R_MBLUR; */ /* allqueue(REDRAWBUTSRENDER, 0); */ /* } */ break; case B_OSA_BLUR2: /* if(G.scene->r.mode & R_OSA) { */ /* G.scene->r.mode -= R_OSA; */ /* allqueue(REDRAWBUTSRENDER, 0); */ /* } */ break; } } void renderbuts() { ID *id; int a,b; uiBlock *block; uiBut *but; char *strp; char str[64]; sprintf(str, "buttonswin %d", curarea->win); block= uiNewBlock(&curarea->uiblocks, str, UI_EMBOSSX, UI_HELV, 0x808080, curarea->win); uiDefBut(block, TEX,0,"", 34,172,257,19,G.scene->r.pic, 0.0,79.0, 0, 0, "Directory/name to save rendered Pics to"); uiDefBut(block, BUT,B_FS_PIC," ", 10,172,22,19, 0, 0, 0, 0, 0, "Open Fileselect to get Pics dir/name"); uiDefBut(block, TEX,0,"", 34,149,257,19,G.scene->r.backbuf, 0.0,79.0, 0, 0, "Image to use as background for rendering"); uiDefBut(block, BUT,B_FS_BACKBUF," ", 21,149,11,19, 0, 0, 0, 0, 0, "Open Fileselect to get Backbuf image"); uiDefBut(block, TEX,0,"", 34,126,257,19,G.scene->r.ftype,0.0,79.0, 0, 0, "Image to use with FTYPE Image type"); uiDefBut(block, BUT,B_FS_FTYPE," ", 21,126,11,19, 0, 0, 0, 0, 0, "Open Fileselect to get Ftype image"); uiDefBut(block, BUT, B_CLEARSET, "ICON 0 0 4", 267,102,24,21, 0, 0, 0, 0, 0, "Remove Set link"); /* SET BUTTON */ id= (ID *)G.scene->set; IDnames_to_pupstring_nr(&strp, &(G.main->scene), id, &(G.buts->menunr), 45); if(strp[0]) { uiDefBut(block, MENU|SHO, B_SETBROWSE, strp, 10,103,22,19, &(G.buts->menunr), 0, 0, 0, 0, "Scene to link as a Set"); } freeN(strp); uiDefBut(block, LABEL, 0, "Set", 295,103,63,19, 0, 0, 0, 0, 0, ""); block->col= BUTBLUE; if(G.scene->set) { uiSetButLock(1, NULL); but= uiDefBut(block, IDPOIN, 0, "", 34,103,231,19, &(G.scene->set), 0, 0, 0, 0, "Name of the Set"); but->func= (test_scenepoin_but); uiClearButLock(); } block->col= BUTSALMON; uiDefBut(block, BUT,B_IS_BACKBUF," ", 10,149,11,19, 0, 0, 0, 0, 0, "Open Imageselect to get Backbuf image"); uiDefBut(block, BUT,B_IS_FTYPE," ", 10,126,11,19, 0, 0, 0, 0, 0, "Open Imageselect to get Ftype image"); block->col= BUTGREY; uiDefBut(block, LABEL,0,"Pics", 295,172,63,19, 0, 0, 0, 0, 0, ""); uiDefBut(block, TOG|SHO|BIT|0, 0,"Backbuf", 295,149,63,19, &G.scene->r.bufflag, 0, 0, 0, 0, "Enable/Disable use of Backbuf image"); uiDefBut(block, LABEL,0,"Ftype", 295,126,63,19, 0, 0, 0, 0, 0, ""); block->col= BUTGREY; for(b=0; b<3; b++) for(a=0; a<3; a++) uiDefBut(block, TOG|SHO|BIT|(3*b+a),800,"", 34+18*a,11+12*b,16,10, &R.winpos, 0, 0, 0, 0, "Render window placement on screen"); uiDefBut(block, ROW|SHO, B_REDR, "DispView", 99,28,77,18, &R.displaymode, 0.0, (float)R_DISPLAYVIEW, 0, 0, "Sets render output to display in 3D view"); uiDefBut(block, ROW|SHO, B_REDRAWDISP, "DispWin", 99,10,78,18, &R.displaymode, 0.0, (float)R_DISPLAYWIN, 0, 0, "Sets render output to display in a seperate window"); uiDefBut(block, TOG|SHO|BIT|4, 0, "Extensions", 190,10,95,18, &G.scene->r.scemode, 0.0, 0.0, 0, 0, "Adds extensions to the output when rendering animations"); block->col= BUTSALMON; uiDefBut(block, BUT,B_DORENDER,"RENDER", 369,142,192,47, 0, 0, 0, 0, 0, ""); block->col= BUTGREY; uiDefBut(block, TOG|SHO|BIT|1,0,"Shadows", 565,167,122,22, &G.scene->r.mode, 0, 0, 0, 0, "Enable shadow calculation"); uiDefBut(block, TOG|SHO|BIT|10,0,"Panorama",565,144,122,20, &G.scene->r.mode, 0, 0, 0, 0, "Enable panorama rendering (output width is multiplied by Xparts)"); uiDefBut(block, ROW|SHO,B_DIFF,"100%", 565,114,121,20,&G.scene->r.size,1.0,100.0, 0, 0, "Set render size to defined size"); uiDefBut(block, ROW|SHO,B_DIFF,"75%", 565,90,36,20,&G.scene->r.size,1.0,75.0, 0, 0, "Set render size to 3/4 of defined size"); uiDefBut(block, ROW|SHO,B_DIFF,"50%", 604,90,40,20,&G.scene->r.size,1.0,50.0, 0, 0, "Set render size to 1/2 of defined size"); uiDefBut(block, ROW|SHO,B_DIFF,"25%", 647,90,39,20,&G.scene->r.size,1.0,25.0, 0, 0, "Set render size to 1/4 of defined size"); uiDefBut(block, TOG|SHO|BIT|0, B_OSA_BLUR1, "OSA", 369,114,124,20,&G.scene->r.mode, 0, 0, 0, 0, "Enables Oversampling (Anti-aliasing)"); uiDefBut(block, NUM|FLO,B_DIFF,"Bf:", 495,90,65,20,&G.scene->r.blurfac, 0.01, 5.0, 10, 0, "Sets motion blur factor"); uiDefBut(block, TOG|SHO|BIT|14, B_OSA_BLUR2, "MBLUR", 495,114,66,20,&G.scene->r.mode, 0, 0, 0, 0, "Enables Motion Blur calculation"); uiDefBut(block, ROW|SHO,B_DIFF,"5", 369,90,29,20,&G.scene->r.osa,2.0,5.0, 0, 0, "Sets oversample level to 5"); uiDefBut(block, ROW|SHO,B_DIFF,"8", 400,90,29,20,&G.scene->r.osa,2.0,8.0, 0, 0, "Sets oversample level to 8 (Recommended)"); uiDefBut(block, ROW|SHO,B_DIFF,"11", 431,90,33,20,&G.scene->r.osa,2.0,11.0, 0, 0, "Sets oversample level to 11"); uiDefBut(block, ROW|SHO,B_DIFF,"16", 466,90,28,20,&G.scene->r.osa,2.0,16.0, 0, 0, "Sets oversample level to 16"); uiDefBut(block, NUM|SHO,B_DIFF,"Xparts:", 369,42,99,31,&G.scene->r.xparts,1.0, 64.0, 0, 0, "Sets the number of horizontal parts to render image in (For panorama sets number of camera slices)"); uiDefBut(block, NUM|SHO,B_DIFF,"Yparts:", 472,42,86,31,&G.scene->r.yparts,1.0, 64.0, 0, 0, "Sets the number of vertical parts to render image in"); uiDefBut(block, TOG|SHO|BIT|6,0,"Fields",564,42,90,31,&G.scene->r.mode, 0, 0, 0, 0, "Enables field rendering"); uiDefBut(block, TOG|SHO|BIT|13,0,"Odd", 655,57,30,16,&G.scene->r.mode, 0, 0, 0, 0, "Enables Odd field first rendering (Default: Even field)"); uiDefBut(block, TOG|SHO|BIT|7,0,"x", 655,42,30,15,&G.scene->r.mode, 0, 0, 0, 0, "Disables time difference in field calculations"); uiDefBut(block, ROW|SHO,800,"Sky", 369,11,38,24,&G.scene->r.alphamode,3.0,0.0, 0, 0, ""); uiDefBut(block, ROW|SHO,800,"Premul", 410,11,54,24,&G.scene->r.alphamode,3.0,1.0, 0, 0, ""); uiDefBut(block, ROW|SHO,800,"Key", 467,11,44,24,&G.scene->r.alphamode,3.0,2.0, 0, 0, ""); uiDefBut(block, TOG|SHO|BIT|5, 0,"Edge", 295,70,70,19, &G.scene->r.mode, 0, 0, 0, 0, "Enable Toon shading"); uiDefBut(block, NUM|SHO, 0,"Eint:", 295,50,70,19, &G.scene->r.edgeint, 0.0, 255.0, 0, 0, "Sets edge intensity for Toon shading"); uiDefBut(block, TOG|INT, 0,"Shift", 295,30,70,19, &G.compat, 0, 0, 0, 0, "For unified renderer: use old offsets for edges"); uiDefBut(block, TOG|INT, 0,"All", 295,10,70,19, &G.notonlysolid, 0, 0, 0, 0, "For unified renderer: also consider transparent faces for toon shading"); uiDefBut(block, TOG|SHO|BIT|9,REDRAWVIEWCAM, "Border", 565,11,58,24, &G.scene->r.mode, 0, 0, 0, 0, ""); uiDefBut(block, TOG|SHO|BIT|2,0, "Gamma", 626,11,58,24, &G.scene->r.mode, 0, 0, 0, 0, ""); block->col= BUTSALMON; uiDefBut(block, BUT,B_DOANIM,"ANIM", 692,142,192,47, 0, 0, 0, 0, 0, ""); block->col= BUTBLUE; uiDefBut(block, TOG|SHO|BIT|0, 0, "Do Sequence", 692,112,192,24, &G.scene->r.scemode, 0, 0, 0, 0, "Enables sequence output rendering (Default: 3D rendering)"); uiDefBut(block, TOG|SHO|BIT|1, 0, "Render Daemon", 692,88,192,24, &G.scene->r.scemode, 0, 0, 0, 0, ""); block->col= BUTGREY; uiDefBut(block, BUT,B_PLAYANIM, "PLAY", 692,40,94,33, 0, 0, 0, 0, 0, "Play animation of rendered images/avi (searches Pics: field)"); uiDefBut(block, NUM|SHO, B_DIFF, "rt:", 790,40,95,33, &G.rt, 0.0, 256.0, 0, 0, "General testing/debug button"); uiDefBut(block, ROW|SHO,B_DIFF,"BW", 891,10,48,20, &G.scene->r.planes, 5.0,(float)R_PLANESBW, 0, 0, "Images are saved with BW (grayscale) data"); uiDefBut(block, ROW|SHO,B_DIFF,"RGB", 942,10,55,20, &G.scene->r.planes, 5.0,(float)R_PLANES24, 0, 0, "Images are saved with RGB (color) data"); uiDefBut(block, ROW|SHO,B_DIFF,"RGBA", 999,10,62,20, &G.scene->r.planes, 5.0,(float)R_PLANES32, 0, 0, "Images are saved with RGB and Alpha data (if supported)"); uiDefBut(block, ROW|SHO,B_DIFF,"IRIZ", 1065,10,55,20, &G.scene->r.imtype, 6.0,(float)R_IRIZ, 0, 0, "Images are saved as Iris with 32 bits ZBuffer"); uiDefBut(block, ROW|SHO,B_DIFF,"AVI raw", 892,102,65,20, &G.scene->r.imtype,6.0,(float)R_AVIRAW, 0, 0, "Images are saved in an uncompress AVI"); uiDefBut(block, ROW|SHO,B_DIFF,"AVI jpg", 959,102,65,20, &G.scene->r.imtype,6.0,(float)R_AVIJPEG, 0, 0, "Images are saved in an MJPEG compressed AVI"); uiDefBut(block, NUM|SHO,REDRAWSEQ,"Frs/sec:", 1026,102,95,20, &G.scene->r.frs_sec, 1.0, 120.0, 0, 0, "Frames per second, for AVI and Sequence window grid"); /* if (strcmp(G.scene->r.ftype, "badzr252")==0) */ /* uiDefBut(block,ROW|SHO,B_DIFF,"AVI jmf", 1026,102,65,20, &G.scene->r.imtype,6.0,(float)R_AVIJMF, 0, 0, "Images are saved in a JMF AVI"); */ uiDefBut(block, ROW|SHO,B_DIFF,"Targa", 892,82,65,20, &G.scene->r.imtype,6.0,(float)R_TARGA, 0, 0, "Images are saved in a RLE compressed TGA"); uiDefBut(block, ROW|SHO,B_DIFF,"TgaRaw", 959,82,65,20, &G.scene->r.imtype,6.0,(float)R_RAWTGA, 0, 0, "Images are saved in an uncompressed TGA"); uiDefBut(block, ROW|SHO,B_DIFF,"Iris", 1026,82,40,20, &G.scene->r.imtype,6.0,(float)R_IRIS, 0, 0, "Images are saved in an Iris file"); uiDefBut(block, ROW|SHO,B_DIFF,"HamX", 892,62,56,20, &G.scene->r.imtype,6.0,(float)R_HAMX, 0, 0, "Images are saved in a HAMX (semi IFF) file"); uiDefBut(block, ROW|SHO,B_DIFF,"Ftype", 950,62,55,20, &G.scene->r.imtype,6.0,(float)R_FTYPE, 0, 0, "Images are saved using the Ftype: field"); uiDefBut(block, ROW|SHO,B_DIFF,"JPEG", 1007,62,58,20, &G.scene->r.imtype,6.0,(float)R_JPEG90, 0, 0, "Images are saved in a JPEG file"); if(G.scene->r.quality==0) G.scene->r.quality= 90; uiDefBut(block, NUM|SHO,0, "Quality:", 892,40,78,20, &G.scene->r.quality, 10.0, 100.0, 0, 0, "Quality setting for JPEG images and SGI movies"); #ifdef __sgi uiDefBut(block, ROW|SHO,B_DIFF,"Movie", 1068,62,51,20, &G.scene->r.imtype,6.0,(float)R_MOVIE, 0, 0, "Images are saved in an SGI movie"); uiDefBut(block, NUM|SHO,B_DIFF,"MaxSize:", 972,40,93,20, &G.scene->r.maximsize, 0.0, 500.0, 0, 0, "Maximum size per frame to save in an SGI movie"); block->col= BUTGREEN; uiDefBut(block, TOG|SHO|BIT|12,0,"Cosmo", 1069,82,50,20, &G.scene->r.mode, 0, 0, 0, 0, "Attempt to save SGI movies using Cosmo hardware"); #endif block->col= BUTGREEN; uiDefBut(block, TOG|SHO|BIT|11,0, "Crop", 1068,40,51,20, &G.scene->r.mode, 0, 0, 0, 0, ""); block->col= BUTGREY; uiDefBut(block, NUM|SHO,REDRAWSEQ,"Sta:", 692,10,94,24, &G.scene->r.sfra,1.0,18000.0, 0, 0, "The start frame of the animation"); uiDefBut(block, NUM|SHO,REDRAWSEQ,"End:", 790,10,95,24, &G.scene->r.efra,1.0,18000.0, 0, 0, "The end frame of the animation"); uiDefBut(block, NUM|SHO,REDRAWVIEWCAM,"SizeX:", 892,158,112,31, &G.scene->r.xsch, 4.0, 4096.0, 0, 0, "The image width in pixels"); uiDefBut(block, NUM|SHO,REDRAWVIEWCAM,"SizeY:", 1007,158,112,31, &G.scene->r.ysch, 4.0,4096.0, 0, 0, "The image height in scanlines"); uiDefBut(block, NUM|SHO,REDRAWVIEWCAM,"AspX:", 892,132,112,20, &G.scene->r.xasp, 1.0,200.0, 0, 0, "The horizontal aspect ratio"); uiDefBut(block, NUM|SHO,REDRAWVIEWCAM,"AspY:", 1007,132,112,20, &G.scene->r.yasp, 1.0,200.0, 0, 0, "The vertical aspect ratio"); uiDefBut(block, BUT,B_PR_PAL, "PAL", 1146,170,133,18, 0, 0, 0, 0, 0, "Size preset: Image size - 720x576, Aspect ratio - 54x51"); uiDefBut(block, BUT,B_PR_PRESET, "Default", 1146,149,133,18, 0, 0, 0, 0, 0, "Same as PAL, with render settings (OSA, Shadows, Fields)"); uiDefBut(block, BUT,B_PR_PRV, "Preview", 1146,115,133,18, 0, 0, 0, 0, 0, "Size preset: Image size - 640x512, Render size 50%"); uiDefBut(block, BUT,B_PR_PC, "PC", 1146,94,133,18, 0, 0, 0, 0, 0, "Size preset: Image size - 640x480, Aspect ratio - 100x100"); uiDefBut(block, BUT,B_PR_PAL169, "PAL 16:9", 1146,73,133,18, 0, 0, 0, 0, 0, "Size preset: Image size - 720x576, Aspect ratio - 64x45"); uiDefBut(block, BUT,B_PR_PANO, "PANO", 1146,52,133,18, 0, 0, 0, 0, 0, "Standard panorama settings"); uiDefBut(block, BUT,B_PR_FULL, "FULL", 1146,31,133,18, 0, 0, 0, 0, 0, "Size preset: Image size - 1280x1024, Aspect ratio - 1x1"); uiDefBut(block, TOG|INT, B_NEWRENDERPIPE, "Unified Render", 1146,10,133,18, &G.magic, 0, 0, 0, 0, "Do magic rendering stuff..."); /* Colour scale sliders and buttons */ /* uiDefBut(block, TOG|INT, B_USE_R_SCALE, "R", 10,84,20,18, &G.useRscale, 0, 0, 0, 0, "Use red scaling"); uiDefBut(block, TOG|INT, B_USE_G_SCALE, "G", 10,66,20,18, &G.useGscale, 0, 0, 0, 0, "Use green scaling"); uiDefBut(block, TOG|INT, B_USE_B_SCALE, "B", 10,48,20,18, &G.useBscale, 0, 0, 0, 0, "Use blue scaling"); uiDefBut(block, NUMSLI|FLO, B_R_SCALE, "R scale ", 35,84,200,18, &(G.cscale[0]), 0.1, 10.0, 0, 0, "Red scaling factor"); uiDefBut(block, NUMSLI|FLO, B_G_SCALE, "G scale ", 35,66,200,18, &(G.cscale[1]), 0.1, 10.0, 0, 0, "Green scaling factor"); uiDefBut(block, NUMSLI|FLO, B_B_SCALE, "B scale ", 35,48,200,18, &(G.cscale[2]), 0.1, 10.0, 0, 0, "Blue scaling factor"); uiDefBut(block, TOG|INT, B_USE_R_SCALE, "h", 240,84,20,18, &G.Rhisto, 0, 0, 0, 0, "Make histogram of red colours"); uiDefBut(block, TOG|INT, B_USE_G_SCALE, "h", 240,66,20,18, &G.Ghisto, 0, 0, 0, 0, "Make histogram of green colours"); uiDefBut(block, TOG|INT, B_USE_B_SCALE, "h", 240,48,20,18, &G.Bhisto, 0, 0, 0, 0, "Make histogram of blue colours"); */ uiDrawBlock(block); } /* ********************* GAME ***************************** */ /* in editsca.c */ /* ***************************<>******************************** */ /* ***************************<>******************************** */ /* ***************************<>******************************** */ void drawbutspace() { ID *id; Object *ob; float vec[2]; if(curarea->headertype==0) { ID *id, *idfrom; buttons_active_id(&id, &idfrom); G.buts->lockpoin= id; } ob= OBACT; ortho2(G.v2d->cur.xmin, G.v2d->cur.xmax, G.v2d->cur.ymin, G.v2d->cur.ymax); glShadeModel(GL_SMOOTH); glBegin(GL_QUADS); cpack(0x909090); vec[0]= G.v2d->cur.xmin; vec[1]= G.v2d->cur.ymax-15; glVertex2fv(vec); vec[0]= G.v2d->cur.xmax; glVertex2fv(vec); cpack(0x646464); vec[1]= G.v2d->cur.ymax; glVertex2fv(vec); vec[0]= G.v2d->cur.xmin; glVertex2fv(vec); glEnd(); glShadeModel(GL_FLAT); cpack(0x909090); glRectf(G.v2d->cur.xmin, G.v2d->cur.ymin, G.v2d->cur.xmax, G.v2d->cur.ymax-15); uiSetButLock(G.scene->id.lib!=0, "Can't edit library data"); uiFreeBlocksWin(&curarea->uiblocks, curarea->win); switch(G.buts->mainb) { case BUTS_VIEW: viewbuts(); break; case BUTS_LAMP: lampbuts(); break; case BUTS_MAT: if(ob==0) return; if(ob->type>=OB_LAMP) return; matbuts(); break; case BUTS_TEX: texbuts(); break; case BUTS_ANIM: animbuts(); break; case BUTS_WORLD: worldbuts(); break; case BUTS_RENDER: renderbuts(); break; case BUTS_GAME: gamebuts(); break; case BUTS_FPAINT: fpaintbuts(); break; case BUTS_RADIO: radiobuts(); break; case BUTS_SCRIPT: scriptbuts(); break; case BUTS_EDIT: if(ob==0) return; common_editbuts(); id= ob->data; if(id && id->lib) uiSetButLock(1, "Can't edit library data"); if(ob->type==OB_MESH) meshbuts(); else if ELEM3(ob->type, OB_CURVE, OB_SURF, OB_FONT) { curvebuts(); if(ob->type==OB_FONT) fontbuts(); } else if(ob->type==OB_CAMERA) camerabuts(); else if(ob->type==OB_MBALL) mballbuts(); else if(ob->type==OB_LATTICE) latticebuts(); else if(ob->type==OB_IKA) ikabuts(); break; } uiClearButLock(); test_butspace(); curarea->win_swap= WIN_BACK_OK; } void do_blenderbuttons(ushort event) { SpaceButs *buts; /* teken ook de soortgelijke windows? */ buts= curarea->spacedata.first; if(buts->mainb==BUTS_VIEW) allqueue(REDRAWBUTSVIEW, curarea->win); else if(buts->mainb==BUTS_LAMP) allqueue(REDRAWBUTSLAMP, curarea->win); else if(buts->mainb==BUTS_MAT || buts->mainb==BUTS_TEX) { allqueue(REDRAWBUTSMAT, curarea->win); allqueue(REDRAWBUTSTEX, curarea->win); } else if(buts->mainb==BUTS_WORLD) allqueue(REDRAWBUTSWORLD, curarea->win); else if(buts->mainb==BUTS_ANIM) allqueue(REDRAWBUTSANIM, curarea->win); else if(buts->mainb==BUTS_RENDER) allqueue(REDRAWBUTSRENDER, curarea->win); else if(buts->mainb==BUTS_EDIT) allqueue(REDRAWBUTSEDIT, curarea->win); else if(buts->mainb==BUTS_FPAINT) allqueue(REDRAWBUTSGAME, curarea->win); else if(buts->mainb==BUTS_RADIO) allqueue(REDRAWBUTSRADIO, curarea->win); else if(buts->mainb==BUTS_SCRIPT) allqueue(REDRAWBUTSSCRIPT, curarea->win); if(event<=100) { do_global_buttons(event); } else if(event<=B_VIEWBUTS) { do_viewbuts(event); } else if(event<=B_LAMPBUTS) { do_lampbuts(event); } else if(event<=B_MATBUTS) { do_matbuts(event); } else if(event<=B_TEXBUTS) { do_texbuts(event); } else if(event<=B_ANIMBUTS) { do_animbuts(event); } else if(event<=B_WORLDBUTS) { do_worldbuts(event); } else if(event<=B_RENDERBUTS) { do_renderbuts(event); } else if(event<=B_COMMONEDITBUTS) { do_common_editbuts(event); } else if(event<=B_MESHBUTS) { do_meshbuts(event); } else if(event<=B_CURVEBUTS) { do_curvebuts(event); } else if(event<=B_FONTBUTS) { do_fontbuts(event); } else if(event<=B_IKABUTS) { do_ikabuts(event); } else if(event<=B_CAMBUTS) { ; } else if(event<=B_MBALLBUTS) { do_mballbuts(event); } else if(event<=B_LATTBUTS) { do_latticebuts(event); } else if(event<=B_GAMEBUTS) { do_gamebuts(event); } else if(event<=B_FPAINTBUTS) { do_fpaintbuts(event); } else if(event<=B_RADIOBUTS) { do_radiobuts(event); } else if(event<=B_SCRIPTBUTS) { do_scriptbuts(event); } else if(event>=REDRAWVIEW3D) allqueue(event, 0); } void redraw_test_buttons(Base *new) { ScrArea *sa; SpaceButs *buts; sa= G.curscreen->areabase.first; while(sa) { if(sa->spacetype==SPACE_BUTS) { buts= sa->spacedata.first; if(buts->mainb==BUTS_LAMP) { allqueue(REDRAWBUTSLAMP, 0); RE_preview_changed(sa->win); } else if(buts->mainb==BUTS_MAT) { allqueue(REDRAWBUTSMAT, 0); RE_preview_changed(sa->win); } else if(buts->mainb==BUTS_TEX) { allqueue(REDRAWBUTSTEX, 0); if(new && new->object->type==OB_LAMP) buts->texfrom= 2; else buts->texfrom= 0; RE_preview_changed(sa->win); } else if(buts->mainb==BUTS_ANIM) { allqueue(REDRAWBUTSANIM, 0); } else if(buts->mainb==BUTS_EDIT) { allqueue(REDRAWBUTSEDIT, 0); } else if(buts->mainb==BUTS_GAME) { allqueue(REDRAWBUTSGAME, 0); } else if(buts->mainb==BUTS_FPAINT) { allqueue(REDRAWBUTSGAME, 0); } else if(buts->mainb==BUTS_SCRIPT) { allqueue(REDRAWBUTSSCRIPT, 0); } } sa= sa->next; } }