2005-06-17: Released version 1.2.1 * Builds with GCC 4.0. * Doesn't require libglade to build. * Provides an icon, both for the window and the menu. * Greatly improved internationalization, by allowing the translation of molecule names. * Tries not to silently ignore the user when no action can be taken (e.g. viewing scores when no scores were achieved). * Changes commercial namings of molecules to their original (correct?) names, such as Formaldehyd being renamed to Methanal. * Finally moved to the new level file format, instead of converting old formats at build-time. That also means level-convert is likely to die pretty soon. 2005-03-21: Released version 1.1.2 * Saves score if the application is closed but a game is running. * Hide the movement arrows when the atoms are hidden, namely during a game pause (and, therefore, prevent them from moving). * General improvements. 2005-03-18: Released version 1.1 * New maintainer (Atomix is now developed by another person) * Fixes the bug that made all the translations available be displayed on the main application menu at the same time, making the game pretty unusable for non-English speakers. * Doesn't force the existance of an .atomix directory in the users' home directories, although it will still work if the users want and have one. * General code improvements.