/** * $Id:$ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** * * The contents of this file may be used under the terms of either the GNU * General Public License Version 2 or later (the "GPL", see * http://www.gnu.org/licenses/gpl.html ), or the Blender License 1.0 or * later (the "BL", see http://www.blender.org/BL/ ) which has to be * bought from the Blender Foundation to become active, in which case the * above mentioned GPL option does not apply. * * The Original Code is Copyright (C) 1997 by Ton Roosendaal, Frank van Beek and Joeri Kassenaar. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL/BL DUAL LICENSE BLOCK ***** */ #ifndef FD_Render_h_ #define FD_Render_h_ /* Header file generated with fdesign. */ /**** Callback routines ****/ extern void Status_cb(FL_OBJECT *, long); extern void File_browse(FL_OBJECT *, long); extern void Sys_browse(FL_OBJECT *, long); extern void Priority(FL_OBJECT *, long); extern void Add_file(FL_OBJECT *, long); extern void Load(FL_OBJECT *, long); extern void Rem_file(FL_OBJECT *, long); extern void Do_nothing(FL_OBJECT *, long); extern void Accept(FL_OBJECT *, long); extern void Retry_file(FL_OBJECT *, long); extern void Beep_file(FL_OBJECT *, long); /**** Forms and Objects ****/ typedef struct { FL_FORM *Render; void *vdata; long ldata; FL_OBJECT *Done_black; FL_OBJECT *Done_border; FL_OBJECT *Wait; FL_OBJECT *Animations; FL_OBJECT *Systems; FL_OBJECT *Priority; FL_OBJECT *Pri_Max; FL_OBJECT *Pri_High; FL_OBJECT *Pri_Def; FL_OBJECT *Pri_Low; FL_OBJECT *Pri_Min; FL_OBJECT *Return; FL_OBJECT *Add; FL_OBJECT *Load; FL_OBJECT *Load_64; FL_OBJECT *Load_48; FL_OBJECT *Load_32; FL_OBJECT *Load_16; FL_OBJECT *Remove; FL_OBJECT *Memory; FL_OBJECT *Swap; FL_OBJECT *Status_grp; FL_OBJECT *Busy; FL_OBJECT *Finish; FL_OBJECT *Accept; FL_OBJECT *Accept_64; FL_OBJECT *Accept_32; FL_OBJECT *Accept_16; FL_OBJECT *Accept_48; FL_OBJECT *CPU; FL_OBJECT *Offline; FL_OBJECT *Done_green; FL_OBJECT *Done_red; FL_OBJECT *Done_yellow; FL_OBJECT *Retry; FL_OBJECT *Beep; } FD_Render; extern FD_Render * create_form_Render(void); #endif /* FD_Render_h_ */