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This is the verbatim text of the devicebutton.h include file. It is provided only for illustration; the copyright remains with Trolltech.
/********************************************************************** ** Copyright (C) 2000-2005 Trolltech AS. All rights reserved. ** ** This file is part of the Qtopia Environment. ** ** This program is free software; you can redistribute it and/or modify it ** under the terms of the GNU General Public License as published by the ** Free Software Foundation; either version 2 of the License, or (at your ** option) any later version. ** ** A copy of the GNU GPL license version 2 is included in this package as ** LICENSE.GPL. ** ** This program is distributed in the hope that it will be useful, but ** WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. ** See the GNU General Public License for more details. ** ** In addition, as a special exception Trolltech gives permission to link ** the code of this program with Qtopia applications copyrighted, developed ** and distributed by Trolltech under the terms of the Qtopia Personal Use ** License Agreement. You must comply with the GNU General Public License ** in all respects for all of the code used other than the applications ** licensed under the Qtopia Personal Use License Agreement. If you modify ** this file, you may extend this exception to your version of the file, ** but you are not obligated to do so. If you do not wish to do so, delete ** this exception statement from your version. ** ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ #ifndef DEVICE_BUTTON_H #define DEVICE_BUTTON_H #include <qpixmap.h> #include <qstring.h> #include <qtopia/services.h> /** * This class represents a physical button on a Qtopia device. A device may * have n "user programmable" buttons, which are number 1..n. The location * and number of buttons will vary from device to device. userText() and pixmap() * may be used to describe this button to the user in help documentation. */ class QTOPIA_EXPORT DeviceButton { public: DeviceButton(); virtual ~DeviceButton(); ushort keycode() const; QString userText() const; QPixmap pixmap() const; ServiceRequest pressedAction() const; ServiceRequest heldAction() const; void setKeycode(ushort keycode); void setUserText(const QString& text); void setPixmap(const QString& pmn); void setPressedAction(const ServiceRequest& qcopMessage); void setHeldAction(const ServiceRequest& qcopMessage); bool operator==(const DeviceButton &e) const; private: ushort m_Keycode; QString m_UserText; QString m_PixmapName; QPixmap m_Pixmap; ServiceRequest m_PressedAction; ServiceRequest m_HeldAction; }; #define QTOPIA_DEFINED_DEVICEBUTTON #include <qtopia/qtopiawinexport.h> #endif
Copyright © 2001-2005 Trolltech | Trademarks | Qtopia version 2.1.1
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